Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart-Public into kpubnext

This commit is contained in:
toaster 2022-10-26 13:23:56 +01:00
commit 289de329eb
5 changed files with 56 additions and 20 deletions

View file

@ -42,12 +42,12 @@ jobs:
paths: paths:
- /var/cache/apt/archives - /var/cache/apt/archives
- checkout - checkout
- run: #- run:
name: Compile without network support and BLUA # name: Compile without network support and BLUA
command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1 # command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
- run: #- run:
name: wipe build # name: wipe build
command: make -C src LINUX=1 cleandep # command: make -C src LINUX=1 cleandep
- run: - run:
name: rebuild depend name: rebuild depend
command: make -C src LINUX=1 clean command: make -C src LINUX=1 clean

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@ -1034,7 +1034,10 @@ boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *))
{ {
P_SetTarget(&bnext, mobj->bnext); // We want to note our reference to bnext here incase it is MF_NOTHINK and gets removed! P_SetTarget(&bnext, mobj->bnext); // We want to note our reference to bnext here incase it is MF_NOTHINK and gets removed!
if (!func(mobj)) if (!func(mobj))
{
P_SetTarget(&bnext, NULL);
return false; return false;
}
if (P_MobjWasRemoved(tmthing) // func just popped our tmthing, cannot continue. if (P_MobjWasRemoved(tmthing) // func just popped our tmthing, cannot continue.
|| (bnext && P_MobjWasRemoved(bnext))) // func just broke blockmap chain, cannot continue. || (bnext && P_MobjWasRemoved(bnext))) // func just broke blockmap chain, cannot continue.
{ {
@ -1042,6 +1045,7 @@ boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *))
return true; return true;
} }
} }
P_SetTarget(&bnext, NULL);
return true; return true;
} }

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@ -9893,6 +9893,9 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type)
break; break;
} }
if (!(mobj->flags & MF_NOTHINK))
P_AddThinker(&mobj->thinker); // Needs to come before the shadow spawn, or else the shadow's reference gets forgotten
switch (mobj->type) switch (mobj->type)
{ {
case MT_PLAYER: case MT_PLAYER:
@ -9916,9 +9919,6 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type)
break; break;
} }
if (!(mobj->flags & MF_NOTHINK))
P_AddThinker(&mobj->thinker);
// Call action functions when the state is set // Call action functions when the state is set
if (st->action.acp1 && (mobj->flags & MF_RUNSPAWNFUNC)) if (st->action.acp1 && (mobj->flags & MF_RUNSPAWNFUNC))
{ {
@ -10298,21 +10298,41 @@ void P_RemovePrecipMobj(precipmobj_t *mobj)
void P_RemoveSavegameMobj(mobj_t *mobj) void P_RemoveSavegameMobj(mobj_t *mobj)
{ {
// unlink from sector and block lists // unlink from sector and block lists
P_UnsetThingPosition(mobj); if (((thinker_t *)mobj)->function.acp1 == (actionf_p1)P_NullPrecipThinker)
// Remove touching_sectorlist from mobj.
if (sector_list)
{ {
P_DelSeclist(sector_list); P_UnsetPrecipThingPosition((precipmobj_t *)mobj);
sector_list = NULL;
if (precipsector_list)
{
P_DelPrecipSeclist(precipsector_list);
precipsector_list = NULL;
}
}
else
{
// unlink from sector and block lists
P_UnsetThingPosition(mobj);
// Remove touching_sectorlist from mobj.
if (sector_list)
{
P_DelSeclist(sector_list);
sector_list = NULL;
}
} }
// stop any playing sound // stop any playing sound
S_StopSound(mobj); S_StopSound(mobj);
R_RemoveMobjInterpolator(mobj);
// free block // free block
P_RemoveThinker((thinker_t *)mobj); // Here we use the same code as R_RemoveThinkerDelayed, but without reference counting (we're removing everything so it shouldn't matter) and without touching currentthinker since we aren't in P_RunThinkers
R_RemoveMobjInterpolator(mobj); {
thinker_t *thinker = (thinker_t *)mobj;
thinker_t *next = thinker->next;
(next->prev = thinker->prev)->next = next;
Z_Free(thinker);
}
} }
static CV_PossibleValue_t respawnitemtime_cons_t[] = {{1, "MIN"}, {300, "MAX"}, {0, NULL}}; static CV_PossibleValue_t respawnitemtime_cons_t[] = {{1, "MIN"}, {300, "MAX"}, {0, NULL}};

View file

@ -2166,6 +2166,14 @@ static void LoadMobjThinker(actionf_p1 thinker)
mobj->player->viewz = mobj->player->mo->z + mobj->player->viewheight; mobj->player->viewz = mobj->player->mo->z + mobj->player->viewheight;
} }
if (mobj->type == MT_SKYBOX)
{
if (mobj->spawnpoint->options & MTF_OBJECTSPECIAL)
skyboxmo[1] = mobj;
else
skyboxmo[0] = mobj;
}
P_AddThinker(&mobj->thinker); P_AddThinker(&mobj->thinker);
if (diff2 & MD2_WAYPOINTCAP) if (diff2 & MD2_WAYPOINTCAP)
@ -2666,10 +2674,14 @@ static void P_NetUnArchiveThinkers(void)
{ {
next = currentthinker->next; next = currentthinker->next;
if (currentthinker->function.acp1 == (actionf_p1)P_MobjThinker) if (currentthinker->function.acp1 == (actionf_p1)P_MobjThinker || currentthinker->function.acp1 == (actionf_p1)P_NullPrecipThinker)
P_RemoveSavegameMobj((mobj_t *)currentthinker); // item isn't saved, don't remove it P_RemoveSavegameMobj((mobj_t *)currentthinker); // item isn't saved, don't remove it
else else
{
(next->prev = currentthinker->prev)->next = next;
R_DestroyLevelInterpolators(currentthinker);
Z_Free(currentthinker); Z_Free(currentthinker);
}
} }
// we don't want the removed mobjs to come back // we don't want the removed mobjs to come back

View file

@ -3130,14 +3130,14 @@ boolean P_SetupLevel(boolean skipprecip)
if (!playerstarts[numcoopstarts]) if (!playerstarts[numcoopstarts])
break; break;
globalweather = mapheaderinfo[gamemap-1]->weather;
// set up world state // set up world state
P_SpawnSpecials(fromnetsave); P_SpawnSpecials(fromnetsave);
if (loadprecip) // ugly hack for P_NetUnArchiveMisc (and P_LoadNetGame) if (loadprecip) // ugly hack for P_NetUnArchiveMisc (and P_LoadNetGame)
P_SpawnPrecipitation(); P_SpawnPrecipitation();
globalweather = mapheaderinfo[gamemap-1]->weather;
#ifdef HWRENDER // not win32 only 19990829 by Kin #ifdef HWRENDER // not win32 only 19990829 by Kin
if (rendermode != render_soft && rendermode != render_none) if (rendermode != render_soft && rendermode != render_none)
{ {