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https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-26 12:21:19 +00:00
Merge branch 'offroad-stuff' into 'next'
Offroad & wipeout stuff (AKA: piss off salty Metal mains even more) See merge request KartKrew/Kart-Public!40
This commit is contained in:
commit
1c5e0a3714
7 changed files with 38 additions and 43 deletions
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@ -214,7 +214,7 @@ static CV_PossibleValue_t autobalance_cons_t[] = {{0, "MIN"}, {4, "MAX"}, {0, NU
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static CV_PossibleValue_t teamscramble_cons_t[] = {{0, "Off"}, {1, "Random"}, {2, "Points"}, {0, NULL}};
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static CV_PossibleValue_t startingliveslimit_cons_t[] = {{1, "MIN"}, {99, "MAX"}, {0, NULL}};
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static CV_PossibleValue_t sleeping_cons_t[] = {{-1, "MIN"}, {1000/TICRATE, "MAX"}, {0, NULL}};
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static CV_PossibleValue_t sleeping_cons_t[] = {{0, "MIN"}, {1000/TICRATE, "MAX"}, {0, NULL}};
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static CV_PossibleValue_t competitionboxes_cons_t[] = {{0, "Normal"}, {1, "Random"}, {2, "Teleports"},
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{3, "None"}, {0, NULL}};
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@ -447,7 +447,7 @@ consvar_t cv_runscripts = {"runscripts", "Yes", 0, CV_YesNo, NULL, 0, NULL, NULL
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consvar_t cv_pause = {"pausepermission", "Server", CV_NETVAR, pause_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_mute = {"mute", "Off", CV_NETVAR|CV_CALL, CV_OnOff, Mute_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_sleep = {"cpusleep", "-1", CV_SAVE, sleeping_cons_t, NULL, -1, NULL, NULL, 0, 0, NULL};
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consvar_t cv_sleep = {"cpusleep", "1", CV_SAVE, sleeping_cons_t, NULL, -1, NULL, NULL, 0, 0, NULL};
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INT16 gametype = GT_RACE; // SRB2kart
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boolean forceresetplayers = false;
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43
src/k_kart.c
43
src/k_kart.c
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@ -1211,8 +1211,8 @@ void K_KartBouncing(mobj_t *mobj1, mobj_t *mobj2, boolean bounce, boolean solid)
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mobj1->player->kartstuff[k_justbumped] = bumptime;
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if (mobj1->player->kartstuff[k_spinouttimer])
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{
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mobj1->player->kartstuff[k_wipeoutslow] += wipeoutslowtime+1;
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mobj1->player->kartstuff[k_spinouttimer] += wipeoutslowtime+1;
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mobj1->player->kartstuff[k_wipeoutslow] = wipeoutslowtime+1;
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mobj1->player->kartstuff[k_spinouttimer] = max(wipeoutslowtime+1, mobj1->player->kartstuff[k_spinouttimer]);
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}
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}
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@ -1223,8 +1223,8 @@ void K_KartBouncing(mobj_t *mobj1, mobj_t *mobj2, boolean bounce, boolean solid)
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mobj2->player->kartstuff[k_justbumped] = bumptime;
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if (mobj2->player->kartstuff[k_spinouttimer])
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{
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mobj2->player->kartstuff[k_wipeoutslow] += wipeoutslowtime+1;
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mobj2->player->kartstuff[k_spinouttimer] += wipeoutslowtime+1;
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mobj2->player->kartstuff[k_wipeoutslow] = wipeoutslowtime+1;
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mobj2->player->kartstuff[k_spinouttimer] = max(wipeoutslowtime+1, mobj2->player->kartstuff[k_spinouttimer]);
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}
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}
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}
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@ -1264,7 +1264,6 @@ static UINT8 K_CheckOffroadCollide(mobj_t *mo, sector_t *sec)
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*/
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static void K_UpdateOffroad(player_t *player)
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{
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fixed_t kartweight = player->kartweight;
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fixed_t offroad;
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sector_t *nextsector = R_PointInSubsector(
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player->mo->x + player->mo->momx*2, player->mo->y + player->mo->momy*2)->sector;
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@ -1284,13 +1283,11 @@ static void K_UpdateOffroad(player_t *player)
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if (offroadstrength)
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{
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if (K_CheckOffroadCollide(player->mo, player->mo->subsector->sector) && player->kartstuff[k_offroad] == 0)
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player->kartstuff[k_offroad] = 16;
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player->kartstuff[k_offroad] = (TICRATE/2);
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if (player->kartstuff[k_offroad] > 0)
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{
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// 1872 is the magic number - 35 frames adds up to approximately 65536. 1872/4 = 468/3 = 156
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// A higher kart weight means you can stay offroad for longer without losing speed
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offroad = (1872 + 5*156 - kartweight*156)*offroadstrength;
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offroad = (FRACUNIT * offroadstrength) / (TICRATE/2);
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//if (player->kartstuff[k_growshrinktimer] > 1) // grow slows down half as fast
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// offroad /= 2;
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@ -4670,8 +4667,6 @@ static void K_KartDrift(player_t *player, boolean onground)
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player->kartstuff[k_driftend] = 0;
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}
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// Incease/decrease the drift value to continue drifting in that direction
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if (player->kartstuff[k_spinouttimer] == 0 && player->kartstuff[k_jmp] == 1 && onground && player->kartstuff[k_drift] != 0)
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{
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@ -4703,7 +4698,7 @@ static void K_KartDrift(player_t *player, boolean onground)
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// Disable drift-sparks until you're going fast enough
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if (player->kartstuff[k_getsparks] == 0)
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driftadditive = 0;
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if (player->speed > minspeed*2)
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if (player->speed > minspeed*2 && !player->kartstuff[k_offroad])
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player->kartstuff[k_getsparks] = 1;
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// This spawns the drift sparks
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@ -5428,10 +5423,15 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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}
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// Friction
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if (!player->kartstuff[k_offroad])
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{
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if (player->speed > 0 && cmd->forwardmove == 0 && player->mo->friction == 59392)
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player->mo->friction += 4608;
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if (player->speed > 0 && cmd->forwardmove < 0 && player->mo->friction == 59392)
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player->mo->friction += 1608;
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}
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// Karma ice physics
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if (G_BattleGametype() && player->kartstuff[k_bumper] <= 0)
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{
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player->mo->friction += 1228;
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@ -5451,11 +5451,14 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (player->mo->movefactor < 32)
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player->mo->movefactor = 32;
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}
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// Wipeout slowdown
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if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow])
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{
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player->mo->friction -= FixedMul(1228, player->kartstuff[k_offroad]);
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if (player->kartstuff[k_wipeoutslow] == 1)
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if (player->kartstuff[k_offroad])
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player->mo->friction -= 4912;
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if (player->kartstuff[k_wipeoutslow] == 1)
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player->mo->friction -= 9824;
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}
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K_KartDrift(player, onground);
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@ -7108,16 +7111,12 @@ void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, I
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&& tab[i].num != serverplayer)
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HU_drawPing(x + ((i < 8) ? -19 : rightoffset + 13), y+2, playerpingtable[tab[i].num], false);
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if (scorelines > 8)
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strlcpy(strtime, tab[i].name, 6);
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else
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STRBUFCPY(strtime, tab[i].name);
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V_DrawString(x + 20, y,
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((tab[i].num == whiteplayer)
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? hilicol|V_ALLOWLOWERCASE
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: V_ALLOWLOWERCASE),
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strtime);
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if (scorelines > 8)
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V_DrawThinString(x + 20, y, ((tab[i].num == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE, strtime);
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else
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V_DrawString(x + 20, y, ((tab[i].num == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE, strtime);
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if (players[tab[i].num].mo->color)
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{
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@ -3018,7 +3018,7 @@ void I_StartupTimer(void)
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void I_Sleep(void)
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{
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if (cv_sleep.value != -1)
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if (cv_sleep.value > 0)
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SDL_Delay(cv_sleep.value);
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}
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@ -2914,7 +2914,7 @@ void I_StartupTimer(void)
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void I_Sleep(void)
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{
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#if !(defined (_arch_dreamcast) || defined (_XBOX))
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if (cv_sleep.value != -1)
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if (cv_sleep.value > 0)
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SDL_Delay(cv_sleep.value);
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#endif
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}
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@ -261,7 +261,7 @@ tic_t I_GetTime(void)
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void I_Sleep(void)
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{
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if (cv_sleep.value != -1)
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if (cv_sleep.value > 0)
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Sleep(cv_sleep.value);
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}
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@ -265,7 +265,7 @@ tic_t I_GetTime(void)
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void I_Sleep(void)
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{
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if (cv_sleep.value != -1)
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if (cv_sleep.value > 0)
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Sleep(cv_sleep.value);
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}
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@ -474,16 +474,12 @@ void Y_IntermissionDrawer(void)
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V_DrawScaledPatch(x+16, y-4, 0, W_CachePatchName(va("K_CHILI%d", cursorframe+1), PU_CACHE));
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}
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if (!gutter)
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strlcpy(strtime, data.match.name[i], 6);
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else
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STRBUFCPY(strtime, data.match.name[i]);
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V_DrawString(x+36, y,
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((data.match.num[i] == whiteplayer)
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? hilicol|V_ALLOWLOWERCASE
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: V_ALLOWLOWERCASE),
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strtime);
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if (!gutter)
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V_DrawThinString(x+36, y, ((data.match.num[i] == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE, strtime);
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else
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V_DrawString(x+36, y, ((data.match.num[i] == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE, strtime);
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if (data.match.rankingsmode)
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{
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