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We use FRACBITS out there
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@ -5066,7 +5066,7 @@ static void K_KartDrift(player_t *player, boolean onground)
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// and will then wrongdrift or have their sparks removed because of this.
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// This fixes this problem.
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if (player->kartstuff[k_pogospring] == 2 && player->mo->scale > FRACUNIT)
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minspeed = (10 * FRACUNIT);
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minspeed = (10<<FRACBITS);
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INT32 dsone = K_GetKartDriftSparkValue(player);
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INT32 dstwo = dsone*2;
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