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Make SPBFORCEDIST shorter too
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@ -701,7 +701,7 @@ static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][2] =
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#define SPBSTARTDIST (2*DISTVAR)
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// Distance between 1st and 2nd, where SPB is forcefully given to 2nd place.
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#define SPBFORCEDIST (SPBSTARTDIST + (3*DISTVAR))
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#define SPBFORCEDIST (SPBSTARTDIST + (2*DISTVAR))
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// Distance from finish line when the game stops giving you bananas
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// (If only waypoints were sophisticated enough to bring this one over...)
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