From 28384f465d8a9962e0e852b7b60e02b4631ab902 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Thu, 4 Jan 2018 01:49:34 -0500 Subject: [PATCH] Rewrote P_HitBounceLine Instead of reflecting momentum (iirc), it thrusts you away prependicular from the wall. --- src/p_map.c | 52 ++++++++++++++++++---------------------------------- 1 file changed, 18 insertions(+), 34 deletions(-) diff --git a/src/p_map.c b/src/p_map.c index b7bae5c7..58479df7 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -3163,38 +3163,21 @@ static void P_HitSlideLine(line_t *ld) // static void P_HitBounceLine(line_t *ld) { - angle_t lineangle, moveangle, deltaangle; + INT32 side; + angle_t lineangle; fixed_t movelen; - if (ld->slopetype == ST_HORIZONTAL) - { - tmymove = -tmymove; - return; - } - - if (ld->slopetype == ST_VERTICAL) - { - tmxmove = -tmxmove; - return; - } - - lineangle = R_PointToAngle2(0, 0, ld->dx, ld->dy); - - if (lineangle >= ANGLE_180) - lineangle -= ANGLE_180; - - moveangle = R_PointToAngle2(0, 0, tmxmove, tmymove); - deltaangle = moveangle + 2*(lineangle - moveangle); + side = P_PointOnLineSide(slidemo->x, slidemo->y, ld); + lineangle = R_PointToAngle2(0, 0, ld->dx, ld->dy)-ANGLE_90; + if (side == 1) + lineangle += ANGLE_180; lineangle >>= ANGLETOFINESHIFT; - deltaangle >>= ANGLETOFINESHIFT; movelen = P_AproxDistance(tmxmove, tmymove); - tmxmove = FixedMul(movelen, FINECOSINE(deltaangle)); - tmymove = FixedMul(movelen, FINESINE(deltaangle)); - - deltaangle = R_PointToAngle2(0, 0, tmxmove, tmymove); + tmxmove += FixedMul(movelen, FINECOSINE(lineangle)); + tmymove += FixedMul(movelen, FINESINE(lineangle)); } // @@ -3824,15 +3807,15 @@ void P_BounceMove(mobj_t *mo) fixed_t leadx, leady; fixed_t trailx, traily; //fixed_t newx, newy; - INT32 hitcount; + //INT32 hitcount; fixed_t mmomx = 0, mmomy = 0; slidemo = mo; - hitcount = 0; + //hitcount = 0; -retry: - if (++hitcount == 3) // don't loop forever - return; //goto bounceback; +/*retry: + if (++hitcount == 3) + goto bounceback; // don't loop forever*/ if (mo->player) { @@ -3906,8 +3889,8 @@ bounceback: }*/ // fudge a bit to make sure it doesn't hit - bestslidefrac -= 0x800; - /*if (bestslidefrac > 0) + /*bestslidefrac -= 0x800; + if (bestslidefrac > 0) { newx = FixedMul(mmomx, bestslidefrac); newy = FixedMul(mmomy, bestslidefrac); @@ -3983,8 +3966,9 @@ bounceback: mo->player->cmomy = tmymove; } - if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove, true)) - goto retry; + /*if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove, true)) + goto retry;*/ + P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove, true); } //