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Fix per-map palette not being reset properly on title

This commit is contained in:
Steel Titanium 2018-12-30 23:38:38 -05:00
parent a68550600d
commit 1bb6ff27c8

View file

@ -821,9 +821,9 @@ void D_StartTitle(void)
F_StartTitleScreen();
CON_ToggleOff();
// Reset the palette -- SRB2Kart: actually never mind let's do this in the middle of every fade
/*if (rendermode != render_none)
V_SetPaletteLump("PLAYPAL");*/
// Reset the palette
if (rendermode != render_none)
V_SetPaletteLump("PLAYPAL");
}
//