diff --git a/src/g_game.c b/src/g_game.c index 19c40a19..22daab23 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2097,7 +2097,7 @@ boolean G_CouldView(INT32 playernum) return false; // I don't know if we want this actually, but I'll humor the suggestion anyway - if (G_BattleGametype()) + if (G_BattleGametype() && !demoplayback) { if (player->kartstuff[k_bumper] <= 0) return false;