run P_RunShadows also in preticker

so the game wont crash randomly at mapload sometimes
This commit is contained in:
Alug 2023-11-21 15:25:40 +01:00
parent 62294dfe35
commit 3485c116c8

View file

@ -895,6 +895,8 @@ void P_PreTicker(INT32 frames)
// Run shield positioning // Run shield positioning
//P_RunShields(); //P_RunShields();
P_RunOverlays(); P_RunOverlays();
P_RunShadows();
P_UpdateSpecials(); P_UpdateSpecials();
P_RespawnSpecials(); P_RespawnSpecials();