Version is now 1.6

If you're looking to this commit to figure out what a hypothetical 1.7 should change, also increment MODVERSION - in this commit's case it was already incremented by another branch.
This commit is contained in:
toaster 2022-10-27 15:32:43 +01:00
parent 2bab452268
commit 33989f56e5
2 changed files with 4 additions and 4 deletions

View file

@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
# Version change is fine.
project(SRB2
VERSION 1.4
VERSION 1.6
LANGUAGES C)
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})

View file

@ -148,9 +148,9 @@ extern char logfilename[1024];
// we use comprevision and compbranch instead.
#else
#define VERSION 1 // Game version
#define SUBVERSION 4 // more precise version number
#define VERSIONSTRING "v1.5"
#define VERSIONSTRINGW L"v1.5"
#define SUBVERSION 6 // more precise version number
#define VERSIONSTRING "v1.6"
#define VERSIONSTRINGW L"v1.6"
// Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
// And change CMakeLists.txt (not src/, but in root), for CMake users!
// AND appveyor.yml, for the build bots!