Merge branch 'changeangle-hotfix' into 'next'

Changeangle hotfix

Fixes an issue with A_ChangeAngleAbsolute reported on the MB https://mb.srb2.org/showthread.php?t=41236

See merge request !59
This commit is contained in:
Wolfy 2016-03-11 02:57:51 -05:00
commit 3232549971

View file

@ -7223,7 +7223,7 @@ void A_ChangeAngleAbsolute(mobj_t *actor)
//const angle_t amin = FixedAngle(locvar1*FRACUNIT); //const angle_t amin = FixedAngle(locvar1*FRACUNIT);
//const angle_t amax = FixedAngle(locvar2*FRACUNIT); //const angle_t amax = FixedAngle(locvar2*FRACUNIT);
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_CallAction("A_ChangeAngelAbsolute", actor)) if (LUA_CallAction("A_ChangeAngleAbsolute", actor))
return; return;
#endif #endif