mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-25 11:50:50 +00:00
banishing hell map forcing
This commit is contained in:
parent
92c7a1dc80
commit
2864547dc9
4 changed files with 37 additions and 53 deletions
|
@ -2393,11 +2393,11 @@ void D_MapChange(INT32 mapnum, INT32 newgametype, boolean pencoremode, boolean r
|
|||
|
||||
void D_SetupVote(void)
|
||||
{
|
||||
UINT8 buf[6*2]; // five UINT16 maps (at twice the width of a UINT8), and two gametypes
|
||||
UINT8 buf[5*2]; // four UINT16 maps (at twice the width of a UINT8), and two gametypes
|
||||
UINT8 *p = buf;
|
||||
INT32 i;
|
||||
UINT8 secondgt = G_SometimesGetDifferentGametype();
|
||||
INT16 votebuffer[3] = {-1,-1,-1};
|
||||
INT16 votebuffer[4] = {-1,-1,-1,0};
|
||||
|
||||
if (cv_kartencore.value && G_RaceGametype())
|
||||
WRITEUINT8(p, (gametype|0x80));
|
||||
|
@ -2406,7 +2406,7 @@ void D_SetupVote(void)
|
|||
WRITEUINT8(p, secondgt);
|
||||
secondgt &= ~0x80;
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
UINT16 m;
|
||||
if (i == 2) // sometimes a different gametype
|
||||
|
@ -2469,10 +2469,7 @@ void D_PickVote(void)
|
|||
if (numvotes > 0)
|
||||
{
|
||||
WRITESINT8(p, temppicks[key]);
|
||||
if (force && templevels[key] == 3 && numvotes > 1)
|
||||
WRITESINT8(p, 4);
|
||||
else
|
||||
WRITESINT8(p, templevels[key]);
|
||||
WRITESINT8(p, templevels[key]);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -5144,7 +5141,7 @@ static void Got_SetupVotecmd(UINT8 **cp, INT32 playernum)
|
|||
gt = (UINT8)READUINT8(*cp);
|
||||
secondgt = (UINT8)READUINT8(*cp);
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
votelevels[i][0] = (UINT16)READUINT16(*cp);
|
||||
votelevels[i][1] = gt;
|
||||
|
|
|
@ -482,7 +482,7 @@ extern boolean legitimateexit;
|
|||
extern boolean comebackshowninfo;
|
||||
extern tic_t curlap, bestlap;
|
||||
|
||||
extern INT16 votelevels[5][2];
|
||||
extern INT16 votelevels[4][2];
|
||||
extern SINT8 votes[MAXPLAYERS];
|
||||
extern SINT8 pickedvote;
|
||||
|
||||
|
|
|
@ -262,7 +262,7 @@ boolean franticitems; // Frantic items currently enabled?
|
|||
boolean comeback; // Battle Mode's karma comeback is on/off
|
||||
|
||||
// Voting system
|
||||
INT16 votelevels[5][2]; // Levels that were rolled by the host
|
||||
INT16 votelevels[4][2]; // Levels that were rolled by the host
|
||||
SINT8 votes[MAXPLAYERS]; // Each player's vote
|
||||
SINT8 pickedvote; // What vote the host rolls
|
||||
|
||||
|
|
|
@ -1219,9 +1219,9 @@ static void Y_VoteStops(SINT8 pick, SINT8 level)
|
|||
{
|
||||
nextmap = votelevels[level][0];
|
||||
|
||||
if (level == 4)
|
||||
S_StartSound(NULL, sfx_noooo2); // gasp
|
||||
else if (mapheaderinfo[nextmap] && (mapheaderinfo[nextmap]->menuflags & LF2_HIDEINMENU))
|
||||
//if (level == 4)
|
||||
// S_StartSound(NULL, sfx_noooo2); // gasp
|
||||
if (mapheaderinfo[nextmap] && (mapheaderinfo[nextmap]->menuflags & LF2_HIDEINMENU))
|
||||
S_StartSound(NULL, sfx_noooo1); // this is bad
|
||||
else if (netgame && P_IsLocalPlayer(&players[pick]))
|
||||
S_StartSound(NULL, sfx_yeeeah); // yeeeah!
|
||||
|
@ -1481,7 +1481,7 @@ void Y_StartVote(void)
|
|||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
votes[i] = -1;
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
lumpnum_t lumpnum;
|
||||
|
||||
|
@ -1489,42 +1489,36 @@ void Y_StartVote(void)
|
|||
levelinfo[i].encore = (votelevels[i][1] & 0x80);
|
||||
votelevels[i][1] &= ~0x80;
|
||||
|
||||
// set up the str
|
||||
if (i == 4)
|
||||
levelinfo[i].str[0] = '\0';
|
||||
// set up the levelstring
|
||||
if (mapheaderinfo[votelevels[i][0]]->levelflags & LF_NOZONE || !mapheaderinfo[votelevels[i][0]]->zonttl[0])
|
||||
{
|
||||
if (mapheaderinfo[votelevels[i][0]]->actnum[0])
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->actnum);
|
||||
else
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl);
|
||||
}
|
||||
else
|
||||
{
|
||||
// set up the levelstring
|
||||
if (mapheaderinfo[votelevels[i][0]]->levelflags & LF_NOZONE || !mapheaderinfo[votelevels[i][0]]->zonttl[0])
|
||||
{
|
||||
if (mapheaderinfo[votelevels[i][0]]->actnum[0])
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->actnum);
|
||||
else
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl);
|
||||
}
|
||||
if (mapheaderinfo[votelevels[i][0]]->actnum[0])
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl, mapheaderinfo[votelevels[i][0]]->actnum);
|
||||
else
|
||||
{
|
||||
if (mapheaderinfo[votelevels[i][0]]->actnum[0])
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl, mapheaderinfo[votelevels[i][0]]->actnum);
|
||||
else
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl);
|
||||
}
|
||||
|
||||
levelinfo[i].str[sizeof levelinfo[i].str - 1] = '\0';
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl);
|
||||
}
|
||||
|
||||
levelinfo[i].str[sizeof levelinfo[i].str - 1] = '\0';
|
||||
|
||||
// set up the gtc and gts
|
||||
levelinfo[i].gtc = G_GetGametypeColor(votelevels[i][1]);
|
||||
if (i == 2 && votelevels[i][1] != votelevels[0][1])
|
||||
|
@ -1572,7 +1566,6 @@ static void Y_UnloadVoteData(void)
|
|||
UNLOAD(randomlvl);
|
||||
UNLOAD(rubyicon);
|
||||
|
||||
UNLOAD(levelinfo[4].pic);
|
||||
UNLOAD(levelinfo[3].pic);
|
||||
UNLOAD(levelinfo[2].pic);
|
||||
UNLOAD(levelinfo[1].pic);
|
||||
|
@ -1610,12 +1603,6 @@ void Y_SetupVoteFinish(SINT8 pick, SINT8 level)
|
|||
if (votes[i] == -1 || endtype > 1) // Don't need to go on
|
||||
continue;
|
||||
|
||||
if (level == 4)
|
||||
{
|
||||
votes[i] = 4;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (endtype == 2)
|
||||
continue;
|
||||
|
||||
|
@ -1628,7 +1615,7 @@ void Y_SetupVoteFinish(SINT8 pick, SINT8 level)
|
|||
endtype = 2;
|
||||
}
|
||||
|
||||
if (level == 4 || endtype == 1) // Only one unique vote, so just end it immediately.
|
||||
if (endtype == 1) // Only one unique vote, so just end it immediately.
|
||||
{
|
||||
voteendtic = votetic + (5*TICRATE);
|
||||
S_ChangeMusicInternal("voteeb", false);
|
||||
|
|
Loading…
Reference in a new issue