mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-13 21:31:32 +00:00
Merge branch 'discord-rpc-support' into 'next'
Discord Rich Presence See merge request KartKrew/Kart-Public!207
This commit is contained in:
commit
1aca163d12
38 changed files with 1751 additions and 90 deletions
23
cmake/Modules/FindDiscordRPC.cmake
Normal file
23
cmake/Modules/FindDiscordRPC.cmake
Normal file
|
@ -0,0 +1,23 @@
|
|||
include(LibFindMacros)
|
||||
|
||||
libfind_pkg_check_modules(DISCORDRPC_PKGCONF DISCORDRPC)
|
||||
|
||||
find_path(DISCORDRPC_INCLUDE_DIR
|
||||
NAMES discord_rpc.h
|
||||
PATHS
|
||||
${DISCORDRPC_PKGCONF_INCLUDE_DIRS}
|
||||
"/usr/include"
|
||||
"/usr/local/include"
|
||||
)
|
||||
|
||||
find_library(DISCORDRPC_LIBRARY
|
||||
NAMES discord-rpc
|
||||
PATHS
|
||||
${DISCORDRPC_PKGCONF_LIBRARY_DIRS}
|
||||
"/usr/lib"
|
||||
"/usr/local/lib"
|
||||
)
|
||||
|
||||
set(DISCORDRPC_PROCESS_INCLUDES DISCORDRPC_INCLUDE_DIR)
|
||||
set(DISCORDRPC_PROCESS_LIBS DISCORDRPC_LIBRARY)
|
||||
libfind_process(DISCORDRPC)
|
|
@ -2,10 +2,7 @@ tar-ignore = "assets/*.srb"
|
|||
tar-ignore = "assets/*.pk3"
|
||||
tar-ignore = "assets/*.dta"
|
||||
tar-ignore = "assets/*.wad"
|
||||
<<<<<<< HEAD:debian-template/source/options
|
||||
tar-ignore = "assets/*.kart"
|
||||
=======
|
||||
>>>>>>> e251f9c230beda984cdcdea7e903d765f1c68f6f:debian-template/source/options
|
||||
tar-ignore = "assets/debian/${PACKAGE_NAME}-data/*"
|
||||
tar-ignore = "assets/debian/tmp/*"
|
||||
tar-ignore = "*.obj"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
# SRB2Kart - Which DLLs do I need to bundle?
|
||||
|
||||
Updated 12/4/2018 (v2.1.21)
|
||||
Updated 8/23/2020 (v1.3)
|
||||
|
||||
Here are the required DLLs, per build. For each architecture, copy all the binaries from these folders:
|
||||
|
||||
|
@ -14,6 +14,7 @@ and don't forget to build r_opengl.dll for srb2dd.
|
|||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\discord-rpc.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\i686-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\i686-w64-mingw32\bin\*.dll (get everything)
|
||||
|
@ -22,22 +23,7 @@ and don't forget to build r_opengl.dll for srb2dd.
|
|||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\discord-rpc.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\x86_64-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\x86_64-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2kartdd, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\fmodex.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
||||
## srb2kartdd, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\fmodex.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
|
16
libs/discord-rpc.props
Normal file
16
libs/discord-rpc.props
Normal file
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<LibraryPath Condition="'$(Platform)' == 'Win32'">$(SolutionDir)libs\discord-rpc\win32-dynamic\lib;$(LibraryPath)</LibraryPath>
|
||||
<IncludePath Condition="'$(Platform)' == 'Win32'">$(SolutionDir)libs\discord-rpc\win32-dynamic\lib;$(IncludePath)</IncludePath>
|
||||
<LibraryPath Condition="'$(Platform)' == 'x64'">$(SolutionDir)libs\discord-rpc\win64-dynamic\lib;$(LibraryPath)</LibraryPath>
|
||||
<IncludePath Condition="'$(Platform)' == 'x64'">$(SolutionDir)libs\discord-rpc\win64-dynamic\lib;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>discord-rpc.dll.a;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
26
libs/discord-rpc/win32-dynamic/include/discord_register.h
Normal file
26
libs/discord-rpc/win32-dynamic/include/discord_register.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
#if defined(DISCORD_DYNAMIC_LIB)
|
||||
#if defined(_WIN32)
|
||||
#if defined(DISCORD_BUILDING_SDK)
|
||||
#define DISCORD_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define DISCORD_EXPORT __declspec(dllimport)
|
||||
#endif
|
||||
#else
|
||||
#define DISCORD_EXPORT __attribute__((visibility("default")))
|
||||
#endif
|
||||
#else
|
||||
#define DISCORD_EXPORT
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
|
||||
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
87
libs/discord-rpc/win32-dynamic/include/discord_rpc.h
Normal file
87
libs/discord-rpc/win32-dynamic/include/discord_rpc.h
Normal file
|
@ -0,0 +1,87 @@
|
|||
#pragma once
|
||||
#include <stdint.h>
|
||||
|
||||
// clang-format off
|
||||
|
||||
#if defined(DISCORD_DYNAMIC_LIB)
|
||||
# if defined(_WIN32)
|
||||
# if defined(DISCORD_BUILDING_SDK)
|
||||
# define DISCORD_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define DISCORD_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define DISCORD_EXPORT __attribute__((visibility("default")))
|
||||
# endif
|
||||
#else
|
||||
# define DISCORD_EXPORT
|
||||
#endif
|
||||
|
||||
// clang-format on
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct DiscordRichPresence {
|
||||
const char* state; /* max 128 bytes */
|
||||
const char* details; /* max 128 bytes */
|
||||
int64_t startTimestamp;
|
||||
int64_t endTimestamp;
|
||||
const char* largeImageKey; /* max 32 bytes */
|
||||
const char* largeImageText; /* max 128 bytes */
|
||||
const char* smallImageKey; /* max 32 bytes */
|
||||
const char* smallImageText; /* max 128 bytes */
|
||||
const char* partyId; /* max 128 bytes */
|
||||
int partySize;
|
||||
int partyMax;
|
||||
const char* matchSecret; /* max 128 bytes */
|
||||
const char* joinSecret; /* max 128 bytes */
|
||||
const char* spectateSecret; /* max 128 bytes */
|
||||
int8_t instance;
|
||||
} DiscordRichPresence;
|
||||
|
||||
typedef struct DiscordUser {
|
||||
const char* userId;
|
||||
const char* username;
|
||||
const char* discriminator;
|
||||
const char* avatar;
|
||||
} DiscordUser;
|
||||
|
||||
typedef struct DiscordEventHandlers {
|
||||
void (*ready)(const DiscordUser* request);
|
||||
void (*disconnected)(int errorCode, const char* message);
|
||||
void (*errored)(int errorCode, const char* message);
|
||||
void (*joinGame)(const char* joinSecret);
|
||||
void (*spectateGame)(const char* spectateSecret);
|
||||
void (*joinRequest)(const DiscordUser* request);
|
||||
} DiscordEventHandlers;
|
||||
|
||||
#define DISCORD_REPLY_NO 0
|
||||
#define DISCORD_REPLY_YES 1
|
||||
#define DISCORD_REPLY_IGNORE 2
|
||||
|
||||
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
|
||||
DiscordEventHandlers* handlers,
|
||||
int autoRegister,
|
||||
const char* optionalSteamId);
|
||||
DISCORD_EXPORT void Discord_Shutdown(void);
|
||||
|
||||
/* checks for incoming messages, dispatches callbacks */
|
||||
DISCORD_EXPORT void Discord_RunCallbacks(void);
|
||||
|
||||
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
DISCORD_EXPORT void Discord_UpdateConnection(void);
|
||||
#endif
|
||||
|
||||
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
|
||||
DISCORD_EXPORT void Discord_ClearPresence(void);
|
||||
|
||||
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
|
||||
|
||||
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
BIN
libs/discord-rpc/win32-dynamic/lib/discord-rpc.lib
Normal file
BIN
libs/discord-rpc/win32-dynamic/lib/discord-rpc.lib
Normal file
Binary file not shown.
26
libs/discord-rpc/win64-dynamic/include/discord_register.h
Normal file
26
libs/discord-rpc/win64-dynamic/include/discord_register.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
#if defined(DISCORD_DYNAMIC_LIB)
|
||||
#if defined(_WIN32)
|
||||
#if defined(DISCORD_BUILDING_SDK)
|
||||
#define DISCORD_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define DISCORD_EXPORT __declspec(dllimport)
|
||||
#endif
|
||||
#else
|
||||
#define DISCORD_EXPORT __attribute__((visibility("default")))
|
||||
#endif
|
||||
#else
|
||||
#define DISCORD_EXPORT
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
|
||||
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
87
libs/discord-rpc/win64-dynamic/include/discord_rpc.h
Normal file
87
libs/discord-rpc/win64-dynamic/include/discord_rpc.h
Normal file
|
@ -0,0 +1,87 @@
|
|||
#pragma once
|
||||
#include <stdint.h>
|
||||
|
||||
// clang-format off
|
||||
|
||||
#if defined(DISCORD_DYNAMIC_LIB)
|
||||
# if defined(_WIN32)
|
||||
# if defined(DISCORD_BUILDING_SDK)
|
||||
# define DISCORD_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define DISCORD_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define DISCORD_EXPORT __attribute__((visibility("default")))
|
||||
# endif
|
||||
#else
|
||||
# define DISCORD_EXPORT
|
||||
#endif
|
||||
|
||||
// clang-format on
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct DiscordRichPresence {
|
||||
const char* state; /* max 128 bytes */
|
||||
const char* details; /* max 128 bytes */
|
||||
int64_t startTimestamp;
|
||||
int64_t endTimestamp;
|
||||
const char* largeImageKey; /* max 32 bytes */
|
||||
const char* largeImageText; /* max 128 bytes */
|
||||
const char* smallImageKey; /* max 32 bytes */
|
||||
const char* smallImageText; /* max 128 bytes */
|
||||
const char* partyId; /* max 128 bytes */
|
||||
int partySize;
|
||||
int partyMax;
|
||||
const char* matchSecret; /* max 128 bytes */
|
||||
const char* joinSecret; /* max 128 bytes */
|
||||
const char* spectateSecret; /* max 128 bytes */
|
||||
int8_t instance;
|
||||
} DiscordRichPresence;
|
||||
|
||||
typedef struct DiscordUser {
|
||||
const char* userId;
|
||||
const char* username;
|
||||
const char* discriminator;
|
||||
const char* avatar;
|
||||
} DiscordUser;
|
||||
|
||||
typedef struct DiscordEventHandlers {
|
||||
void (*ready)(const DiscordUser* request);
|
||||
void (*disconnected)(int errorCode, const char* message);
|
||||
void (*errored)(int errorCode, const char* message);
|
||||
void (*joinGame)(const char* joinSecret);
|
||||
void (*spectateGame)(const char* spectateSecret);
|
||||
void (*joinRequest)(const DiscordUser* request);
|
||||
} DiscordEventHandlers;
|
||||
|
||||
#define DISCORD_REPLY_NO 0
|
||||
#define DISCORD_REPLY_YES 1
|
||||
#define DISCORD_REPLY_IGNORE 2
|
||||
|
||||
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
|
||||
DiscordEventHandlers* handlers,
|
||||
int autoRegister,
|
||||
const char* optionalSteamId);
|
||||
DISCORD_EXPORT void Discord_Shutdown(void);
|
||||
|
||||
/* checks for incoming messages, dispatches callbacks */
|
||||
DISCORD_EXPORT void Discord_RunCallbacks(void);
|
||||
|
||||
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
DISCORD_EXPORT void Discord_UpdateConnection(void);
|
||||
#endif
|
||||
|
||||
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
|
||||
DISCORD_EXPORT void Discord_ClearPresence(void);
|
||||
|
||||
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
|
||||
|
||||
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
BIN
libs/discord-rpc/win64-dynamic/lib/discord-rpc.lib
Normal file
BIN
libs/discord-rpc/win64-dynamic/lib/discord-rpc.lib
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/discord-rpc.dll
Normal file
BIN
libs/dll-binaries/i686/discord-rpc.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/discord-rpc.dll
Normal file
BIN
libs/dll-binaries/x86_64/discord-rpc.dll
Normal file
Binary file not shown.
|
@ -221,6 +221,8 @@ set(SRB2_CONFIG_HAVE_ZLIB ON CACHE BOOL
|
|||
"Enable zlib support.")
|
||||
set(SRB2_CONFIG_HAVE_GME ON CACHE BOOL
|
||||
"Enable GME support.")
|
||||
set(SRB2_CONFIG_HAVE_DISCORDRPC OFF CACHE BOOL
|
||||
"Enable Discord rich presence support.")
|
||||
set(SRB2_CONFIG_HAVE_CURL ON CACHE BOOL
|
||||
"Enable curl support, used for downloading files via HTTP.")
|
||||
set(SRB2_CONFIG_HWRENDER ON CACHE BOOL
|
||||
|
@ -235,7 +237,7 @@ set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
|
|||
### use internal libraries?
|
||||
if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
|
||||
set(SRB2_CONFIG_USE_INTERNAL_LIBRARIES OFF CACHE BOOL
|
||||
"Use SRB2's internal copies of required dependencies (SDL2, PNG, zlib, GME).")
|
||||
"Use SRB2Kart's internal copies of required dependencies (SDL2, PNG, zlib, GME).")
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_BLUA})
|
||||
|
@ -330,7 +332,7 @@ if(${SRB2_CONFIG_HAVE_GME})
|
|||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(GME_FOUND ON)
|
||||
set(GME_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/gme/include)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win64 -lgme")
|
||||
else() # 32-bit
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win32 -lgme")
|
||||
|
@ -346,6 +348,32 @@ if(${SRB2_CONFIG_HAVE_GME})
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_DISCORDRPC})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(DISCORDRPC_FOUND ON)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/include)
|
||||
set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/lib -ldiscord-rpc")
|
||||
else() # 32-bit
|
||||
set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/include)
|
||||
set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/lib -ldiscord-rpc")
|
||||
endif()
|
||||
else()
|
||||
find_package(DiscordRPC)
|
||||
endif()
|
||||
if(${DISCORDRPC_FOUND})
|
||||
set(SRB2_HAVE_DISCORDRPC ON)
|
||||
add_definitions(-DHAVE_DISCORDRPC)
|
||||
set(SRB2_DISCORDRPC_SOURCES discord.c)
|
||||
set(SRB2_DISCORDRPC_HEADERS discord.h)
|
||||
prepend_sources(SRB2_DISCORDRPC_SOURCES)
|
||||
prepend_sources(SRB2_DISCORDRPC_HEADERS)
|
||||
source_group("Discord Rich Presence" FILES ${SRB2_DISCORDRPC_SOURCES} ${SRB2_DISCORDRPC_HEADERS})
|
||||
else()
|
||||
message(WARNING "You have specified that Discord Rich Presence is available but it was not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_ZLIB})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(ZLIB_FOUND ON)
|
||||
|
|
|
@ -385,6 +385,12 @@ CFLAGS+=-DHAVE_MINIUPNPC
|
|||
endif
|
||||
endif
|
||||
|
||||
ifdef HAVE_DISCORDRPC
|
||||
LIBS+=-ldiscord-rpc
|
||||
CFLAGS+=-DHAVE_DISCORDRPC
|
||||
OBJS+=$(OBJDIR)/discord.o
|
||||
endif
|
||||
|
||||
ifndef NO_LUA
|
||||
include blua/Makefile.cfg
|
||||
endif
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
#include "lua_script.h"
|
||||
#include "lua_hook.h"
|
||||
#include "k_kart.h"
|
||||
#include "s_sound.h" // sfx_syfail
|
||||
|
||||
#ifdef CLIENT_LOADINGSCREEN
|
||||
// cl loading screen
|
||||
|
@ -57,6 +58,10 @@
|
|||
#include "sdl12/SRB2XBOX/xboxhelp.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
#include "discord.h"
|
||||
#endif
|
||||
|
||||
//
|
||||
// NETWORKING
|
||||
//
|
||||
|
@ -1457,7 +1462,7 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
|
|||
mapheaderinfo[gamemap-1]->lvlttl, mapheaderinfo[gamemap-1]->zonttl, mapheaderinfo[gamemap-1]->actnum) < 0)
|
||||
{
|
||||
// If there's an encoding error, send UNKNOWN, we accept that the above may be truncated
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "UNKNOWN", 33);
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "Unknown", 33);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1468,13 +1473,13 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
|
|||
mapheaderinfo[gamemap-1]->lvlttl, mapheaderinfo[gamemap-1]->zonttl) < 0)
|
||||
{
|
||||
// If there's an encoding error, send UNKNOWN, we accept that the above may be truncated
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "UNKNOWN", 33);
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "Unknown", 33);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "UNKNOWN", 33);
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "Unknown", 33);
|
||||
|
||||
netbuffer->u.serverinfo.maptitle[32] = '\0';
|
||||
|
||||
|
@ -1601,6 +1606,15 @@ static boolean SV_SendServerConfig(INT32 node)
|
|||
netbuffer->u.servercfg.playercolor[i] = (UINT8)players[i].skincolor;
|
||||
}
|
||||
|
||||
netbuffer->u.servercfg.maxplayer = (UINT8)(min((dedicated ? MAXPLAYERS-1 : MAXPLAYERS), cv_maxplayers.value));
|
||||
netbuffer->u.servercfg.allownewplayer = cv_allownewplayer.value;
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
netbuffer->u.servercfg.discordinvites = (boolean)cv_discordinvites.value;
|
||||
#else
|
||||
netbuffer->u.servercfg.discordinvites = false;
|
||||
#endif
|
||||
|
||||
memcpy(netbuffer->u.servercfg.server_context, server_context, 8);
|
||||
op = p = netbuffer->u.servercfg.varlengthinputs;
|
||||
|
||||
|
@ -1798,7 +1812,7 @@ static void CL_LoadReceivedSavegame(void)
|
|||
if (strlen(mapheaderinfo[gamemap-1]->zonttl) > 0)
|
||||
CON_LogMessage(va(" %s", mapheaderinfo[gamemap-1]->zonttl));
|
||||
else if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
||||
CON_LogMessage(M_GetText(" ZONE"));
|
||||
CON_LogMessage(M_GetText(" Zone"));
|
||||
if (strlen(mapheaderinfo[gamemap-1]->actnum) > 0)
|
||||
CON_LogMessage(va(" %s", mapheaderinfo[gamemap-1]->actnum));
|
||||
}
|
||||
|
@ -3349,6 +3363,11 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
#endif
|
||||
}
|
||||
|
||||
if (msg == KICK_MSG_PLAYER_QUIT)
|
||||
S_StartSound(NULL, sfx_leave); // intended leave
|
||||
else
|
||||
S_StartSound(NULL, sfx_syfail); // he he he
|
||||
|
||||
switch (msg)
|
||||
{
|
||||
case KICK_MSG_GO_AWAY:
|
||||
|
@ -3476,12 +3495,17 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
static CV_PossibleValue_t netticbuffer_cons_t[] = {{0, "MIN"}, {3, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_netticbuffer = {"netticbuffer", "1", CV_SAVE, netticbuffer_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_allownewplayer = {"allowjoin", "On", CV_SAVE|CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
static void Joinable_OnChange(void);
|
||||
|
||||
consvar_t cv_allownewplayer = {"allowjoin", "On", CV_SAVE|CV_CALL, CV_OnOff, Joinable_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
#ifdef VANILLAJOINNEXTROUND
|
||||
consvar_t cv_joinnextround = {"joinnextround", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; /// \todo not done
|
||||
#endif
|
||||
|
||||
static CV_PossibleValue_t maxplayers_cons_t[] = {{2, "MIN"}, {MAXPLAYERS, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_maxplayers = {"maxplayers", "8", CV_SAVE, maxplayers_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_maxplayers = {"maxplayers", "8", CV_SAVE|CV_CALL, maxplayers_cons_t, Joinable_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t resynchattempts_cons_t[] = {{0, "MIN"}, {20, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_resynchattempts = {"resynchattempts", "5", CV_SAVE, resynchattempts_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
consvar_t cv_blamecfail = {"blamecfail", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
|
@ -3498,6 +3522,15 @@ consvar_t cv_downloadspeed = {"downloadspeed", "16", CV_SAVE, downloadspeed_cons
|
|||
static void Got_AddPlayer(UINT8 **p, INT32 playernum);
|
||||
static void Got_RemovePlayer(UINT8 **p, INT32 playernum);
|
||||
|
||||
static void Joinable_OnChange(void)
|
||||
{
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_SendDiscordInfo();
|
||||
#else
|
||||
return;
|
||||
#endif
|
||||
}
|
||||
|
||||
// called one time at init
|
||||
void D_ClientServerInit(void)
|
||||
{
|
||||
|
@ -3749,6 +3782,9 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
|
||||
if (netgame)
|
||||
{
|
||||
if (node != mynode)
|
||||
S_StartSound(NULL, sfx_join);
|
||||
|
||||
if (server && cv_showjoinaddress.value)
|
||||
{
|
||||
const char *address;
|
||||
|
@ -3765,6 +3801,10 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
#ifdef HAVE_BLUA
|
||||
LUAh_PlayerJoin(newplayernum);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
// Xcmd XD_REMOVEPLAYER
|
||||
|
@ -3791,6 +3831,10 @@ static void Got_RemovePlayer(UINT8 **p, INT32 playernum)
|
|||
reason = READUINT8(*p);
|
||||
|
||||
CL_RemovePlayer(pnum, reason);
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
static boolean SV_AddWaitingPlayers(void)
|
||||
|
@ -4284,6 +4328,12 @@ static void HandlePacketFromAwayNode(SINT8 node)
|
|||
memcpy(server_context, netbuffer->u.servercfg.server_context, 8);
|
||||
}
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
discordInfo.maxPlayers = netbuffer->u.servercfg.maxplayer;
|
||||
discordInfo.joinsAllowed = netbuffer->u.servercfg.allownewplayer;
|
||||
discordInfo.everyoneCanInvite = netbuffer->u.servercfg.discordinvites;
|
||||
#endif
|
||||
|
||||
nodeingame[(UINT8)servernode] = true;
|
||||
serverplayer = netbuffer->u.servercfg.serverplayer;
|
||||
doomcom->numslots = SHORT(netbuffer->u.servercfg.totalslotnum);
|
||||
|
|
|
@ -334,6 +334,11 @@ typedef struct
|
|||
|
||||
char server_context[8]; // Unique context id, generated at server startup.
|
||||
|
||||
// Discord info (always defined for net compatibility)
|
||||
UINT8 maxplayer;
|
||||
boolean allownewplayer;
|
||||
boolean discordinvites;
|
||||
|
||||
UINT8 varlengthinputs[0]; // Playernames and netvars
|
||||
} ATTRPACK serverconfig_pak;
|
||||
|
||||
|
|
69
src/d_main.c
69
src/d_main.c
|
@ -103,6 +103,10 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
#include "lua_script.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
#include "discord.h"
|
||||
#endif
|
||||
|
||||
// platform independant focus loss
|
||||
UINT8 window_notinfocus = false;
|
||||
|
||||
|
@ -727,6 +731,10 @@ void D_SRB2Loop(void)
|
|||
#ifdef HAVE_BLUA
|
||||
LUA_Step();
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
Discord_RunCallbacks();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -841,9 +849,23 @@ static inline void D_CleanFile(char **filearray)
|
|||
// Identify the SRB2 version, and IWAD file to use.
|
||||
// ==========================================================================
|
||||
|
||||
static boolean AddIWAD(void)
|
||||
{
|
||||
char * path = va(pandf,srb2path,"srb2.srb");
|
||||
|
||||
if (FIL_ReadFileOK(path))
|
||||
{
|
||||
D_AddFile(path, startupwadfiles);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static void IdentifyVersion(void)
|
||||
{
|
||||
char *srb2wad1, *srb2wad2;
|
||||
const char *srb2waddir = NULL;
|
||||
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
|
||||
|
@ -867,43 +889,28 @@ static void IdentifyVersion(void)
|
|||
#ifdef _arch_dreamcast
|
||||
srb2waddir = "/cd";
|
||||
#else
|
||||
srb2waddir = ".";
|
||||
srb2waddir = srb2path;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#if defined (macintosh) && !defined (HAVE_SDL)
|
||||
// cwd is always "/" when app is dbl-clicked
|
||||
if (!stricmp(srb2waddir, "/"))
|
||||
srb2waddir = I_GetWadDir();
|
||||
#endif
|
||||
// Commercial.
|
||||
srb2wad1 = malloc(strlen(srb2waddir)+1+8+1);
|
||||
srb2wad2 = malloc(strlen(srb2waddir)+1+8+1);
|
||||
if (srb2wad1 == NULL && srb2wad2 == NULL)
|
||||
I_Error("No more free memory to look in %s", srb2waddir);
|
||||
if (srb2wad1 != NULL)
|
||||
sprintf(srb2wad1, pandf, srb2waddir, "srb2.srb");
|
||||
if (srb2wad2 != NULL)
|
||||
sprintf(srb2wad2, pandf, srb2waddir, "srb2.wad");
|
||||
// Load the IWAD
|
||||
if (AddIWAD())
|
||||
{
|
||||
I_SaveCurrentWadDirectory();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!( I_UseSavedWadDirectory() && AddIWAD() ))
|
||||
{
|
||||
I_Error("SRB2.SRB not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
}
|
||||
|
||||
// will be overwritten in case of -cdrom or unix/win home
|
||||
snprintf(configfile, sizeof configfile, "%s" PATHSEP CONFIGFILENAME, srb2waddir);
|
||||
configfile[sizeof configfile - 1] = '\0';
|
||||
|
||||
// Load the IWAD
|
||||
if (srb2wad2 != NULL && FIL_ReadFileOK(srb2wad2))
|
||||
D_AddFile(srb2wad2, startupwadfiles);
|
||||
else if (srb2wad1 != NULL && FIL_ReadFileOK(srb2wad1))
|
||||
D_AddFile(srb2wad1, startupwadfiles);
|
||||
else
|
||||
I_Error("SRB2.SRB/SRB2.WAD not found! Expected in %s, ss files: %s or %s\n", srb2waddir, srb2wad1, srb2wad2);
|
||||
|
||||
if (srb2wad1)
|
||||
free(srb2wad1);
|
||||
if (srb2wad2)
|
||||
free(srb2wad2);
|
||||
|
||||
// if you change the ordering of this or add/remove a file, be sure to update the md5
|
||||
// checking in D_SRB2Main
|
||||
|
||||
|
@ -1610,6 +1617,10 @@ void D_SRB2Main(void)
|
|||
if (!P_SetupLevel(false))
|
||||
I_Quit(); // fail so reset game stuff
|
||||
}
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_Init();
|
||||
#endif
|
||||
}
|
||||
|
||||
const char *D_Home(void)
|
||||
|
|
|
@ -55,6 +55,10 @@
|
|||
#define CV_RESTRICT 0
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
#include "discord.h"
|
||||
#endif
|
||||
|
||||
// ------
|
||||
// protos
|
||||
// ------
|
||||
|
@ -77,6 +81,7 @@ static void Got_RandomSeed(UINT8 **cp, INT32 playernum);
|
|||
static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Teamchange(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Clearscores(UINT8 **cp, INT32 playernum);
|
||||
static void Got_DiscordInfo(UINT8 **cp, INT32 playernum);
|
||||
|
||||
static void PointLimit_OnChange(void);
|
||||
static void TimeLimit_OnChange(void);
|
||||
|
@ -704,10 +709,12 @@ void D_RegisterServerCommands(void)
|
|||
CV_RegisterVar(&cv_showping);
|
||||
|
||||
#ifdef SEENAMES
|
||||
CV_RegisterVar(&cv_allowseenames);
|
||||
CV_RegisterVar(&cv_allowseenames);
|
||||
#endif
|
||||
|
||||
CV_RegisterVar(&cv_dummyconsvar);
|
||||
|
||||
RegisterNetXCmd(XD_DISCORD, Got_DiscordInfo);
|
||||
}
|
||||
|
||||
// =========================================================================
|
||||
|
@ -1000,6 +1007,13 @@ void D_RegisterClientCommands(void)
|
|||
#if defined(HAVE_BLUA) && defined(LUA_ALLOW_BYTECODE)
|
||||
COM_AddCommand("dumplua", Command_Dumplua_f);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
CV_RegisterVar(&cv_discordrp);
|
||||
CV_RegisterVar(&cv_discordstreamer);
|
||||
CV_RegisterVar(&cv_discordasks);
|
||||
CV_RegisterVar(&cv_discordinvites);
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Checks if a name (as received from another player) is okay.
|
||||
|
@ -1859,6 +1873,11 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
|
|||
}
|
||||
else
|
||||
SetPlayerSkinByNum(playernum, skin);
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
if (playernum == consoleplayer)
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
void SendWeaponPref(void)
|
||||
|
@ -2670,6 +2689,10 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
if (demo.recording) // Okay, level loaded, character spawned and skinned,
|
||||
G_BeginRecording(); // I AM NOW READY TO RECORD.
|
||||
demo.deferstart = true;
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Command_Pause(void)
|
||||
|
@ -4643,6 +4666,10 @@ static void TimeLimit_OnChange(void)
|
|||
}
|
||||
else if (netgame || multiplayer)
|
||||
CONS_Printf(M_GetText("Time limit disabled\n"));
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Adjusts certain settings to match a changed gametype.
|
||||
|
@ -5668,3 +5695,32 @@ static void KartEliminateLast_OnChange(void)
|
|||
if (G_RaceGametype() && cv_karteliminatelast.value)
|
||||
P_CheckRacers();
|
||||
}
|
||||
|
||||
void Got_DiscordInfo(UINT8 **p, INT32 playernum)
|
||||
{
|
||||
if (playernum != serverplayer /*&& !IsPlayerAdmin(playernum)*/)
|
||||
{
|
||||
// protect against hacked/buggy client
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal Discord info command received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
{
|
||||
XBOXSTATIC UINT8 buf[2];
|
||||
|
||||
buf[0] = (UINT8)playernum;
|
||||
buf[1] = KICK_MSG_CON_FAIL;
|
||||
SendNetXCmd(XD_KICK, &buf, 2);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Don't do anything with the information if we don't have Discord RP support
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
discordInfo.maxPlayers = READUINT8(*p);
|
||||
discordInfo.joinsAllowed = (boolean)READUINT8(*p);
|
||||
discordInfo.everyoneCanInvite = (boolean)READUINT8(*p);
|
||||
|
||||
DRPC_UpdatePresence();
|
||||
#else
|
||||
(*p) += 3;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -178,9 +178,10 @@ typedef enum
|
|||
XD_MODIFYVOTE, // 23
|
||||
XD_PICKVOTE, // 24
|
||||
XD_REMOVEPLAYER,// 25
|
||||
XD_DISCORD, // 26
|
||||
#ifdef HAVE_BLUA
|
||||
XD_LUACMD, // 26
|
||||
XD_LUAVAR, // 27
|
||||
XD_LUACMD, // 27
|
||||
XD_LUAVAR, // 28
|
||||
#endif
|
||||
MAXNETXCMD
|
||||
} netxcmd_t;
|
||||
|
|
|
@ -925,6 +925,18 @@ static void readlevelheader(MYFILE *f, INT32 num)
|
|||
sizeof(mapheaderinfo[num-1]->subttl), va("Level header %d: subtitle", num));
|
||||
continue;
|
||||
}
|
||||
else if (fastcmp(word, "LEVELNAME"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->lvlttl, word2,
|
||||
sizeof(mapheaderinfo[num-1]->lvlttl), va("Level header %d: levelname", num));
|
||||
continue;
|
||||
}
|
||||
else if (fastcmp(word, "ZONETITLE"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->zonttl, word2,
|
||||
sizeof(mapheaderinfo[num-1]->zonttl), va("Level header %d: zonetitle", num));
|
||||
continue;
|
||||
}
|
||||
|
||||
// Lua custom options also go above, contents may be case sensitive.
|
||||
if (fastncmp(word, "LUA.", 4))
|
||||
|
@ -987,16 +999,6 @@ static void readlevelheader(MYFILE *f, INT32 num)
|
|||
}
|
||||
|
||||
// Strings that can be truncated
|
||||
else if (fastcmp(word, "LEVELNAME"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->lvlttl, word2,
|
||||
sizeof(mapheaderinfo[num-1]->lvlttl), va("Level header %d: levelname", num));
|
||||
}
|
||||
else if (fastcmp(word, "ZONETITLE"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->zonttl, word2,
|
||||
sizeof(mapheaderinfo[num-1]->zonttl), va("Level header %d: zonetitle", num));
|
||||
}
|
||||
else if (fastcmp(word, "SCRIPTNAME"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->scriptname, word2,
|
||||
|
|
734
src/discord.c
Normal file
734
src/discord.c
Normal file
|
@ -0,0 +1,734 @@
|
|||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2018-2020 by Sally "TehRealSalt" Cochenour.
|
||||
// Copyright (C) 2018-2020 by Kart Krew.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file discord.h
|
||||
/// \brief Discord Rich Presence handling
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
|
||||
#ifdef HAVE_CURL
|
||||
#include <curl/curl.h>
|
||||
#endif // HAVE_CURL
|
||||
|
||||
#include "i_system.h"
|
||||
#include "d_clisrv.h"
|
||||
#include "d_netcmd.h"
|
||||
#include "i_net.h"
|
||||
#include "g_game.h"
|
||||
#include "p_tick.h"
|
||||
#include "m_menu.h" // gametype_cons_t
|
||||
#include "r_things.h" // skins
|
||||
#include "mserv.h" // ms_RoomId
|
||||
#include "z_zone.h"
|
||||
#include "byteptr.h"
|
||||
|
||||
#include "discord.h"
|
||||
#include "doomdef.h"
|
||||
|
||||
// Feel free to provide your own, if you care enough to create another Discord app for this :P
|
||||
#define DISCORD_APPID "503531144395096085"
|
||||
|
||||
// length of IP strings
|
||||
#define IP_SIZE 16
|
||||
|
||||
consvar_t cv_discordrp = {"discordrp", "On", CV_SAVE|CV_CALL, CV_OnOff, DRPC_UpdatePresence, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_discordstreamer = {"discordstreamer", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_discordasks = {"discordasks", "Yes", CV_SAVE|CV_CALL, CV_YesNo, DRPC_UpdatePresence, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t discordinvites_cons_t[] = {{0, "Admins Only"}, {1, "Everyone"}, {0, NULL}};
|
||||
consvar_t cv_discordinvites = {"discordinvites", "Everyone", CV_SAVE|CV_CALL, discordinvites_cons_t, DRPC_SendDiscordInfo, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
struct discordInfo_s discordInfo;
|
||||
|
||||
discordRequest_t *discordRequestList = NULL;
|
||||
|
||||
#ifdef HAVE_CURL
|
||||
struct SelfIPbuffer
|
||||
{
|
||||
CURL *curl;
|
||||
char *pointer;
|
||||
size_t length;
|
||||
};
|
||||
|
||||
static char self_ip[IP_SIZE];
|
||||
#endif // HAVE_CURL
|
||||
|
||||
/*--------------------------------------------------
|
||||
static char *DRPC_XORIPString(const char *input)
|
||||
|
||||
Simple XOR encryption/decryption. Not complex or
|
||||
very secretive because we aren't sending anything
|
||||
that isn't easily accessible via our Master Server anyway.
|
||||
--------------------------------------------------*/
|
||||
static char *DRPC_XORIPString(const char *input)
|
||||
{
|
||||
const UINT8 xor[IP_SIZE] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16};
|
||||
char *output = malloc(sizeof(char) * (IP_SIZE+1));
|
||||
UINT8 i;
|
||||
|
||||
for (i = 0; i < IP_SIZE; i++)
|
||||
{
|
||||
char xorinput;
|
||||
|
||||
if (!input[i])
|
||||
break;
|
||||
|
||||
xorinput = input[i] ^ xor[i];
|
||||
|
||||
if (xorinput < 32 || xorinput > 126)
|
||||
{
|
||||
xorinput = input[i];
|
||||
}
|
||||
|
||||
output[i] = xorinput;
|
||||
}
|
||||
|
||||
output[i] = '\0';
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
static void DRPC_HandleReady(const DiscordUser *user)
|
||||
|
||||
Callback function, ran when the game connects to Discord.
|
||||
|
||||
Input Arguments:-
|
||||
user - Struct containing Discord user info.
|
||||
|
||||
Return:-
|
||||
None
|
||||
--------------------------------------------------*/
|
||||
static void DRPC_HandleReady(const DiscordUser *user)
|
||||
{
|
||||
if (cv_discordstreamer.value)
|
||||
{
|
||||
CONS_Printf("Discord: connected to %s\n", user->username);
|
||||
}
|
||||
else
|
||||
{
|
||||
CONS_Printf("Discord: connected to %s#%s (%s)\n", user->username, user->discriminator, user->userId);
|
||||
}
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
static void DRPC_HandleDisconnect(int err, const char *msg)
|
||||
|
||||
Callback function, ran when disconnecting from Discord.
|
||||
|
||||
Input Arguments:-
|
||||
err - Error type
|
||||
msg - Error message
|
||||
|
||||
Return:-
|
||||
None
|
||||
--------------------------------------------------*/
|
||||
static void DRPC_HandleDisconnect(int err, const char *msg)
|
||||
{
|
||||
CONS_Printf("Discord: disconnected (%d: %s)\n", err, msg);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
static void DRPC_HandleError(int err, const char *msg)
|
||||
|
||||
Callback function, ran when Discord outputs an error.
|
||||
|
||||
Input Arguments:-
|
||||
err - Error type
|
||||
msg - Error message
|
||||
|
||||
Return:-
|
||||
None
|
||||
--------------------------------------------------*/
|
||||
static void DRPC_HandleError(int err, const char *msg)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "Discord error (%d: %s)\n", err, msg);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
static void DRPC_HandleJoin(const char *secret)
|
||||
|
||||
Callback function, ran when Discord wants to
|
||||
connect a player to the game via a channel invite
|
||||
or a join request.
|
||||
|
||||
Input Arguments:-
|
||||
secret - Value that links you to the server.
|
||||
|
||||
Return:-
|
||||
None
|
||||
--------------------------------------------------*/
|
||||
static void DRPC_HandleJoin(const char *secret)
|
||||
{
|
||||
char *ip = DRPC_XORIPString(secret);
|
||||
CONS_Printf("Connecting to %s via Discord\n", ip);
|
||||
COM_BufAddText(va("connect \"%s\"\n", ip));
|
||||
free(ip);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
static boolean DRPC_InvitesAreAllowed(void)
|
||||
|
||||
Determines whenever or not invites or
|
||||
ask to join requests are allowed.
|
||||
|
||||
Input Arguments:-
|
||||
None
|
||||
|
||||
Return:-
|
||||
true if invites are allowed, false otherwise.
|
||||
--------------------------------------------------*/
|
||||
static boolean DRPC_InvitesAreAllowed(void)
|
||||
{
|
||||
if (!Playing())
|
||||
{
|
||||
// We're not playing, so we should not be getting invites.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cv_discordasks.value == 0)
|
||||
{
|
||||
// Client has the CVar set to off, so never allow invites from this client.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (discordInfo.joinsAllowed == true)
|
||||
{
|
||||
if (discordInfo.everyoneCanInvite == true)
|
||||
{
|
||||
// Everyone's allowed!
|
||||
return true;
|
||||
}
|
||||
else if (consoleplayer == serverplayer || IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
// Only admins are allowed!
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Did not pass any of the checks
|
||||
return false;
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
static void DRPC_HandleJoinRequest(const DiscordUser *requestUser)
|
||||
|
||||
Callback function, ran when Discord wants to
|
||||
ask the player if another Discord user can join
|
||||
or not.
|
||||
|
||||
Input Arguments:-
|
||||
requestUser - DiscordUser struct for the user trying to connect.
|
||||
|
||||
Return:-
|
||||
None
|
||||
--------------------------------------------------*/
|
||||
static void DRPC_HandleJoinRequest(const DiscordUser *requestUser)
|
||||
{
|
||||
discordRequest_t *append = discordRequestList;
|
||||
discordRequest_t *newRequest;
|
||||
|
||||
if (DRPC_InvitesAreAllowed() == false)
|
||||
{
|
||||
// Something weird happened if this occurred...
|
||||
Discord_Respond(requestUser->userId, DISCORD_REPLY_IGNORE);
|
||||
return;
|
||||
}
|
||||
|
||||
newRequest = Z_Calloc(sizeof(discordRequest_t), PU_STATIC, NULL);
|
||||
|
||||
newRequest->username = Z_Calloc(344, PU_STATIC, NULL);
|
||||
snprintf(newRequest->username, 344, "%s", requestUser->username);
|
||||
|
||||
newRequest->discriminator = Z_Calloc(8, PU_STATIC, NULL);
|
||||
snprintf(newRequest->discriminator, 8, "%s", requestUser->discriminator);
|
||||
|
||||
newRequest->userID = Z_Calloc(32, PU_STATIC, NULL);
|
||||
snprintf(newRequest->userID, 32, "%s", requestUser->userId);
|
||||
|
||||
if (append != NULL)
|
||||
{
|
||||
discordRequest_t *prev = NULL;
|
||||
|
||||
while (append != NULL)
|
||||
{
|
||||
// CHECK FOR DUPES!! Ignore any that already exist from the same user.
|
||||
if (!strcmp(newRequest->userID, append->userID))
|
||||
{
|
||||
Discord_Respond(newRequest->userID, DISCORD_REPLY_IGNORE);
|
||||
DRPC_RemoveRequest(newRequest);
|
||||
return;
|
||||
}
|
||||
|
||||
prev = append;
|
||||
append = append->next;
|
||||
}
|
||||
|
||||
newRequest->prev = prev;
|
||||
prev->next = newRequest;
|
||||
}
|
||||
else
|
||||
{
|
||||
discordRequestList = newRequest;
|
||||
M_RefreshPauseMenu();
|
||||
}
|
||||
|
||||
// Made it to the end, request was valid, so play the request sound :)
|
||||
S_StartSound(NULL, sfx_requst);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_RemoveRequest(discordRequest_t *removeRequest)
|
||||
|
||||
See header file for description.
|
||||
--------------------------------------------------*/
|
||||
void DRPC_RemoveRequest(discordRequest_t *removeRequest)
|
||||
{
|
||||
if (removeRequest->prev != NULL)
|
||||
{
|
||||
removeRequest->prev->next = removeRequest->next;
|
||||
}
|
||||
|
||||
if (removeRequest->next != NULL)
|
||||
{
|
||||
removeRequest->next->prev = removeRequest->prev;
|
||||
|
||||
if (removeRequest == discordRequestList)
|
||||
{
|
||||
discordRequestList = removeRequest->next;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (removeRequest == discordRequestList)
|
||||
{
|
||||
discordRequestList = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
Z_Free(removeRequest->username);
|
||||
Z_Free(removeRequest->userID);
|
||||
Z_Free(removeRequest);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_Init(void)
|
||||
|
||||
See header file for description.
|
||||
--------------------------------------------------*/
|
||||
void DRPC_Init(void)
|
||||
{
|
||||
DiscordEventHandlers handlers;
|
||||
memset(&handlers, 0, sizeof(handlers));
|
||||
|
||||
handlers.ready = DRPC_HandleReady;
|
||||
handlers.disconnected = DRPC_HandleDisconnect;
|
||||
handlers.errored = DRPC_HandleError;
|
||||
handlers.joinGame = DRPC_HandleJoin;
|
||||
handlers.joinRequest = DRPC_HandleJoinRequest;
|
||||
|
||||
Discord_Initialize(DISCORD_APPID, &handlers, 1, NULL);
|
||||
I_AddExitFunc(Discord_Shutdown);
|
||||
DRPC_UpdatePresence();
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_SendDiscordInfo(void)
|
||||
|
||||
See header file for description.
|
||||
--------------------------------------------------*/
|
||||
void DRPC_SendDiscordInfo(void)
|
||||
{
|
||||
UINT8 buf[3];
|
||||
UINT8 *p = buf;
|
||||
UINT8 maxplayer;
|
||||
|
||||
if (!server)
|
||||
return;
|
||||
|
||||
maxplayer = (UINT8)(min((dedicated ? MAXPLAYERS-1 : MAXPLAYERS), cv_maxplayers.value));
|
||||
|
||||
WRITEUINT8(p, maxplayer);
|
||||
WRITEUINT8(p, cv_allownewplayer.value);
|
||||
WRITEUINT8(p, cv_discordinvites.value);
|
||||
|
||||
SendNetXCmd(XD_DISCORD, &buf, 3);
|
||||
}
|
||||
|
||||
#ifdef HAVE_CURL
|
||||
/*--------------------------------------------------
|
||||
static size_t DRPC_WriteServerIP(char *s, size_t size, size_t n, void *userdata)
|
||||
|
||||
Writing function for use with curl. Only intended to be used with simple text.
|
||||
|
||||
Input Arguments:-
|
||||
s - Data to write
|
||||
size - Always 1.
|
||||
n - Length of data
|
||||
userdata - Passed in from CURLOPT_WRITEDATA, intended to be SelfIPbuffer
|
||||
|
||||
Return:-
|
||||
Number of bytes wrote in this pass.
|
||||
--------------------------------------------------*/
|
||||
static size_t DRPC_WriteServerIP(char *s, size_t size, size_t n, void *userdata)
|
||||
{
|
||||
struct SelfIPbuffer *buffer;
|
||||
size_t newlength;
|
||||
|
||||
buffer = userdata;
|
||||
|
||||
newlength = buffer->length + size*n;
|
||||
buffer->pointer = realloc(buffer->pointer, newlength+1);
|
||||
|
||||
memcpy(buffer->pointer + buffer->length, s, size*n);
|
||||
|
||||
buffer->pointer[newlength] = '\0';
|
||||
buffer->length = newlength;
|
||||
|
||||
return size*n;
|
||||
}
|
||||
#endif // HAVE_CURL
|
||||
|
||||
/*--------------------------------------------------
|
||||
static const char *DRPC_GetServerIP(void)
|
||||
|
||||
Retrieves the IP address of the server that you're
|
||||
connected to. Will attempt to use curl for getting your
|
||||
own IP address, if it's not yours.
|
||||
--------------------------------------------------*/
|
||||
static const char *DRPC_GetServerIP(void)
|
||||
{
|
||||
const char *address;
|
||||
|
||||
// If you're connected
|
||||
if (I_GetNodeAddress && (address = I_GetNodeAddress(servernode)) != NULL)
|
||||
{
|
||||
if (strcmp(address, "self"))
|
||||
{
|
||||
// We're not the server, so we could successfully get the IP!
|
||||
// No need to do anything else :)
|
||||
return address;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAVE_CURL
|
||||
// This is a little bit goofy, but
|
||||
// there's practically no good way to get your own public IP address,
|
||||
// so we've gotta break out curl for this :V
|
||||
if (!self_ip[0])
|
||||
{
|
||||
CURL *curl;
|
||||
|
||||
curl_global_init(CURL_GLOBAL_ALL);
|
||||
curl = curl_easy_init();
|
||||
|
||||
if (curl)
|
||||
{
|
||||
// The API to get your public IP address from.
|
||||
// Picked because it's stupid simple and it's been up for a long time.
|
||||
const char *api = "http://ip4only.me/api/";
|
||||
|
||||
struct SelfIPbuffer buffer;
|
||||
CURLcode success;
|
||||
|
||||
buffer.length = 0;
|
||||
buffer.pointer = malloc(buffer.length+1);
|
||||
buffer.pointer[0] = '\0';
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, api);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, DRPC_WriteServerIP);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buffer);
|
||||
|
||||
success = curl_easy_perform(curl);
|
||||
|
||||
if (success == CURLE_OK)
|
||||
{
|
||||
char *tmp;
|
||||
tmp = strtok(buffer.pointer, ",");
|
||||
|
||||
if (!strcmp(tmp, "IPv4")) // ensure correct type of IP
|
||||
{
|
||||
tmp = strtok(NULL, ",");
|
||||
strncpy(self_ip, tmp, IP_SIZE); // Yay, we have the IP :)
|
||||
}
|
||||
}
|
||||
|
||||
free(buffer.pointer);
|
||||
curl_easy_cleanup(curl);
|
||||
}
|
||||
|
||||
curl_global_cleanup();
|
||||
}
|
||||
|
||||
if (self_ip[0])
|
||||
return self_ip;
|
||||
else
|
||||
#endif // HAVE_CURL
|
||||
return NULL; // Could not get your IP for whatever reason, so we cannot do Discord invites
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_EmptyRequests(void)
|
||||
|
||||
Empties the request list. Any existing requests
|
||||
will get an ignore reply.
|
||||
--------------------------------------------------*/
|
||||
static void DRPC_EmptyRequests(void)
|
||||
{
|
||||
while (discordRequestList != NULL)
|
||||
{
|
||||
Discord_Respond(discordRequestList->userID, DISCORD_REPLY_IGNORE);
|
||||
DRPC_RemoveRequest(discordRequestList);
|
||||
}
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_UpdatePresence(void)
|
||||
|
||||
See header file for description.
|
||||
--------------------------------------------------*/
|
||||
void DRPC_UpdatePresence(void)
|
||||
{
|
||||
char detailstr[48+1];
|
||||
|
||||
char mapimg[8+1];
|
||||
char mapname[5+21+21+2+1];
|
||||
|
||||
char charimg[4+SKINNAMESIZE+1];
|
||||
char charname[11+SKINNAMESIZE+1];
|
||||
|
||||
boolean joinSecretSet = false;
|
||||
|
||||
DiscordRichPresence discordPresence;
|
||||
memset(&discordPresence, 0, sizeof(discordPresence));
|
||||
|
||||
if (!cv_discordrp.value)
|
||||
{
|
||||
// User doesn't want to show their game information, so update with empty presence.
|
||||
// This just shows that they're playing SRB2Kart. (If that's too much, then they should disable game activity :V)
|
||||
DRPC_EmptyRequests();
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef DEVELOP
|
||||
// This way, we can use the invite feature in-dev, but not have snoopers seeing any potential secrets! :P
|
||||
discordPresence.largeImageKey = "miscdevelop";
|
||||
discordPresence.largeImageText = "No peeking!";
|
||||
discordPresence.state = "Testing the game";
|
||||
|
||||
DRPC_EmptyRequests();
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
return;
|
||||
#endif // DEVELOP
|
||||
|
||||
// Server info
|
||||
if (netgame)
|
||||
{
|
||||
switch (ms_RoomId)
|
||||
{
|
||||
case -1: discordPresence.state = "Private"; break; // Private server
|
||||
case 33: discordPresence.state = "Standard"; break;
|
||||
case 28: discordPresence.state = "Casual"; break;
|
||||
case 38: discordPresence.state = "Custom Gametypes"; break;
|
||||
case 31: discordPresence.state = "OLDC"; break;
|
||||
default: discordPresence.state = "Unknown Room"; break; // HOW
|
||||
}
|
||||
|
||||
discordPresence.partyId = server_context; // Thanks, whoever gave us Mumble support, for implementing the EXACT thing Discord wanted for this field!
|
||||
discordPresence.partySize = D_NumPlayers(); // Players in server
|
||||
discordPresence.partyMax = discordInfo.maxPlayers; // Max players
|
||||
|
||||
if (DRPC_InvitesAreAllowed() == true)
|
||||
{
|
||||
const char *join;
|
||||
|
||||
// Grab the host's IP for joining.
|
||||
if ((join = DRPC_GetServerIP()) != NULL)
|
||||
{
|
||||
char *xorjoin = DRPC_XORIPString(join);
|
||||
discordPresence.joinSecret = xorjoin;
|
||||
free(xorjoin);
|
||||
|
||||
joinSecretSet = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Reset discord info if you're not in a place that uses it!
|
||||
// Important for if you join a server that compiled without HAVE_DISCORDRPC,
|
||||
// so that you don't ever end up using bad information from another server.
|
||||
memset(&discordInfo, 0, sizeof(discordInfo));
|
||||
|
||||
// Offline info
|
||||
if (Playing())
|
||||
discordPresence.state = "Offline";
|
||||
else if (demo.playback && !demo.title)
|
||||
discordPresence.state = "Watching Replay";
|
||||
else
|
||||
discordPresence.state = "Menu";
|
||||
}
|
||||
|
||||
// Gametype info
|
||||
if ((gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_VOTING) && Playing())
|
||||
{
|
||||
if (modeattacking)
|
||||
discordPresence.details = "Time Attack";
|
||||
else
|
||||
{
|
||||
snprintf(detailstr, 48, "%s%s%s",
|
||||
gametype_cons_t[gametype].strvalue,
|
||||
(gametype == GT_RACE) ? va(" | %s", kartspeed_cons_t[gamespeed].strvalue) : "",
|
||||
(encoremode == true) ? " | Encore" : ""
|
||||
);
|
||||
discordPresence.details = detailstr;
|
||||
}
|
||||
}
|
||||
|
||||
if ((gamestate == GS_LEVEL || gamestate == GS_INTERMISSION) // Map info
|
||||
&& !(demo.playback && demo.title))
|
||||
{
|
||||
if ((gamemap >= 1 && gamemap <= 60) // supported race maps
|
||||
|| (gamemap >= 136 && gamemap <= 164)) // supported battle maps
|
||||
{
|
||||
snprintf(mapimg, 8, "%s", G_BuildMapName(gamemap));
|
||||
strlwr(mapimg);
|
||||
discordPresence.largeImageKey = mapimg; // Map image
|
||||
}
|
||||
else if (mapheaderinfo[gamemap-1]->menuflags & LF2_HIDEINMENU)
|
||||
{
|
||||
// Hell map, use the method that got you here :P
|
||||
discordPresence.largeImageKey = "miscdice";
|
||||
}
|
||||
else
|
||||
{
|
||||
// This is probably a custom map!
|
||||
discordPresence.largeImageKey = "mapcustom";
|
||||
}
|
||||
|
||||
if (mapheaderinfo[gamemap-1]->menuflags & LF2_HIDEINMENU)
|
||||
{
|
||||
// Hell map, hide the name
|
||||
discordPresence.largeImageText = "Map: ???";
|
||||
}
|
||||
else
|
||||
{
|
||||
// Map name on tool tip
|
||||
snprintf(mapname, 48, "Map: %s", G_BuildMapTitle(gamemap));
|
||||
discordPresence.largeImageText = mapname;
|
||||
}
|
||||
|
||||
if (gamestate == GS_LEVEL && Playing())
|
||||
{
|
||||
const time_t currentTime = time(NULL);
|
||||
const time_t mapTimeStart = currentTime - ((leveltime + (modeattacking ? starttime : 0)) / TICRATE);
|
||||
|
||||
discordPresence.startTimestamp = mapTimeStart;
|
||||
|
||||
if (timelimitintics > 0)
|
||||
{
|
||||
const time_t mapTimeEnd = mapTimeStart + ((timelimitintics + starttime + 1) / TICRATE);
|
||||
discordPresence.endTimestamp = mapTimeEnd;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (gamestate == GS_VOTING)
|
||||
{
|
||||
discordPresence.largeImageKey = (G_BattleGametype() ? "miscredplanet" : "miscblueplanet");
|
||||
discordPresence.largeImageText = "Voting";
|
||||
}
|
||||
else
|
||||
{
|
||||
discordPresence.largeImageKey = "misctitle";
|
||||
discordPresence.largeImageText = "Title Screen";
|
||||
}
|
||||
|
||||
// Character info
|
||||
if (Playing() && playeringame[consoleplayer] && !players[consoleplayer].spectator)
|
||||
{
|
||||
// Supported skin names
|
||||
static const char *supportedSkins[] = {
|
||||
// base game
|
||||
"sonic",
|
||||
"tails",
|
||||
"knuckles",
|
||||
"eggman",
|
||||
"metalsonic",
|
||||
// bonus chars
|
||||
"flicky",
|
||||
"motobug",
|
||||
"amy",
|
||||
"mighty",
|
||||
"ray",
|
||||
"espio",
|
||||
"vector",
|
||||
"chao",
|
||||
"gamma",
|
||||
"chaos",
|
||||
"shadow",
|
||||
"rouge",
|
||||
"herochao",
|
||||
"darkchao",
|
||||
"cream",
|
||||
"omega",
|
||||
"blaze",
|
||||
"silver",
|
||||
"wonderboy",
|
||||
"arle",
|
||||
"nights",
|
||||
"sakura",
|
||||
"ulala",
|
||||
"beat",
|
||||
"vyse",
|
||||
"aiai",
|
||||
"kiryu",
|
||||
"aigis",
|
||||
"miku",
|
||||
"doom",
|
||||
NULL
|
||||
};
|
||||
|
||||
boolean customChar = true;
|
||||
UINT8 checkSkin = 0;
|
||||
|
||||
// Character image
|
||||
while (supportedSkins[checkSkin] != NULL)
|
||||
{
|
||||
if (!strcmp(skins[players[consoleplayer].skin].name, supportedSkins[checkSkin]))
|
||||
{
|
||||
snprintf(charimg, 21, "char%s", supportedSkins[checkSkin]);
|
||||
discordPresence.smallImageKey = charimg;
|
||||
customChar = false;
|
||||
break;
|
||||
}
|
||||
|
||||
checkSkin++;
|
||||
}
|
||||
|
||||
if (customChar == true)
|
||||
{
|
||||
// Use the custom character icon!
|
||||
discordPresence.smallImageKey = "charcustom";
|
||||
}
|
||||
|
||||
snprintf(charname, 28, "Character: %s", skins[players[consoleplayer].skin].realname);
|
||||
discordPresence.smallImageText = charname; // Character name
|
||||
}
|
||||
|
||||
if (joinSecretSet == false)
|
||||
{
|
||||
// Not able to join? Flush the request list, if it exists.
|
||||
DRPC_EmptyRequests();
|
||||
}
|
||||
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
}
|
||||
|
||||
#endif // HAVE_DISCORDRPC
|
91
src/discord.h
Normal file
91
src/discord.h
Normal file
|
@ -0,0 +1,91 @@
|
|||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2018-2020 by Sally "TehRealSalt" Cochenour.
|
||||
// Copyright (C) 2018-2020 by Kart Krew.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file discord.h
|
||||
/// \brief Discord Rich Presence handling
|
||||
|
||||
#ifndef __DISCORD__
|
||||
#define __DISCORD__
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
|
||||
#include "discord_rpc.h"
|
||||
|
||||
extern consvar_t cv_discordrp;
|
||||
extern consvar_t cv_discordstreamer;
|
||||
extern consvar_t cv_discordasks;
|
||||
extern consvar_t cv_discordinvites;
|
||||
|
||||
extern struct discordInfo_s {
|
||||
UINT8 maxPlayers;
|
||||
boolean joinsAllowed;
|
||||
boolean everyoneCanInvite;
|
||||
} discordInfo;
|
||||
|
||||
typedef struct discordRequest_s {
|
||||
char *username; // Discord user name.
|
||||
char *discriminator; // Discord discriminator (The little hashtag thing after the username). Separated for a "hide discriminators" cvar.
|
||||
char *userID; // The ID of the Discord user, gets used with Discord_Respond()
|
||||
|
||||
// HAHAHA, no.
|
||||
// *Maybe* if it was only PNG I would boot up curl just to get AND convert this to Doom GFX,
|
||||
// but it can *also* be a JEPG, WebP, or GIF :)
|
||||
// Hey, wanna add ImageMagick as a dependency? :dying:
|
||||
//patch_t *avatar;
|
||||
|
||||
struct discordRequest_s *next; // Next request in the list.
|
||||
struct discordRequest_s *prev; // Previous request in the list. Not used normally, but just in case something funky happens, this should repair the list.
|
||||
} discordRequest_t;
|
||||
|
||||
extern discordRequest_t *discordRequestList;
|
||||
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_RemoveRequest(void);
|
||||
|
||||
Removes an invite from the list.
|
||||
--------------------------------------------------*/
|
||||
|
||||
void DRPC_RemoveRequest(discordRequest_t *removeRequest);
|
||||
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_Init(void);
|
||||
|
||||
Initalizes Discord Rich Presence by linking the Application ID
|
||||
and setting the callback functions.
|
||||
--------------------------------------------------*/
|
||||
|
||||
void DRPC_Init(void);
|
||||
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_SendDiscordInfo(void);
|
||||
|
||||
Sends the server's information needed for
|
||||
the rich presence state.
|
||||
--------------------------------------------------*/
|
||||
|
||||
void DRPC_SendDiscordInfo(void);
|
||||
|
||||
|
||||
/*--------------------------------------------------
|
||||
void DRPC_UpdatePresence(void);
|
||||
|
||||
Updates what is displayed by Rich Presence on the user's profile.
|
||||
Should be called whenever something that is displayed is
|
||||
changed in-game.
|
||||
--------------------------------------------------*/
|
||||
|
||||
void DRPC_UpdatePresence(void);
|
||||
|
||||
|
||||
#endif // HAVE_DISCORDRPC
|
||||
|
||||
#endif // __DISCORD__
|
11
src/g_game.c
11
src/g_game.c
|
@ -51,6 +51,10 @@
|
|||
#include "md5.h" // demo checksums
|
||||
#include "k_kart.h" // SRB2kart
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
#include "discord.h"
|
||||
#endif
|
||||
|
||||
gameaction_t gameaction;
|
||||
gamestate_t gamestate = GS_NULL;
|
||||
UINT8 ultimatemode = false;
|
||||
|
@ -4717,7 +4721,7 @@ char *G_BuildMapTitle(INT32 mapnum)
|
|||
}
|
||||
else if (!(mapheaderinfo[mapnum-1]->levelflags & LF_NOZONE))
|
||||
{
|
||||
zonetext = M_GetText("ZONE");
|
||||
zonetext = M_GetText("Zone");
|
||||
len += strlen(zonetext) + 1; // ' ' + zonetext
|
||||
}
|
||||
if (strlen(mapheaderinfo[mapnum-1]->actnum) > 0)
|
||||
|
@ -6381,7 +6385,7 @@ void G_BeginRecording(void)
|
|||
|
||||
// Full replay title
|
||||
demo_p += 64;
|
||||
snprintf(demo.titlename, 64, "%s - %s", G_BuildMapTitle(gamemap), modeattacking ? "Record Attack" : connectedservername);
|
||||
snprintf(demo.titlename, 64, "%s - %s", G_BuildMapTitle(gamemap), modeattacking ? "Time Attack" : connectedservername);
|
||||
|
||||
// demo checksum
|
||||
demo_p += 16;
|
||||
|
@ -8405,6 +8409,9 @@ boolean G_DemoTitleResponder(event_t *ev)
|
|||
void G_SetGamestate(gamestate_t newstate)
|
||||
{
|
||||
gamestate = newstate;
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
/* These functions handle the exitgame flag. Before, when the user
|
||||
|
|
|
@ -318,6 +318,15 @@ const CPUInfoFlags *I_CPUInfo(void);
|
|||
*/
|
||||
const char *I_LocateWad(void);
|
||||
|
||||
/** \brief Save current wad directory to appdata
|
||||
*/
|
||||
void I_SaveCurrentWadDirectory(void);
|
||||
|
||||
/** \brief Change directory to last known directory saved in appdata
|
||||
\return whether the directory could be saved
|
||||
*/
|
||||
boolean I_UseSavedWadDirectory(void);
|
||||
|
||||
/** \brief First Joystick's events
|
||||
*/
|
||||
void I_GetJoystickEvents(void);
|
||||
|
|
282
src/m_menu.c
282
src/m_menu.c
|
@ -81,6 +81,11 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
//int vsnprintf(char *str, size_t n, const char *fmt, va_list ap);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
//#include "discord_rpc.h"
|
||||
#include "discord.h"
|
||||
#endif
|
||||
|
||||
#define SKULLXOFF -32
|
||||
#define LINEHEIGHT 16
|
||||
#define STRINGHEIGHT 8
|
||||
|
@ -188,6 +193,12 @@ static void M_RoomMenu(INT32 choice);
|
|||
// the haxor message menu
|
||||
menu_t MessageDef;
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
menu_t MISC_DiscordRequestsDef;
|
||||
static void M_HandleDiscordRequests(INT32 choice);
|
||||
static void M_DrawDiscordRequests(void);
|
||||
#endif
|
||||
|
||||
menu_t SPauseDef;
|
||||
|
||||
#define lsheadingheight 16
|
||||
|
@ -293,6 +304,9 @@ menu_t OP_SoundOptionsDef;
|
|||
|
||||
//Misc
|
||||
menu_t OP_DataOptionsDef, OP_ScreenshotOptionsDef, OP_EraseDataDef;
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
menu_t OP_DiscordOptionsDef;
|
||||
#endif
|
||||
menu_t OP_HUDOptionsDef, OP_ChatOptionsDef;
|
||||
menu_t OP_GameOptionsDef, OP_ServerOptionsDef;
|
||||
#ifndef NONET
|
||||
|
@ -585,6 +599,10 @@ static menuitem_t MPauseMenu[] =
|
|||
{IT_STRING | IT_SUBMENU, NULL, "Scramble Teams...", &MISC_ScrambleTeamDef, 16},
|
||||
{IT_STRING | IT_CALL, NULL, "Switch Map..." , M_MapChange, 24},
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
{IT_STRING | IT_SUBMENU, NULL, "Ask To Join Requests...", &MISC_DiscordRequestsDef, 24},
|
||||
#endif
|
||||
|
||||
{IT_CALL | IT_STRING, NULL, "Continue", M_SelectableClearMenus, 40},
|
||||
{IT_CALL | IT_STRING, NULL, "P1 Setup...", M_SetupMultiPlayer, 48}, // splitscreen
|
||||
{IT_CALL | IT_STRING, NULL, "P2 Setup...", M_SetupMultiPlayer2, 56}, // splitscreen
|
||||
|
@ -608,6 +626,9 @@ typedef enum
|
|||
mpause_addons = 0,
|
||||
mpause_scramble,
|
||||
mpause_switchmap,
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
mpause_discordrequests,
|
||||
#endif
|
||||
|
||||
mpause_continue,
|
||||
mpause_psetupsplit,
|
||||
|
@ -658,6 +679,13 @@ typedef enum
|
|||
spause_quit
|
||||
} spause_e;
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
static menuitem_t MISC_DiscordRequestsMenu[] =
|
||||
{
|
||||
{IT_KEYHANDLER|IT_NOTHING, NULL, "", M_HandleDiscordRequests, 0},
|
||||
};
|
||||
#endif
|
||||
|
||||
// -----------------
|
||||
// Misc menu options
|
||||
// -----------------
|
||||
|
@ -1343,11 +1371,17 @@ static menuitem_t OP_SoundOptionsMenu[] =
|
|||
|
||||
static menuitem_t OP_DataOptionsMenu[] =
|
||||
{
|
||||
|
||||
{IT_STRING | IT_CALL, NULL, "Screenshot Options...", M_ScreenshotOptions, 10},
|
||||
{IT_STRING | IT_CALL, NULL, "Addon Options...", M_AddonsOptions, 20},
|
||||
{IT_STRING | IT_SUBMENU, NULL, "Replay Options...", &MISC_ReplayOptionsDef, 30},
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
{IT_STRING | IT_SUBMENU, NULL, "Discord Options...", &OP_DiscordOptionsDef, 40},
|
||||
|
||||
{IT_STRING | IT_SUBMENU, NULL, "Erase Data...", &OP_EraseDataDef, 60},
|
||||
#else
|
||||
{IT_STRING | IT_SUBMENU, NULL, "Erase Data...", &OP_EraseDataDef, 50},
|
||||
#endif
|
||||
};
|
||||
|
||||
static menuitem_t OP_ScreenshotOptionsMenu[] =
|
||||
|
@ -1396,7 +1430,7 @@ static menuitem_t OP_AddonsOptionsMenu[] =
|
|||
{IT_HEADER, NULL, "Menu", NULL, 0},
|
||||
{IT_STRING|IT_CVAR, NULL, "Location", &cv_addons_option, 10},
|
||||
{IT_STRING|IT_CVAR|IT_CV_STRING, NULL, "Custom Folder", &cv_addons_folder, 20},
|
||||
{IT_STRING|IT_CVAR, NULL, "Identify addons via", &cv_addons_md5, 48},
|
||||
{IT_STRING|IT_CVAR, NULL, "Identify addons via", &cv_addons_md5, 48},
|
||||
{IT_STRING|IT_CVAR, NULL, "Show unsupported file types", &cv_addons_showall, 58},
|
||||
|
||||
{IT_HEADER, NULL, "Search", NULL, 76},
|
||||
|
@ -1409,6 +1443,19 @@ enum
|
|||
op_addons_folder = 2,
|
||||
};
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
static menuitem_t OP_DiscordOptionsMenu[] =
|
||||
{
|
||||
{IT_STRING | IT_CVAR, NULL, "Rich Presence", &cv_discordrp, 10},
|
||||
|
||||
{IT_HEADER, NULL, "Rich Presence Settings", NULL, 30},
|
||||
{IT_STRING | IT_CVAR, NULL, "Streamer Mode", &cv_discordstreamer, 40},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow Ask To Join", &cv_discordasks, 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow Invites", &cv_discordinvites, 70},
|
||||
};
|
||||
#endif
|
||||
|
||||
static menuitem_t OP_HUDOptionsMenu[] =
|
||||
{
|
||||
{IT_STRING | IT_CVAR, NULL, "Show HUD (F3)", &cv_showhud, 10},
|
||||
|
@ -1649,6 +1696,19 @@ menu_t MAPauseDef = PAUSEMENUSTYLE(MAPauseMenu, 40, 72);
|
|||
menu_t SPauseDef = PAUSEMENUSTYLE(SPauseMenu, 40, 72);
|
||||
menu_t MPauseDef = PAUSEMENUSTYLE(MPauseMenu, 40, 72);
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
menu_t MISC_DiscordRequestsDef = {
|
||||
NULL,
|
||||
sizeof (MISC_DiscordRequestsMenu)/sizeof (menuitem_t),
|
||||
&MPauseDef,
|
||||
MISC_DiscordRequestsMenu,
|
||||
M_DrawDiscordRequests,
|
||||
0, 0,
|
||||
0,
|
||||
NULL
|
||||
};
|
||||
#endif
|
||||
|
||||
// Misc Main Menu
|
||||
menu_t MISC_ScrambleTeamDef = DEFAULTMENUSTYLE(NULL, MISC_ScrambleTeamMenu, &MPauseDef, 27, 40);
|
||||
menu_t MISC_ChangeTeamDef = DEFAULTMENUSTYLE(NULL, MISC_ChangeTeamMenu, &MPauseDef, 27, 40);
|
||||
|
@ -2075,6 +2135,9 @@ menu_t OP_OpenGLColorDef =
|
|||
menu_t OP_DataOptionsDef = DEFAULTMENUSTYLE("M_DATA", OP_DataOptionsMenu, &OP_MainDef, 60, 30);
|
||||
menu_t OP_ScreenshotOptionsDef = DEFAULTMENUSTYLE("M_SCSHOT", OP_ScreenshotOptionsMenu, &OP_DataOptionsDef, 30, 30);
|
||||
menu_t OP_AddonsOptionsDef = DEFAULTMENUSTYLE("M_ADDONS", OP_AddonsOptionsMenu, &OP_DataOptionsDef, 30, 30);
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
menu_t OP_DiscordOptionsDef = DEFAULTMENUSTYLE(NULL, OP_DiscordOptionsMenu, &OP_DataOptionsDef, 30, 30);
|
||||
#endif
|
||||
menu_t OP_EraseDataDef = DEFAULTMENUSTYLE("M_DATA", OP_EraseDataMenu, &OP_DataOptionsDef, 30, 30);
|
||||
|
||||
// ==========================================================================
|
||||
|
@ -3194,12 +3257,18 @@ void M_StartControlPanel(void)
|
|||
MPauseMenu[mpause_psetup].status = IT_DISABLED;
|
||||
MISC_ChangeTeamMenu[0].status = IT_DISABLED;
|
||||
MISC_ChangeSpectateMenu[0].status = IT_DISABLED;
|
||||
|
||||
// Reset these in case splitscreen messes things up
|
||||
MPauseMenu[mpause_addons].alphaKey = 8;
|
||||
MPauseMenu[mpause_scramble].alphaKey = 8;
|
||||
MPauseMenu[mpause_switchmap].alphaKey = 24;
|
||||
|
||||
MPauseMenu[mpause_switchteam].alphaKey = 48;
|
||||
MPauseMenu[mpause_switchspectate].alphaKey = 48;
|
||||
MPauseMenu[mpause_options].alphaKey = 64;
|
||||
MPauseMenu[mpause_title].alphaKey = 80;
|
||||
MPauseMenu[mpause_quit].alphaKey = 88;
|
||||
|
||||
Dummymenuplayer_OnChange();
|
||||
|
||||
if ((server || IsPlayerAdmin(consoleplayer)))
|
||||
|
@ -3271,6 +3340,19 @@ void M_StartControlPanel(void)
|
|||
MPauseMenu[mpause_spectate].status = IT_GRAYEDOUT;
|
||||
}
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
{
|
||||
UINT8 i;
|
||||
|
||||
for (i = 0; i < mpause_discordrequests; i++)
|
||||
MPauseMenu[i].alphaKey -= 8;
|
||||
|
||||
MPauseMenu[mpause_discordrequests].alphaKey = MPauseMenu[i].alphaKey;
|
||||
|
||||
M_RefreshPauseMenu();
|
||||
}
|
||||
#endif
|
||||
|
||||
currentMenu = &MPauseDef;
|
||||
itemOn = mpause_continue;
|
||||
}
|
||||
|
@ -4098,6 +4180,25 @@ static void M_DrawPauseMenu(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
// kind of hackily baked in here
|
||||
if (currentMenu == &MPauseDef && discordRequestList != NULL)
|
||||
{
|
||||
const tic_t freq = TICRATE/2;
|
||||
|
||||
if ((leveltime % freq) >= freq/2)
|
||||
{
|
||||
V_DrawFixedPatch(204 * FRACUNIT,
|
||||
(currentMenu->y + MPauseMenu[mpause_discordrequests].alphaKey - 1) * FRACUNIT,
|
||||
FRACUNIT,
|
||||
0,
|
||||
W_CachePatchName("K_REQUE2", PU_CACHE),
|
||||
NULL
|
||||
);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
M_DrawGenericMenu();
|
||||
}
|
||||
|
||||
|
@ -6221,7 +6322,12 @@ static void M_Options(INT32 choice)
|
|||
OP_MainMenu[4].status = OP_MainMenu[5].status = (Playing() && !(server || IsPlayerAdmin(consoleplayer))) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU);
|
||||
|
||||
OP_MainMenu[8].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_CALL); // Play credits
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
OP_DataOptionsMenu[4].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU); // Erase data
|
||||
#else
|
||||
OP_DataOptionsMenu[3].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU); // Erase data
|
||||
#endif
|
||||
|
||||
OP_GameOptionsMenu[3].status =
|
||||
(M_SecretUnlocked(SECRET_ENCORE)) ? (IT_CVAR|IT_STRING) : IT_SECRET; // cv_kartencore
|
||||
|
@ -6262,6 +6368,20 @@ static void M_SelectableClearMenus(INT32 choice)
|
|||
M_ClearMenus(true);
|
||||
}
|
||||
|
||||
void M_RefreshPauseMenu(void)
|
||||
{
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
if (discordRequestList != NULL)
|
||||
{
|
||||
MPauseMenu[mpause_discordrequests].status = IT_STRING | IT_SUBMENU;
|
||||
}
|
||||
else
|
||||
{
|
||||
MPauseMenu[mpause_discordrequests].status = IT_GRAYEDOUT;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// ======
|
||||
// CHEATS
|
||||
// ======
|
||||
|
@ -7460,7 +7580,7 @@ static void M_DrawStatsMaps(int location)
|
|||
else
|
||||
V_DrawString(20, y, 0, va("%s %s %s",
|
||||
mapheaderinfo[mnum]->lvlttl,
|
||||
(mapheaderinfo[mnum]->zonttl[0] ? mapheaderinfo[mnum]->zonttl : "ZONE"),
|
||||
(mapheaderinfo[mnum]->zonttl[0] ? mapheaderinfo[mnum]->zonttl : "Zone"),
|
||||
mapheaderinfo[mnum]->actnum));
|
||||
|
||||
y += 8;
|
||||
|
@ -11263,3 +11383,161 @@ static void M_OGL_DrawColorMenu(void)
|
|||
highlightflags, "Gamma correction");
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
static const tic_t confirmLength = 3*TICRATE/4;
|
||||
static tic_t confirmDelay = 0;
|
||||
static boolean confirmAccept = false;
|
||||
|
||||
static void M_HandleDiscordRequests(INT32 choice)
|
||||
{
|
||||
if (confirmDelay > 0)
|
||||
return;
|
||||
|
||||
switch (choice)
|
||||
{
|
||||
case KEY_ENTER:
|
||||
Discord_Respond(discordRequestList->userID, DISCORD_REPLY_YES);
|
||||
confirmAccept = true;
|
||||
confirmDelay = confirmLength;
|
||||
S_StartSound(NULL, sfx_s3k63);
|
||||
break;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
Discord_Respond(discordRequestList->userID, DISCORD_REPLY_NO);
|
||||
confirmAccept = false;
|
||||
confirmDelay = confirmLength;
|
||||
S_StartSound(NULL, sfx_s3kb2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static const char *M_GetDiscordName(discordRequest_t *r)
|
||||
{
|
||||
if (r == NULL)
|
||||
return "";
|
||||
|
||||
if (cv_discordstreamer.value)
|
||||
return r->username;
|
||||
|
||||
return va("%s#%s", r->username, r->discriminator);
|
||||
}
|
||||
|
||||
// (this goes in k_hud.c when merged into v2)
|
||||
static void M_DrawSticker(INT32 x, INT32 y, INT32 width, INT32 flags, boolean small)
|
||||
{
|
||||
patch_t *stickerEnd;
|
||||
INT32 height;
|
||||
|
||||
if (small == true)
|
||||
{
|
||||
stickerEnd = W_CachePatchName("K_STIKE2", PU_CACHE);
|
||||
height = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
stickerEnd = W_CachePatchName("K_STIKEN", PU_CACHE);
|
||||
height = 11;
|
||||
}
|
||||
|
||||
V_DrawFixedPatch(x*FRACUNIT, y*FRACUNIT, FRACUNIT, flags, stickerEnd, NULL);
|
||||
V_DrawFill(x, y, width, height, 24|flags);
|
||||
V_DrawFixedPatch((x + width)*FRACUNIT, y*FRACUNIT, FRACUNIT, flags|V_FLIP, stickerEnd, NULL);
|
||||
}
|
||||
|
||||
static void M_DrawDiscordRequests(void)
|
||||
{
|
||||
discordRequest_t *curRequest = discordRequestList;
|
||||
UINT8 *colormap;
|
||||
patch_t *hand = NULL;
|
||||
boolean removeRequest = false;
|
||||
|
||||
const char *wantText = "...would like to join!";
|
||||
const char *controlText = "\x82" "ENTER" "\x80" " - Accept " "\x82" "ESC" "\x80" " - Decline";
|
||||
|
||||
INT32 x = 100;
|
||||
INT32 y = 133;
|
||||
|
||||
INT32 slide = 0;
|
||||
INT32 maxYSlide = 18;
|
||||
|
||||
if (confirmDelay > 0)
|
||||
{
|
||||
if (confirmAccept == true)
|
||||
{
|
||||
colormap = R_GetTranslationColormap(TC_DEFAULT, SKINCOLOR_GREEN, GTC_MENUCACHE);
|
||||
hand = W_CachePatchName("K_LAPH02", PU_CACHE);
|
||||
}
|
||||
else
|
||||
{
|
||||
colormap = R_GetTranslationColormap(TC_DEFAULT, SKINCOLOR_RED, GTC_MENUCACHE);
|
||||
hand = W_CachePatchName("K_LAPH03", PU_CACHE);
|
||||
}
|
||||
|
||||
slide = confirmLength - confirmDelay;
|
||||
|
||||
confirmDelay--;
|
||||
|
||||
if (confirmDelay == 0)
|
||||
removeRequest = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
colormap = R_GetTranslationColormap(TC_DEFAULT, SKINCOLOR_GREY, GTC_MENUCACHE);
|
||||
}
|
||||
|
||||
V_DrawFixedPatch(56*FRACUNIT, 150*FRACUNIT, FRACUNIT, 0, W_CachePatchName("K_LAPE01", PU_CACHE), colormap);
|
||||
|
||||
if (hand != NULL)
|
||||
{
|
||||
fixed_t handoffset = (4 - abs((signed)(skullAnimCounter - 4))) * FRACUNIT;
|
||||
V_DrawFixedPatch(56*FRACUNIT, 150*FRACUNIT + handoffset, FRACUNIT, 0, hand, NULL);
|
||||
}
|
||||
|
||||
M_DrawSticker(x + (slide * 32), y - 1, V_ThinStringWidth(M_GetDiscordName(curRequest), V_ALLOWLOWERCASE|V_6WIDTHSPACE), 0, false);
|
||||
V_DrawThinString(x + (slide * 32), y, V_ALLOWLOWERCASE|V_6WIDTHSPACE|V_YELLOWMAP, M_GetDiscordName(curRequest));
|
||||
|
||||
M_DrawSticker(x, y + 12, V_ThinStringWidth(wantText, V_ALLOWLOWERCASE|V_6WIDTHSPACE), 0, true);
|
||||
V_DrawThinString(x, y + 10, V_ALLOWLOWERCASE|V_6WIDTHSPACE, wantText);
|
||||
|
||||
M_DrawSticker(x, y + 26, V_ThinStringWidth(controlText, V_ALLOWLOWERCASE|V_6WIDTHSPACE), 0, true);
|
||||
V_DrawThinString(x, y + 24, V_ALLOWLOWERCASE|V_6WIDTHSPACE, controlText);
|
||||
|
||||
y -= 18;
|
||||
|
||||
while (curRequest->next != NULL)
|
||||
{
|
||||
INT32 ySlide = min(slide * 4, maxYSlide);
|
||||
|
||||
curRequest = curRequest->next;
|
||||
|
||||
M_DrawSticker(x, y - 1 + ySlide, V_ThinStringWidth(M_GetDiscordName(curRequest), V_ALLOWLOWERCASE|V_6WIDTHSPACE), 0, false);
|
||||
V_DrawThinString(x, y + ySlide, V_ALLOWLOWERCASE|V_6WIDTHSPACE, M_GetDiscordName(curRequest));
|
||||
|
||||
y -= 12;
|
||||
maxYSlide = 12;
|
||||
}
|
||||
|
||||
if (removeRequest == true)
|
||||
{
|
||||
DRPC_RemoveRequest(discordRequestList);
|
||||
|
||||
if (discordRequestList == NULL)
|
||||
{
|
||||
// No other requests
|
||||
MPauseMenu[mpause_discordrequests].status = IT_GRAYEDOUT;
|
||||
|
||||
if (currentMenu->prevMenu)
|
||||
{
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
if (currentMenu == &MPauseDef)
|
||||
itemOn = mpause_continue;
|
||||
}
|
||||
else
|
||||
M_ClearMenus(true);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -267,6 +267,8 @@ void Addons_option_Onchange(void);
|
|||
void M_ReplayHut(INT32 choice);
|
||||
void M_SetPlaybackMenuPointer(void);
|
||||
|
||||
void M_RefreshPauseMenu(void);
|
||||
|
||||
INT32 HU_GetHighlightColor(void);
|
||||
|
||||
// These defines make it a little easier to make menus
|
||||
|
|
12
src/mserv.c
12
src/mserv.c
|
@ -23,6 +23,10 @@
|
|||
#include "m_menu.h"
|
||||
#include "z_zone.h"
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
#include "discord.h"
|
||||
#endif
|
||||
|
||||
#ifdef MASTERSERVER
|
||||
|
||||
static int MSId;
|
||||
|
@ -266,6 +270,10 @@ Finish_update (void)
|
|||
|
||||
if (! done)
|
||||
Finish_update();
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
else
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -303,6 +311,10 @@ Finish_unlist (void)
|
|||
MSId++;
|
||||
}
|
||||
Unlock_state();
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
DRPC_UpdatePresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
|
|
|
@ -2962,7 +2962,7 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
snprintf(tx, 63, "%s%s%s",
|
||||
mapheaderinfo[gamemap-1]->lvlttl,
|
||||
(strlen(mapheaderinfo[gamemap-1]->zonttl) > 0) ? va(" %s",mapheaderinfo[gamemap-1]->zonttl) : // SRB2kart
|
||||
((mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " ZONE"),
|
||||
((mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " Zone"),
|
||||
(strlen(mapheaderinfo[gamemap-1]->actnum) > 0) ? va(", Act %s",mapheaderinfo[gamemap-1]->actnum) : "");
|
||||
V_DrawSmallString(1, 195, V_ALLOWLOWERCASE, tx);
|
||||
I_UpdateNoVsync();
|
||||
|
|
|
@ -70,6 +70,8 @@ if(${SDL2_FOUND})
|
|||
set(SRB2_SDL2_TOTAL_SOURCES
|
||||
${SRB2_CORE_SOURCES}
|
||||
${SRB2_CORE_HEADERS}
|
||||
${SRB2_DISCORDRPC_SOURCES}
|
||||
${SRB2_DISCORDRPC_HEADERS}
|
||||
${SRB2_PNG_SOURCES}
|
||||
${SRB2_PNG_HEADERS}
|
||||
${SRB2_CORE_RENDER_SOURCES}
|
||||
|
@ -86,9 +88,11 @@ if(${SDL2_FOUND})
|
|||
${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
|
||||
source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
|
||||
source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
|
||||
source_group("Discord Rich Presence" FILES ${SRB2_DISCORDRPC_SOURCES} ${SRB2_DISCORDRPC_HEADERS})
|
||||
source_group("Assembly" FILES ${SRB2_ASM_SOURCES} ${SRB2_NASM_SOURCES})
|
||||
source_group("LUA" FILES ${SRB2_LUA_SOURCES} ${SRB2_LUA_HEADERS})
|
||||
source_group("LUA\\Interpreter" FILES ${SRB2_BLUA_SOURCES} ${SRB2_BLUA_HEADERS})
|
||||
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER})
|
||||
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
|
||||
|
@ -153,6 +157,7 @@ if(${SDL2_FOUND})
|
|||
${ZLIB_LIBRARIES}
|
||||
${OPENGL_LIBRARIES}
|
||||
${CURL_LIBRARIES}
|
||||
${DISCORDRPC_LIBRARIES}
|
||||
)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME "${CPACK_PACKAGE_DESCRIPTION_SUMMARY}")
|
||||
else()
|
||||
|
@ -164,6 +169,7 @@ if(${SDL2_FOUND})
|
|||
${ZLIB_LIBRARIES}
|
||||
${OPENGL_LIBRARIES}
|
||||
${CURL_LIBRARIES}
|
||||
${DISCORDRPC_LIBRARIES}
|
||||
)
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
|
@ -244,6 +250,7 @@ if(${SDL2_FOUND})
|
|||
${ZLIB_INCLUDE_DIRS}
|
||||
${OPENGL_INCLUDE_DIRS}
|
||||
${CURL_INCLUDE_DIRS}
|
||||
${DISCORDRPC_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
if(${SRB2_HAVE_MIXER})
|
||||
|
@ -328,6 +335,10 @@ if(${SDL2_FOUND})
|
|||
getwinlib(libgme "libgme.dll")
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_DISCORDRPC})
|
||||
getwinlib(discord-rpc "discord-rpc.dll")
|
||||
endif()
|
||||
|
||||
install(PROGRAMS
|
||||
${win_extra_dll_list}
|
||||
DESTINATION .
|
||||
|
|
|
@ -34,6 +34,7 @@
|
|||
#ifdef _WIN32
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
#include <shlobj.h>
|
||||
#include "../doomtype.h"
|
||||
typedef BOOL (WINAPI *p_GetDiskFreeSpaceExA)(LPCSTR, PULARGE_INTEGER, PULARGE_INTEGER, PULARGE_INTEGER);
|
||||
typedef BOOL (WINAPI *p_IsProcessorFeaturePresent) (DWORD);
|
||||
|
@ -3770,6 +3771,65 @@ static const char *locateWad(void)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
static FILE * openAppDataFile(const char *filename, const char *mode)
|
||||
{
|
||||
FILE * file = NULL;
|
||||
char kdir[MAX_PATH];
|
||||
|
||||
if (SHGetFolderPathAndSubDirA(NULL, CSIDL_LOCAL_APPDATA|CSIDL_FLAG_CREATE,
|
||||
NULL, 0, "SRB2Kart", kdir) == S_OK)
|
||||
{
|
||||
strcat(kdir, "\\");
|
||||
strcat(kdir, filename);
|
||||
file = fopen(kdir, mode);
|
||||
}
|
||||
|
||||
return file;
|
||||
}
|
||||
#endif
|
||||
|
||||
void I_SaveCurrentWadDirectory(void)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
char path[MAX_PATH];
|
||||
FILE * file = openAppDataFile("lastwaddir", "w");
|
||||
if (file != NULL)
|
||||
{
|
||||
if (strcmp(srb2path, ".") == 0)
|
||||
{
|
||||
GetCurrentDirectoryA(sizeof path, path);
|
||||
fputs(path, file);
|
||||
}
|
||||
else
|
||||
{
|
||||
fputs(srb2path, file);
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
boolean I_UseSavedWadDirectory(void)
|
||||
{
|
||||
boolean ok = false;
|
||||
#ifdef _WIN32
|
||||
FILE * file = openAppDataFile("lastwaddir", "r");
|
||||
if (file != NULL)
|
||||
{
|
||||
if (fgets(srb2path, sizeof srb2path, file) != NULL)
|
||||
{
|
||||
I_OutputMsg(
|
||||
"Going to the last known directory with srb2.srb: %s\n",
|
||||
srb2path);
|
||||
ok = SetCurrentDirectoryA(srb2path);
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
#endif
|
||||
return ok;
|
||||
}
|
||||
|
||||
const char *I_LocateWad(void)
|
||||
{
|
||||
const char *waddir;
|
||||
|
|
|
@ -81,6 +81,10 @@
|
|||
#include "ogl_sdl.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
#include "../discord.h"
|
||||
#endif
|
||||
|
||||
// maximum number of windowed modes (see windowedModes[][])
|
||||
#define MAXWINMODES (18)
|
||||
|
||||
|
@ -1387,6 +1391,11 @@ void I_FinishUpdate(void)
|
|||
if (cv_showping.value && netgame && consoleplayer != serverplayer)
|
||||
SCR_DisplayLocalPing();
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
if (discordRequestList != NULL)
|
||||
ST_AskToJoinEnvelope();
|
||||
#endif
|
||||
|
||||
if (rendermode == render_soft && screens[0])
|
||||
{
|
||||
SDL_Rect rect;
|
||||
|
|
|
@ -816,6 +816,10 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"mkuma", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Trigger Happy Havoc Monokuma
|
||||
{"toada", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Arid Sands Toad scream
|
||||
{"bsnipe", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Banana sniping
|
||||
{"join", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Player joined server
|
||||
{"leave", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Player left server
|
||||
{"requst", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Got a Discord join request
|
||||
{"syfail", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Funny sync failure
|
||||
{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // :shitsfree:
|
||||
{"dbgsal", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Debug notification
|
||||
|
||||
|
|
|
@ -891,6 +891,10 @@ typedef enum
|
|||
sfx_mkuma,
|
||||
sfx_toada,
|
||||
sfx_bsnipe,
|
||||
sfx_join,
|
||||
sfx_leave,
|
||||
sfx_requst,
|
||||
sfx_syfail,
|
||||
sfx_itfree,
|
||||
sfx_dbgsal,
|
||||
|
||||
|
|
|
@ -129,6 +129,11 @@ static patch_t *gotbflag;
|
|||
static patch_t *hud_tv1;
|
||||
static patch_t *hud_tv2;
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
// Discord Rich Presence
|
||||
static patch_t *envelope;
|
||||
#endif
|
||||
|
||||
// SRB2kart
|
||||
|
||||
hudinfo_t hudinfo[NUMHUDITEMS] =
|
||||
|
@ -349,6 +354,11 @@ void ST_LoadGraphics(void)
|
|||
// Midnight Channel:
|
||||
hud_tv1 = W_CachePatchName("HUD_TV1", PU_HUDGFX);
|
||||
hud_tv2 = W_CachePatchName("HUD_TV2", PU_HUDGFX);
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
// Discord Rich Presence
|
||||
envelope = W_CachePatchName("K_REQUES", PU_HUDGFX);
|
||||
#endif
|
||||
}
|
||||
|
||||
// made separate so that skins code can reload custom face graphics
|
||||
|
@ -776,7 +786,7 @@ static void ST_drawLevelTitle(void)
|
|||
if (zonttl[0])
|
||||
zonexpos -= V_LevelNameWidth(zonttl); // SRB2kart
|
||||
else
|
||||
zonexpos -= V_LevelNameWidth(M_GetText("ZONE"));
|
||||
zonexpos -= V_LevelNameWidth(M_GetText("Zone"));
|
||||
}
|
||||
|
||||
if (lvlttlxpos < 0)
|
||||
|
@ -813,7 +823,7 @@ static void ST_drawLevelTitle(void)
|
|||
if (strlen(zonttl) > 0)
|
||||
V_DrawLevelTitle(zonexpos, bary+6, 0, zonttl);
|
||||
else if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
||||
V_DrawLevelTitle(zonexpos, bary+6, 0, M_GetText("ZONE"));
|
||||
V_DrawLevelTitle(zonexpos, bary+6, 0, M_GetText("Zone"));
|
||||
|
||||
if (actnum[0])
|
||||
V_DrawLevelTitle(ttlnumxpos+12, bary+6, 0, actnum);
|
||||
|
@ -2080,6 +2090,22 @@ static void ST_MayonakaStatic(void)
|
|||
V_DrawFixedPatch(320<<FRACBITS, 142<<FRACBITS, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTORIGHT|V_FLIP|flag, hud_tv2, NULL);
|
||||
}
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
void ST_AskToJoinEnvelope(void)
|
||||
{
|
||||
const tic_t freq = TICRATE/2;
|
||||
|
||||
if (menuactive)
|
||||
return;
|
||||
|
||||
if ((leveltime % freq) < freq/2)
|
||||
return;
|
||||
|
||||
V_DrawFixedPatch(296*FRACUNIT, 2*FRACUNIT, FRACUNIT, V_SNAPTOTOP|V_SNAPTORIGHT, envelope, NULL);
|
||||
// maybe draw number of requests with V_DrawPingNum ?
|
||||
}
|
||||
#endif
|
||||
|
||||
void ST_Drawer(void)
|
||||
{
|
||||
UINT8 i;
|
||||
|
|
|
@ -29,6 +29,11 @@ void ST_Ticker(void);
|
|||
// Called when naming a replay.
|
||||
void ST_DrawDemoTitleEntry(void);
|
||||
|
||||
#ifdef HAVE_DISCORDRPC
|
||||
// Called when you have Discord asks
|
||||
void ST_AskToJoinEnvelope(void);
|
||||
#endif
|
||||
|
||||
// Called by main loop.
|
||||
void ST_Drawer(void);
|
||||
|
||||
|
|
|
@ -30,6 +30,8 @@ ifndef MINGW64 #miniupnc is broken with MINGW64
|
|||
endif
|
||||
endif
|
||||
|
||||
HAVE_DISCORDRPC=1
|
||||
|
||||
OPTS=-DSTDC_HEADERS
|
||||
|
||||
ifndef GCC44
|
||||
|
@ -142,4 +144,15 @@ ifdef MINGW64
|
|||
else
|
||||
CURL_LDFLAGS+=-L../libs/curl/lib32 -lcurl
|
||||
endif #MINGW64
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef HAVE_DISCORDRPC
|
||||
ifdef MINGW64
|
||||
CPPFLAGS+=-I../libs/discord-rpc/win64-dynamic/include
|
||||
LDFLAGS+=-L../libs/discord-rpc/win64-dynamic/lib
|
||||
else
|
||||
CPPFLAGS+=-I../libs/discord-rpc/win32-dynamic/include
|
||||
LDFLAGS+=-L../libs/discord-rpc/win32-dynamic/lib
|
||||
endif
|
||||
LIBS+=-ldiscord-rpc
|
||||
endif
|
||||
|
|
|
@ -233,7 +233,7 @@ static void Y_CalculateMatchData(UINT8 rankingsmode, void (*comparison)(INT32))
|
|||
}
|
||||
else
|
||||
{
|
||||
const char *zonttl = (mapheaderinfo[prevmap]->zonttl[0] ? mapheaderinfo[prevmap]->zonttl : "ZONE");
|
||||
const char *zonttl = (mapheaderinfo[prevmap]->zonttl[0] ? mapheaderinfo[prevmap]->zonttl : "Zone");
|
||||
if (mapheaderinfo[prevmap]->actnum[0])
|
||||
snprintf(data.match.levelstring,
|
||||
sizeof data.match.levelstring,
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
SRB2Kart Install Instructions
|
||||
|
||||
1. Move every file from the "new-install" folder to this main install folder.
|
||||
|
||||
2. DELETE "staging.bat" and "staging.txt"! These can mess up your installation if run by accident!
|
||||
|
||||
3. Optionally, create a folder in your user profile named "SRB2Kart". This is where your game data and addons may live. For example,
|
||||
|
||||
C:\Users\[User]\SRB2Kart
|
||||
|
||||
4. Run the game! Double-click srb2kart.exe -- or see if you have Start Menu icons under "SRB2Kart".
|
Loading…
Reference in a new issue