Reduce camspeed in splitscreen

This commit is contained in:
TehRealSalt 2018-10-27 20:44:05 -04:00
parent 7f2090aeae
commit 339a857cba

View file

@ -8250,6 +8250,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
if (mo->eflags & MFE_VERTICALFLIP)
camheight += thiscam->height;
if (splitscreen == 1)
camspeed = (3*camspeed)/4;
if (timeover)
angle = mo->angle + FixedAngle(camrotate*FRACUNIT);
else if (leveltime < starttime)