diff --git a/src/p_map.c b/src/p_map.c index 1d8a2daa..0078a969 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -3784,6 +3784,7 @@ void P_BouncePlayerMove(mobj_t *mo) S_StartSound(mo, sfx_s3k49); } + mo->player->kartstuff[k_pogospring] = 0; // Cancel pogo spring effect so you aren't shoved forward back into the wall you just bounced off P_PlayerHitBounceLine(bestslideline); mo->eflags |= MFE_JUSTBOUNCEDWALL;