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Allow viewing karma bombs during replays
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@ -2097,7 +2097,7 @@ boolean G_CouldView(INT32 playernum)
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return false;
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// I don't know if we want this actually, but I'll humor the suggestion anyway
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if (G_BattleGametype())
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if (G_BattleGametype() && !demoplayback)
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{
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if (player->kartstuff[k_bumper] <= 0)
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return false;
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