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Fix a thing where the host adds a WAD and you have too many WADs loaded to add it.
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parent
6062223eb5
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2aa1215716
1 changed files with 7 additions and 3 deletions
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@ -3180,10 +3180,15 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum)
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ncs = findfile(filename,md5sum,true);
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if (ncs != FS_FOUND)
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if (ncs != FS_FOUND || !P_AddWadFile(filename, NULL))
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{
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Command_ExitGame_f();
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if (ncs == FS_NOTFOUND)
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if (ncs == FS_FOUND)
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{
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CONS_Printf(M_GetText("The server tried to add %s,\nbut you have too many files added.\nRestart the game to clear loaded files\nand play on this server."), filename);
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M_StartMessage(va("The server added a file \n(%s)\nbut you have too many files added.\nRestart the game to clear loaded files.\n\nPress ESC\n",filename), NULL, MM_NOTHING);
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}
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else if (ncs == FS_NOTFOUND)
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{
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CONS_Printf(M_GetText("The server tried to add %s,\nbut you don't have this file.\nYou need to find it in order\nto play on this server."), filename);
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M_StartMessage(va("The server added a file \n(%s)\nthat you do not have.\n\nPress ESC\n",filename), NULL, MM_NOTHING);
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@ -3201,7 +3206,6 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum)
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return;
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}
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P_AddWadFile(filename, NULL);
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G_SetGameModified(true);
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}
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