...Welp, I mixed up my commit names :V

THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
This commit is contained in:
TehRealSalt 2018-11-29 05:36:40 -05:00
parent 576617ec71
commit 2789e76683

View file

@ -7210,6 +7210,7 @@ void P_MobjThinker(mobj_t *mobj)
}
break;
case MT_FIREDITEM:
if (mobj->target && !P_MobjWasRemoved(mobj->target))
{
fixed_t x, y, z;
if (mobj->movecount)
@ -7225,8 +7226,8 @@ void P_MobjThinker(mobj_t *mobj)
z = mobj->target->z + 80*(mapheaderinfo[gamemap-1]->mobj_scale);
}
P_TeleportMove(mobj, x, y, z);
break;
}
break;
default:
if (mobj->fuse)
{ // Scenery object fuse! Very basic!