More frequent SPB, and fixed CHECK

The new distance setting on SPB is directly inbetween the previous "way too rare" setting and the "way too frequent" setting before that. Hopefully they should come up in reasonable intervals now.
This commit is contained in:
TehRealSalt 2018-06-12 17:14:32 -04:00
parent 8bb6cc6c19
commit 1bfcb35eff

View file

@ -551,7 +551,7 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, player_t *player, boolean
if ((!cv_selfpropelledbomb.value)
|| (indirectitemcooldown > 0)
|| (pexiting > 0)
|| (secondist <= distvar*4)) newodds = 0;
|| (secondist <= distvar*3)) newodds = 0;
break;
case KITEM_GROW:
if (franticitems) newodds *= 2;
@ -4497,7 +4497,6 @@ static void K_drawKartPlayerCheck(void)
INT32 i;
UINT8 *colormap;
INT32 x;
UINT8 pnum = 0;
INT32 splitflags = K_calcSplitFlags(V_SNAPTOBOTTOM);
@ -4512,6 +4511,8 @@ static void K_drawKartPlayerCheck(void)
for (i = 0; i < MAXPLAYERS; i++)
{
UINT8 pnum = 0;
if (!playeringame[i] || players[i].spectator)
continue;
if (!players[i].mo)