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Don't increment totalplaytime if a demo is playing.
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@ -607,6 +607,7 @@ void P_Ticker(boolean run)
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}
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// Keep track of how long they've been playing!
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if (!demoplayback) // Don't incerment if a demo is playing.
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totalplaytime++;
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if (!useNightsSS && G_IsSpecialStage(gamemap))
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