Shifted down the last few mobj eflags to close gap left by MF2_PUSHED -> MFE_PUSHED undo

This commit is contained in:
Monster Iestyn 2016-03-09 13:38:30 +00:00
parent 5a38088623
commit 280e932f02

View file

@ -232,11 +232,10 @@ typedef enum
MFE_VERTICALFLIP = 1<<5,
// Goo water
MFE_GOOWATER = 1<<6,
// free: to and including 1<<7
// Mobj was already sprung this tic
MFE_SPRUNG = 1<<8,
MFE_SPRUNG = 1<<7,
// Platform movement
MFE_APPLYPMOMZ = 1<<9,
MFE_APPLYPMOMZ = 1<<8,
// free: to and including 1<<15
} mobjeflag_t;