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SDL2: Reimplement some stubbed commands
Also remove some unnecessary functions.
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eece38609e
commit
31abd19f75
1 changed files with 7 additions and 72 deletions
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@ -629,50 +629,20 @@ static void VID_Command_Info_f (void)
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static void VID_Command_ModeList_f(void)
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{
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SDL2STUB();
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#if 0
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#if !defined (DC) && !defined (_WIN32_WCE) && !defined (_PSP) && !defined(GP2X)
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INT32 i;
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#ifdef HWRENDER
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if (rendermode == render_opengl)
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modeList = SDL_ListModes(NULL, SDL_OPENGL|SDL_FULLSCREEN);
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else
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#endif
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modeList = SDL_ListModes(NULL, surfaceFlagsF|SDL_HWSURFACE); //Alam: At least hardware surface
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if (modeList == (SDL_Rect **)0 && cv_fullscreen.value)
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// List windowed modes
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INT32 i = 0;
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CONS_Printf("NOTE: Under SDL2, all modes are supported on all platforms.\n");
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CONS_Printf("Under opengl, fullscreen only supports native desktop resolution.\n");
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CONS_Printf("Under software, the mode is stretched up to desktop resolution.\n");
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for (i = 0; i < MAXWINMODES; i++)
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{
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CONS_Printf("%s", M_GetText("No video modes present\n"));
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cv_fullscreen.value = 0;
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CONS_Printf("%2d: %dx%d\n", i, windowedModes[i][0], windowedModes[i][1]);
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}
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else if (modeList != (SDL_Rect **)0)
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{
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numVidModes = 0;
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if (modeList == (SDL_Rect **)-1)
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numVidModes = -1; // should not happen with fullscreen modes
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else while (modeList[numVidModes])
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numVidModes++;
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}
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CONS_Printf(M_GetText("Found %d FullScreen Video Modes:\n"), numVidModes);
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for (i=0 ; i<numVidModes; i++)
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{ // fullscreen modes
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INT32 modeNum = firstEntry + i;
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if (modeNum >= numVidModes)
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break;
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CONS_Printf(M_GetText("%dx%d and "),
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modeList[modeNum]->w,
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modeList[modeNum]->h);
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}
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CONS_Printf("%s", M_GetText("None\n"));
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#endif
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#endif
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}
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static void VID_Command_Mode_f (void)
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{
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SDL2STUB();
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#if 0
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INT32 modenum;
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if (COM_Argc()!= 2)
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@ -687,7 +657,6 @@ static void VID_Command_Mode_f (void)
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CONS_Printf(M_GetText("Video mode not present\n"));
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else
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setmodeneeded = modenum+1; // request vid mode change
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#endif
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}
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#if 0
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@ -1614,37 +1583,6 @@ static inline void SDLESSet(void)
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SDL2STUB();
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}
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static void SDLWMSet(void)
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{
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SDL2STUB();
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#if 0
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#ifdef RPC_NO_WINDOWS_H
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SDL_SysWMinfo SDLWM;
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memset(&SDLWM,0,sizeof (SDL_SysWMinfo));
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SDL_VERSION(&SDLWM.version)
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if (SDL_GetWMInfo(&SDLWM))
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vid.WndParent = SDLWM.window;
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else
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vid.WndParent = INVALID_HANDLE_VALUE;
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if (vid.WndParent != INVALID_HANDLE_VALUE)
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{
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SetFocus(vid.WndParent);
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ShowWindow(vid.WndParent, SW_SHOW);
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}
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SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
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#endif
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SDL_EventState(SDL_VIDEORESIZE, SDL_IGNORE);
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#endif
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}
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#if 0
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static void* SDLGetDirect(void)
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{
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// you can not use the video memory in pixels member in fullscreen mode
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return NULL;
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}
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#endif
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INT32 VID_SetMode(INT32 modeNum)
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{
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SDLdoUngrabMouse();
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@ -1757,7 +1695,6 @@ static void Impl_SetWindowName(const char *title)
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{
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return;
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}
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SDL2STUB();
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SDL_SetWindowTitle(window, title);
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}
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@ -1959,8 +1896,6 @@ void I_StartupGraphics(void)
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if (!disable_mouse) SDL_ShowCursor(SDL_DISABLE);
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SDLdoUngrabMouse();
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SDLWMSet();
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graphics_started = true;
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}
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