Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs

This commit is contained in:
toaster 2018-09-09 15:41:37 +01:00
commit 3936a7ea7e
2 changed files with 14 additions and 16 deletions

View file

@ -469,28 +469,28 @@ boolean K_IsPlayerWanted(player_t *player)
static INT32 K_KartItemOddsRace[NUMKARTRESULTS][9] = static INT32 K_KartItemOddsRace[NUMKARTRESULTS][9] =
{ {
//P-Odds 0 1 2 3 4 5 6 7 8 //P-Odds 0 1 2 3 4 5 6 7 8
/*Sneaker*/ {20, 0, 0, 3, 6, 5, 0, 0, 0 }, // Sneaker /*Sneaker*/ {20, 0, 0, 3, 6, 6, 0, 0, 0 }, // Sneaker
/*Rocket Sneaker*/ { 0, 0, 0, 0, 0, 2, 6, 5, 0 }, // Rocket Sneaker /*Rocket Sneaker*/ { 0, 0, 0, 0, 0, 2, 5, 4, 0 }, // Rocket Sneaker
/*Invincibility*/ { 0, 0, 0, 0, 0, 1, 5, 6,16 }, // Invincibility /*Invincibility*/ { 0, 0, 0, 0, 0, 1, 5, 6,16 }, // Invincibility
/*Banana*/ { 0, 9, 3, 2, 1, 0, 0, 0, 0 }, // Banana /*Banana*/ { 0, 9, 4, 2, 1, 0, 0, 0, 0 }, // Banana
/*Eggman Monitor*/ { 0, 4, 3, 2, 0, 0, 0, 0, 0 }, // Eggman Monitor /*Eggman Monitor*/ { 0, 4, 3, 2, 0, 0, 0, 0, 0 }, // Eggman Monitor
/*Orbinaut*/ { 0, 6, 3, 4, 2, 0, 0, 0, 0 }, // Orbinaut /*Orbinaut*/ { 0, 6, 5, 4, 2, 0, 0, 0, 0 }, // Orbinaut
/*Jawz*/ { 0, 0, 3, 2, 2, 1, 0, 0, 0 }, // Jawz /*Jawz*/ { 0, 0, 3, 2, 2, 1, 0, 0, 0 }, // Jawz
/*Mine*/ { 0, 0, 1, 2, 1, 0, 0, 0, 0 }, // Mine /*Mine*/ { 0, 0, 1, 2, 1, 0, 0, 0, 0 }, // Mine
/*Ballhog*/ { 0, 0, 2, 2, 1, 0, 0, 0, 0 }, // Ballhog /*Ballhog*/ { 0, 0, 1, 2, 1, 0, 0, 0, 0 }, // Ballhog
/*Self-Propelled Bomb*/ { 0, 0, 1, 1, 1, 2, 2, 3, 2 }, // Self-Propelled Bomb /*Self-Propelled Bomb*/ { 0, 0, 1, 1, 1, 2, 2, 3, 2 }, // Self-Propelled Bomb
/*Grow*/ { 0, 0, 0, 0, 0, 1, 3, 6, 4 }, // Grow /*Grow*/ { 0, 0, 0, 0, 0, 1, 3, 6, 4 }, // Grow
/*Shrink*/ { 0, 0, 0, 0, 0, 0, 0, 2, 0 }, // Shrink /*Shrink*/ { 0, 0, 0, 0, 0, 0, 0, 1, 0 }, // Shrink
/*Thunder Shield*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0 }, // Thunder Shield /*Thunder Shield*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0 }, // Thunder Shield
/*Hyudoro*/ { 0, 0, 0, 0, 1, 2, 1, 0, 0 }, // Hyudoro /*Hyudoro*/ { 0, 0, 0, 0, 1, 2, 1, 0, 0 }, // Hyudoro
/*Pogo Spring*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Pogo Spring /*Pogo Spring*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Pogo Spring
/*Kitchen Sink*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Kitchen Sink /*Kitchen Sink*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Kitchen Sink
/*Sneaker x3*/ { 0, 0, 0, 0, 3, 8, 5, 2, 0 }, // Sneaker x3 /*Sneaker x3*/ { 0, 0, 0, 0, 3, 6, 5, 3, 0 }, // Sneaker x3
/*Banana x3*/ { 0, 0, 2, 1, 0, 0, 0, 0, 0 }, // Banana x3 /*Banana x3*/ { 0, 0, 1, 1, 0, 0, 0, 0, 0 }, // Banana x3
/*Banana x10*/ { 0, 0, 0, 0, 1, 0, 0, 0, 0 }, // Banana x10 /*Banana x10*/ { 0, 0, 0, 0, 1, 0, 0, 0, 0 }, // Banana x10
/*Orbinaut x3*/ { 0, 0, 0, 1, 0, 0, 0, 0, 0 }, // Orbinaut x3 /*Orbinaut x3*/ { 0, 0, 0, 1, 1, 0, 0, 0, 0 }, // Orbinaut x3
/*Orbinaut x4*/ { 0, 0, 0, 0, 1, 0, 0, 0, 0 }, // Orbinaut x4 /*Orbinaut x4*/ { 0, 0, 0, 0, 0, 1, 1, 0, 0 }, // Orbinaut x4
/*Jawz x2*/ { 0, 0, 1, 1, 1, 0, 0, 0, 0 } // Jawz x2 /*Jawz x2*/ { 0, 0, 0, 1, 1, 0, 0, 0, 0 } // Jawz x2
}; };
static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][6] = static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][6] =

View file

@ -8373,16 +8373,14 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
if (player->speed > K_GetKartSpeed(player, false)) if (player->speed > K_GetKartSpeed(player, false))
dist += 4*(player->speed - K_GetKartSpeed(player, false)); dist += 4*(player->speed - K_GetKartSpeed(player, false));
dist += abs(thiscam->momz)/4;
if (player->kartstuff[k_boostcam]) if (player->kartstuff[k_boostcam])
{ {
dist -= FixedMul(3*dist/4, player->kartstuff[k_boostcam]); dist -= FixedMul(11*dist/16, player->kartstuff[k_boostcam]);
height -= FixedMul(height, player->kartstuff[k_boostcam]); height -= FixedMul(height, player->kartstuff[k_boostcam]);
} }
if (player->climbing || player->playerstate == PST_DEAD || (player->pflags & (PF_MACESPIN|PF_ITEMHANG|PF_ROPEHANG)))
dist <<= 1;
// in splitscreen modes, mess with the camera distances to make it feel proportional to how it feels normally // in splitscreen modes, mess with the camera distances to make it feel proportional to how it feels normally
if (splitscreen == 1) // widescreen splits should get x1.5 distance if (splitscreen == 1) // widescreen splits should get x1.5 distance
{ {
@ -8397,7 +8395,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
if (player->kartstuff[k_drift] != 0) if (player->kartstuff[k_drift] != 0)
{ {
fixed_t panmax = (camdist/5); fixed_t panmax = (camdist/5);
pan = min(player->kartstuff[k_driftcharge], K_GetKartDriftSparkValue(player)) * panmax / K_GetKartDriftSparkValue(player); pan = min(player->kartstuff[k_driftcharge]/2, K_GetKartDriftSparkValue(player)) * panmax / K_GetKartDriftSparkValue(player);
if (pan > panmax) if (pan > panmax)
pan = panmax; pan = panmax;
if (player->kartstuff[k_drift] < 0) if (player->kartstuff[k_drift] < 0)