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P_RestoreMusic restores level exit music as well
Splitscreen fix
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parent
ce14c13699
commit
173d780ab7
3 changed files with 21 additions and 6 deletions
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@ -4271,7 +4271,7 @@ static void K_DrawKartPositionNum(INT32 num)
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break;
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}
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}
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else if (stplyr->laps+1 == cv_numlaps.value || stplyr->exiting) // Check for the final lap, or won
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else if (stplyr->laps+1 >= cv_numlaps.value || stplyr->exiting) // Check for the final lap, or won
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{
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// Alternate frame every three frames
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switch (leveltime % 9)
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@ -4210,7 +4210,9 @@ DoneSection2:
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if (P_IsLocalPlayer(player))
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{
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// SRB2kart 200117
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if (!splitscreen)
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if (splitscreen)
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S_ChangeMusicInternal("karwin", true);
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else
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{
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if (player->kartstuff[k_position] == 1)
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S_ChangeMusicInternal("karwin", true);
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@ -4219,8 +4221,6 @@ DoneSection2:
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else
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S_ChangeMusicInternal("karok", true);
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}
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else
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S_ChangeMusicInternal("karok", true);
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}
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if (player->kartstuff[k_position] == 1)
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19
src/p_user.c
19
src/p_user.c
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@ -1165,7 +1165,21 @@ void P_RestoreMusic(player_t *player)
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S_SpeedMusic(1.0f);
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// SRB2kart - We have some different powers than vanilla, some of which tweak the music.
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if (!player->exiting)
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if (splitscreen != 0 && (players[consoleplayer].exiting
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|| players[secondarydisplayplayer].exiting
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|| players[thirddisplayplayer].exiting
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|| players[fourthdisplayplayer].exiting))
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S_ChangeMusicInternal("karwin", true);
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else if (splitscreen == 0 && player->exiting)
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{
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if (player->kartstuff[k_position] == 1)
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S_ChangeMusicInternal("karwin", true);
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else if (K_IsPlayerLosing(player))
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S_ChangeMusicInternal("karlos", true);
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else
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S_ChangeMusicInternal("karok", true);
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}
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else
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{
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// Item - Mega Mushroom
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if (player->kartstuff[k_growshrinktimer] > 1 && player->playerstate == PST_LIVE)
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@ -1176,7 +1190,7 @@ void P_RestoreMusic(player_t *player)
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else if (leveltime > 157)
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{
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// Event - Final Lap
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if (player->laps == (UINT8)(cv_numlaps.value - 1))
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if (G_RaceGametype() && player->laps >= (UINT8)(cv_numlaps.value - 1))
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S_SpeedMusic(1.2f);
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S_ChangeMusic(mapmusname, mapmusflags, true);
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}
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@ -10129,3 +10143,4 @@ void P_PlayerAfterThink(player_t *player)
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K_KartPlayerAfterThink(player);
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}
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