Fix second joystick in sdl

This commit is contained in:
Ronald Kinard 2014-11-13 22:34:47 -06:00
parent be1565fce3
commit 2feda0b560

View file

@ -827,7 +827,7 @@ static void Impl_HandleJoystickAxisEvent(SDL_JoyAxisEvent evt)
// Determine the Joystick IDs for each current open joystick // Determine the Joystick IDs for each current open joystick
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev); joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
joyid[1] = SDL_JoystickInstanceID(JoyInfo.dev); joyid[1] = SDL_JoystickInstanceID(JoyInfo2.dev);
evt.axis++; evt.axis++;
event.data1 = event.data2 = event.data3 = INT32_MAX; event.data1 = event.data2 = event.data3 = INT32_MAX;
@ -866,7 +866,7 @@ static void Impl_HandleJoystickButtonEvent(SDL_JoyButtonEvent evt, Uint32 type)
// Determine the Joystick IDs for each current open joystick // Determine the Joystick IDs for each current open joystick
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev); joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
joyid[1] = SDL_JoystickInstanceID(JoyInfo.dev); joyid[1] = SDL_JoystickInstanceID(JoyInfo2.dev);
if (evt.which == joyid[0]) if (evt.which == joyid[0])
{ {