Playback menu improvements

This commit is contained in:
fickleheart 2019-04-13 14:42:15 -05:00
parent eb9c9885a9
commit 10d70f5447

View file

@ -573,8 +573,9 @@ static menuitem_t PlaybackMenu[] =
{IT_CALL | IT_STRING, "M_PREW", "Rewind", M_PlaybackRewind, 20},
{IT_CALL | IT_STRING, "M_PPAUSE", "Pause", M_PlaybackPause, 36},
{IT_CALL | IT_STRING, "M_PRESUM", "Resume", M_PlaybackPause, 36},
{IT_CALL | IT_STRING, "M_PFFWD", "Fast-Foward", M_PlaybackFastForward, 52},
{IT_CALL | IT_STRING, "M_PSTEPB", "Backup Frame", M_PlaybackRewind, 20},
{IT_CALL | IT_STRING, "M_PRESUM", "Resume", M_PlaybackPause, 36},
{IT_CALL | IT_STRING, "M_PFADV", "Advance Frame", M_PlaybackAdvance, 52},
{IT_ARROWS | IT_STRING, "M_PVIEWS", "View Count", M_PlaybackSetViews, 72},
@ -591,8 +592,9 @@ typedef enum
playback_hide,
playback_rewind,
playback_pause,
playback_resume,
playback_fastforward,
playback_backframe,
playback_resume,
playback_advanceframe,
playback_viewcount,
playback_view1,
@ -5719,13 +5721,19 @@ static void M_DrawPlaybackMenu(void)
// Toggle items
if (paused && !demo.rewinding)
{
PlaybackMenu[playback_pause].status = PlaybackMenu[playback_fastforward].status = IT_DISABLED;
PlaybackMenu[playback_resume].status = PlaybackMenu[playback_advanceframe].status = IT_CALL|IT_STRING;
PlaybackMenu[playback_pause].status = PlaybackMenu[playback_fastforward].status = PlaybackMenu[playback_rewind].status = IT_DISABLED;
PlaybackMenu[playback_resume].status = PlaybackMenu[playback_advanceframe].status = PlaybackMenu[playback_backframe].status = IT_CALL|IT_STRING;
if (itemOn >= playback_rewind && itemOn <= playback_fastforward)
itemOn += playback_backframe - playback_rewind;
}
else
{
PlaybackMenu[playback_pause].status = PlaybackMenu[playback_fastforward].status = IT_CALL|IT_STRING;
PlaybackMenu[playback_resume].status = PlaybackMenu[playback_advanceframe].status = IT_DISABLED;
PlaybackMenu[playback_pause].status = PlaybackMenu[playback_fastforward].status = PlaybackMenu[playback_rewind].status = IT_CALL|IT_STRING;
PlaybackMenu[playback_resume].status = PlaybackMenu[playback_advanceframe].status = PlaybackMenu[playback_backframe].status = IT_DISABLED;
if (itemOn >= playback_backframe && itemOn <= playback_advanceframe)
itemOn -= playback_backframe - playback_rewind;
}
if (modeattacking)
@ -5789,7 +5797,50 @@ static void M_DrawPlaybackMenu(void)
V_DrawMappedPatch(currentMenu->x + currentMenu->menuitems[i].alphaKey, currentMenu->y, 0, icon, (i == itemOn) ? activemap : inactivemap);
if (i == itemOn)
{
V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y + 18, V_ALLOWLOWERCASE, currentMenu->menuitems[i].text);
if ((currentMenu->menuitems[i].status & IT_TYPE) == IT_ARROWS)
{
char *str;
if (!(i == playback_viewcount && splitscreen == 3))
V_DrawCharacter(BASEVIDWIDTH/2 - 4, currentMenu->y + 28 - (skullAnimCounter/5),
'\x1A' | highlightflags, false); // up arrow
if (!(i == playback_viewcount && splitscreen == 0))
V_DrawCharacter(BASEVIDWIDTH/2 - 4, currentMenu->y + 48 + (skullAnimCounter/5),
'\x1B' | highlightflags, false); // down arrow
switch (i)
{
case playback_viewcount:
str = va("%d", splitscreen+1);
break;
case playback_view1:
str = player_names[displayplayer];
break;
case playback_view2:
str = player_names[secondarydisplayplayer];
break;
case playback_view3:
str = player_names[thirddisplayplayer];
break;
case playback_view4:
str = player_names[fourthdisplayplayer];
break;
default: // shouldn't ever be reached but whatever
continue;
}
V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y + 38, V_ALLOWLOWERCASE|highlightflags, str);
}
}
}
}
@ -5829,19 +5880,12 @@ static void M_PlaybackPause(INT32 choice)
{
G_ConfirmRewind(leveltime);
paused = true;
itemOn = playback_resume;
S_PauseAudio();
}
else if (paused)
{
itemOn = playback_resume;
S_PauseAudio();
}
else
{
itemOn = playback_pause;
S_ResumeAudio();
}
CV_SetValue(&cv_playbackspeed, 1);
}