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Merge branch 'last-few-changes-for-2.1.17' into 'next'
Last few changes for 2.1.17 what it says on the tin * Updated version number * Added LJSonic to credits (and changed how I look in the credits to be less stupid) * fixed resynching players seeing the host turn into a spectator for no reason See merge request !155
This commit is contained in:
commit
2903c07a32
7 changed files with 14 additions and 13 deletions
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@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 3.0)
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project(SRB2
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VERSION 2.1.14
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VERSION 2.1.17
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LANGUAGES C)
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if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
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@ -1,4 +1,4 @@
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version: 2.1.16.{branch}-{build}
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version: 2.1.17.{branch}-{build}
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os: MinGW
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environment:
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@ -912,7 +912,7 @@ static inline void resynch_read_others(resynchend_pak *p)
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for (i = 0; i < MAXPLAYERS; ++i)
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{
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// We don't care if they're in the game or not, just write all the data.
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players[i].spectator = !(loc_ingame & i<<i);
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players[i].spectator = !(loc_ingame & (1<<i));
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players[i].ctfteam = (INT32)LONG(p->ctfteam[i]); // no, 0 does not mean spectator, at least not in Match
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players[i].score = (UINT32)LONG(p->score[i]);
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players[i].numboxes = SHORT(p->numboxes[i]);
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@ -150,9 +150,9 @@ extern FILE *logstream;
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// we use comprevision and compbranch instead.
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#else
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#define VERSION 201 // Game version
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#define SUBVERSION 16 // more precise version number
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#define VERSIONSTRING "v2.1.16"
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#define VERSIONSTRINGW L"v2.1.16"
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#define SUBVERSION 17 // more precise version number
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#define VERSIONSTRING "v2.1.17"
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#define VERSIONSTRINGW L"v2.1.17"
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Otherwise we can't force updates!
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#endif
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@ -214,7 +214,7 @@ extern FILE *logstream;
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
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#define MODVERSION 21
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#define MODVERSION 22
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// =========================================================================
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@ -974,7 +974,7 @@ static const char *credits[] = {
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"Scott \"Graue\" Feeney",
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"Nathan \"Jazz\" Giroux",
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"Thomas \"Shadow Hog\" Igoe",
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"\"Monster\" Iestyn Jealous",
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"Iestyn \"Monster Iestyn\" Jealous",
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"Ronald \"Furyhunter\" Kinard", // The SDL2 port
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"John \"JTE\" Muniz",
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"Ehab \"Wolfy\" Saeed",
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@ -986,6 +986,7 @@ static const char *credits[] = {
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"\"chi.miru\"", // Red's secret weapon, the REAL reason slopes exist (also helped port drawing code from ZDoom)
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"Andrew \"orospakr\" Clunis",
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"Gregor \"Oogaland\" Dick",
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"Louis-Antoine \"LJSonic\" de Moulins", // for fixing 2.1's netcode (de Rochefort doesn't quite fit on the screen sorry lol)
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"Vivian \"toaster\" Grannell",
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"Julio \"Chaos Zero 64\" Guir",
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"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
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@ -1020,7 +1021,7 @@ static const char *credits[] = {
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"Paul \"Boinciel\" Clempson",
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"Cyan Helkaraxe",
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"Kepa \"Nev3r\" Iceta",
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"\"Monster\" Iestyn Jealous",
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"Iestyn \"Monster Iestyn\" Jealous",
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"Jarel \"Arrow\" Jones",
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"Stefan \"Stuf\" Rimalia",
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"Shane Mychal Sexton",
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@ -1214,7 +1214,7 @@
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C01FCF4B08A954540054247B /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.14;
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CURRENT_PROJECT_VERSION = 2.1.17;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"$(inherited)",
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NORMALSRB2,
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@ -1226,7 +1226,7 @@
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C01FCF4C08A954540054247B /* Release */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.14;
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CURRENT_PROJECT_VERSION = 2.1.17;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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GCC_PREPROCESSOR_DEFINITIONS = (
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@ -1214,7 +1214,7 @@
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C01FCF4B08A954540054247B /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.14;
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CURRENT_PROJECT_VERSION = 2.1.17;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"$(inherited)",
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NORMALSRB2,
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@ -1226,7 +1226,7 @@
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C01FCF4C08A954540054247B /* Release */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.14;
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CURRENT_PROJECT_VERSION = 2.1.17;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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GCC_PREPROCESSOR_DEFINITIONS = (
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