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Add option to turn off the PLAY default md2
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b128f44986
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5 changed files with 6 additions and 2 deletions
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@ -5261,7 +5261,7 @@ static void HWR_DrawSprites(void)
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if (spr->mobj && spr->mobj->skin && spr->mobj->sprite == SPR_PLAY)
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{
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// 8/1/19: Only don't display player models if no default SPR_PLAY is found.
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if (!cv_grmd2.value || ((md2_playermodels[(skin_t*)spr->mobj->skin-skins].notfound || md2_playermodels[(skin_t*)spr->mobj->skin-skins].scale < 0.0f) && (md2_models[SPR_PLAY].notfound || md2_models[SPR_PLAY].scale < 0.0f)))
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if (!cv_grmd2.value || ((md2_playermodels[(skin_t*)spr->mobj->skin-skins].notfound || md2_playermodels[(skin_t*)spr->mobj->skin-skins].scale < 0.0f) && ((!cv_grdefaultmd2.value) || md2_models[SPR_PLAY].notfound || md2_models[SPR_PLAY].scale < 0.0f)))
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HWR_DrawSprite(spr);
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else
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HWR_DrawMD2(spr);
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@ -81,6 +81,7 @@ extern consvar_t cv_grcoronas;
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extern consvar_t cv_grcoronasize;
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#endif
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extern consvar_t cv_grmd2;
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extern consvar_t cv_grdefaultmd2;
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extern consvar_t cv_grfog;
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extern consvar_t cv_grfogcolor;
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extern consvar_t cv_grfogdensity;
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@ -1218,7 +1218,8 @@ static menuitem_t OP_VideoOptionsMenu[] =
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#ifdef HWRENDER
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{IT_STRING | IT_CVAR, NULL, "3D models", &cv_grmd2, 105},
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{IT_SUBMENU|IT_STRING, NULL, "OpenGL Options...", &OP_OpenGLOptionsDef, 115},
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{IT_STRING | IT_CVAR, NULL, "Default 3D model", &cv_grdefaultmd2, 115},
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{IT_SUBMENU|IT_STRING, NULL, "OpenGL Options...", &OP_OpenGLOptionsDef, 125},
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#endif
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};
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@ -1571,6 +1571,7 @@ void R_RegisterEngineStuff(void)
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CV_RegisterVar(&cv_grcoronasize);
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#endif
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CV_RegisterVar(&cv_grmd2);
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CV_RegisterVar(&cv_grdefaultmd2);
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#endif
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#ifdef HWRENDER
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@ -81,6 +81,7 @@ consvar_t cv_grcoronasize = {"gr_coronasize", "1", CV_SAVE| CV_FLOAT, 0, NULL, 0
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//static CV_PossibleValue_t CV_MD2[] = {{0, "Off"}, {1, "On"}, {2, "Old"}, {0, NULL}};
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// console variables in development
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consvar_t cv_grmd2 = {"gr_md2", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_grdefaultmd2 = {"gr_defaultmd2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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#endif
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const UINT8 gammatable[5][256] =
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