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More frequent SPB, and fixed CHECK
The new distance setting on SPB is directly inbetween the previous "way too rare" setting and the "way too frequent" setting before that. Hopefully they should come up in reasonable intervals now.
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1 changed files with 3 additions and 2 deletions
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@ -551,7 +551,7 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, player_t *player, boolean
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if ((!cv_selfpropelledbomb.value)
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|| (indirectitemcooldown > 0)
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|| (pexiting > 0)
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|| (secondist <= distvar*4)) newodds = 0;
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|| (secondist <= distvar*3)) newodds = 0;
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break;
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case KITEM_GROW:
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if (franticitems) newodds *= 2;
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@ -4497,7 +4497,6 @@ static void K_drawKartPlayerCheck(void)
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INT32 i;
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UINT8 *colormap;
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INT32 x;
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UINT8 pnum = 0;
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INT32 splitflags = K_calcSplitFlags(V_SNAPTOBOTTOM);
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@ -4512,6 +4511,8 @@ static void K_drawKartPlayerCheck(void)
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for (i = 0; i < MAXPLAYERS; i++)
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{
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UINT8 pnum = 0;
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if (!playeringame[i] || players[i].spectator)
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continue;
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if (!players[i].mo)
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