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https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-15 09:11:59 +00:00
Reorganize some of the code for SDL_JOYDEVICEADDED events
This commit is contained in:
parent
cbc4529039
commit
266e255bb6
3 changed files with 93 additions and 204 deletions
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@ -872,6 +872,92 @@ INT32 I_GetJoystickDeviceIndex(SDL_Joystick *dev)
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return -1;
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}
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// Misleading function: updates device indices for all players BUT the one specified.
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// Necessary for SDL_JOYDEVICEADDED events
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void I_UpdateJoystickDeviceIndices(INT32 player)
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{
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if (player != 1) // This is a fucking mess.
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{
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if (JoyInfo.dev) // update joystick 1's device index
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cv_usejoystick.value = I_GetJoystickDeviceIndex(JoyInfo.dev) + 1;
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else if (atoi(cv_usejoystick.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick.value = 0;
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}
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if (player != 2)
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{
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if (JoyInfo2.dev) // update joystick 2's device index
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cv_usejoystick2.value = I_GetJoystickDeviceIndex(JoyInfo2.dev) + 1;
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else if (atoi(cv_usejoystick2.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick2.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick2.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick2.value = 0;
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}
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if (player != 3)
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{
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if (JoyInfo3.dev) // update joystick 3's device index
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cv_usejoystick3.value = I_GetJoystickDeviceIndex(JoyInfo3.dev) + 1;
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else if (atoi(cv_usejoystick3.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick.value)
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cv_usejoystick3.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick3.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick3.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick3.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick3.value = 0;
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}
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if (player != 4)
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{
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if (JoyInfo4.dev) // update joystick 4's device index
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cv_usejoystick4.value = I_GetJoystickDeviceIndex(JoyInfo4.dev) + 1;
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else if (atoi(cv_usejoystick4.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick4.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick4.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick4.value = atoi(cv_usejoystick3.string);
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else // we tried...
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cv_usejoystick4.value = 0;
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}
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}
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/** \brief Joystick 1 buttons states
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*/
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static UINT64 lastjoybuttons = 0;
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@ -962,225 +962,25 @@ void I_GetEvent(void)
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&& JoyInfo2.dev != newjoy && JoyInfo3.dev != newjoy && JoyInfo4.dev != newjoy) // don't override a currently active device
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{
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cv_usejoystick.value = evt.jdevice.which + 1;
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if (JoyInfo2.dev) // update joystick 2's device index
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cv_usejoystick2.value = I_GetJoystickDeviceIndex(JoyInfo2.dev) + 1;
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else if (atoi(cv_usejoystick2.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick2.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick2.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick2.value = 0;
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if (JoyInfo3.dev) // update joystick 3's device index
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cv_usejoystick3.value = I_GetJoystickDeviceIndex(JoyInfo3.dev) + 1;
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else if (atoi(cv_usejoystick3.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick.value)
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cv_usejoystick3.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick3.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick3.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick3.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick3.value = 0;
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if (JoyInfo4.dev) // update joystick 4's device index
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cv_usejoystick4.value = I_GetJoystickDeviceIndex(JoyInfo4.dev) + 1;
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else if (atoi(cv_usejoystick4.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick4.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick4.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick4.value = atoi(cv_usejoystick3.string);
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else // we tried...
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cv_usejoystick4.value = 0;
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I_UpdateJoystickDeviceIndices(1);
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}
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else if (newjoy && (!JoyInfo2.dev || !SDL_JoystickGetAttached(JoyInfo2.dev)) // PLAYER 2
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&& JoyInfo.dev != newjoy && JoyInfo3.dev != newjoy && JoyInfo4.dev != newjoy) // don't override a currently active device
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{
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cv_usejoystick2.value = evt.jdevice.which + 1;
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if (JoyInfo.dev) // update joystick 1's device index
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cv_usejoystick.value = I_GetJoystickDeviceIndex(JoyInfo.dev) + 1;
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else if (atoi(cv_usejoystick.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick.value = 0;
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if (JoyInfo3.dev) // update joystick 3's device index
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cv_usejoystick3.value = I_GetJoystickDeviceIndex(JoyInfo3.dev) + 1;
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else if (atoi(cv_usejoystick3.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick.value)
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cv_usejoystick3.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick3.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick3.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick3.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick3.value = 0;
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if (JoyInfo4.dev) // update joystick 4's device index
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cv_usejoystick4.value = I_GetJoystickDeviceIndex(JoyInfo4.dev) + 1;
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else if (atoi(cv_usejoystick4.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick4.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick4.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick4.value = atoi(cv_usejoystick3.string);
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else // we tried...
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cv_usejoystick4.value = 0;
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I_UpdateJoystickDeviceIndices(2);
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}
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else if (newjoy && (!JoyInfo3.dev || !SDL_JoystickGetAttached(JoyInfo3.dev)) // PLAYER 3
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&& JoyInfo.dev != newjoy && JoyInfo2.dev != newjoy && JoyInfo4.dev != newjoy) // don't override a currently active device
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{
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cv_usejoystick3.value = evt.jdevice.which + 1;
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if (JoyInfo.dev) // update joystick 1's device index
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cv_usejoystick.value = I_GetJoystickDeviceIndex(JoyInfo.dev) + 1;
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else if (atoi(cv_usejoystick.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick.value = 0;
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if (JoyInfo2.dev) // update joystick 2's device index
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cv_usejoystick2.value = I_GetJoystickDeviceIndex(JoyInfo2.dev) + 1;
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else if (atoi(cv_usejoystick2.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick2.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick2.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick2.value = 0;
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if (JoyInfo4.dev) // update joystick 4's device index
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cv_usejoystick4.value = I_GetJoystickDeviceIndex(JoyInfo4.dev) + 1;
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else if (atoi(cv_usejoystick4.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick4.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick4.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick4.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick4.value = atoi(cv_usejoystick3.string);
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else // we tried...
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cv_usejoystick4.value = 0;
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I_UpdateJoystickDeviceIndices(3);
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}
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else if (newjoy && (!JoyInfo4.dev || !SDL_JoystickGetAttached(JoyInfo4.dev)) // PLAYER 4
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&& JoyInfo.dev != newjoy && JoyInfo2.dev != newjoy && JoyInfo3.dev != newjoy) // don't override a currently active device
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{
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cv_usejoystick4.value = evt.jdevice.which + 1;
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if (JoyInfo.dev) // update joystick 1's device index
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cv_usejoystick.value = I_GetJoystickDeviceIndex(JoyInfo.dev) + 1;
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else if (atoi(cv_usejoystick.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
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cv_usejoystick.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick.value = 0;
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if (JoyInfo2.dev) // update joystick 2's device index
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cv_usejoystick2.value = I_GetJoystickDeviceIndex(JoyInfo2.dev) + 1;
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else if (atoi(cv_usejoystick2.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick2.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick2.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
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cv_usejoystick2.value = atoi(cv_usejoystick.string);
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else if (atoi(cv_usejoystick3.string) != JoyInfo3.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick3.value)
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cv_usejoystick2.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
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&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
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cv_usejoystick2.value = atoi(cv_usejoystick4.string);
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else // we tried...
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cv_usejoystick2.value = 0;
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if (JoyInfo3.dev) // update joystick 3's device index
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cv_usejoystick3.value = I_GetJoystickDeviceIndex(JoyInfo3.dev) + 1;
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else if (atoi(cv_usejoystick3.string) != JoyInfo.oldjoy
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&& atoi(cv_usejoystick3.string) != cv_usejoystick.value)
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cv_usejoystick3.value = atoi(cv_usejoystick3.string);
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else if (atoi(cv_usejoystick.string) != JoyInfo.oldjoy
|
||||
&& atoi(cv_usejoystick.string) != cv_usejoystick.value)
|
||||
cv_usejoystick3.value = atoi(cv_usejoystick.string);
|
||||
else if (atoi(cv_usejoystick2.string) != JoyInfo2.oldjoy
|
||||
&& atoi(cv_usejoystick2.string) != cv_usejoystick2.value)
|
||||
cv_usejoystick3.value = atoi(cv_usejoystick2.string);
|
||||
else if (atoi(cv_usejoystick4.string) != JoyInfo4.oldjoy
|
||||
&& atoi(cv_usejoystick4.string) != cv_usejoystick4.value)
|
||||
cv_usejoystick3.value = atoi(cv_usejoystick4.string);
|
||||
else // we tried...
|
||||
cv_usejoystick3.value = 0;
|
||||
I_UpdateJoystickDeviceIndices(4);
|
||||
}
|
||||
|
||||
// Was cv_usejoystick disabled in settings?
|
||||
|
|
|
@ -89,6 +89,9 @@ void I_ShutdownJoystick4(void);
|
|||
// Cheat to get the device index for a joystick handle
|
||||
INT32 I_GetJoystickDeviceIndex(SDL_Joystick *dev);
|
||||
|
||||
// Quick thing to make SDL_JOYDEVICEADDED events less of an abomination
|
||||
void I_UpdateJoystickDeviceIndices(INT32 player);
|
||||
|
||||
void I_GetConsoleEvents(void);
|
||||
|
||||
void SDLforceUngrabMouse(void);
|
||||
|
|
Loading…
Reference in a new issue