diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 2858e9b6..ba0f7f1d 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -624,8 +624,7 @@ static void Impl_HandleWindowEvent(SDL_WindowEvent evt) // Tell game we got focus back, resume music if necessary window_notinfocus = false; - if (!paused) - S_InitMusicVolume(); + S_InitMusicVolume(); if (cv_gamesounds.value) S_EnableSound();