Call V_DoPostProcessor only in software mode (it cancels itself in OGL anyway)

This commit is contained in:
Monster Iestyn 2016-09-05 22:14:51 +01:00
parent 0e6c5cf342
commit 29d8e34d03

View file

@ -417,10 +417,13 @@ static void D_Display(void)
}
// Image postprocessing effect
if (postimgtype)
V_DoPostProcessor(0, postimgtype, postimgparam);
if (postimgtype2)
V_DoPostProcessor(1, postimgtype2, postimgparam2);
if (rendermode == render_soft)
{
if (postimgtype)
V_DoPostProcessor(0, postimgtype, postimgparam);
if (postimgtype2)
V_DoPostProcessor(1, postimgtype2, postimgparam2);
}
}
if (lastdraw)