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Fix HOM removal not working properly for non-green resolutions
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1 changed files with 2 additions and 2 deletions
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@ -1235,9 +1235,9 @@ void R_RenderPlayerView(player_t *player)
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if (cv_homremoval.value && player == &players[displayplayer]) // if this is display player 1
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{
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if (cv_homremoval.value == 1)
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V_DrawFill(0, 0, vid.width, vid.height, 31); // No HOM effect!
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31); // No HOM effect!
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else //'development' HOM removal -- makes it blindingly obvious if HOM is spotted.
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V_DrawFill(0, 0, vid.width, vid.height, 128+(timeinmap&15));
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 128+(timeinmap&15));
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}
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// load previous saved value of skyVisible for the player
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