Fix jawz reticule in uncapped

This commit is contained in:
Sally Coolatta 2021-12-24 22:52:38 -05:00 committed by Eidolon
parent c351129658
commit 35ddf39453

View file

@ -4951,6 +4951,9 @@ void K_KartPlayerAfterThink(player_t *player)
}
ret = P_SpawnMobj(targ->mo->x, targ->mo->y, targ->mo->z, MT_PLAYERRETICULE);
ret->old_x = targ->mo->old_x;
ret->old_y = targ->mo->old_y;
ret->old_z = targ->mo->old_z;
P_SetTarget(&ret->target, targ->mo);
ret->frame |= ((leveltime % 10) / 2);
ret->tics = 1;