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Supporting variable refresh rate for minor menu timers
Notably implemented with a hack, but these have already or will be rewritten for Ring Racers, and backporting isn't viable or desirable, so functional is better than the alternative.
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1 changed files with 12 additions and 3 deletions
15
src/m_menu.c
15
src/m_menu.c
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@ -165,6 +165,7 @@ INT16 startmap; // Mario, NiGHTS, or just a plain old normal game?
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static INT16 itemOn = 1; // menu item skull is on, Hack by Tails 09-18-2002
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static INT16 itemOn = 1; // menu item skull is on, Hack by Tails 09-18-2002
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static INT16 skullAnimCounter = 10; // skull animation counter
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static INT16 skullAnimCounter = 10; // skull animation counter
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static boolean interpTimerHackAllow = 0;
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static UINT8 setupcontrolplayer;
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static UINT8 setupcontrolplayer;
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static INT32 (*setupcontrols)[2]; // pointer to the gamecontrols of the player being edited
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static INT32 (*setupcontrols)[2]; // pointer to the gamecontrols of the player being edited
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@ -3133,6 +3134,8 @@ void M_Drawer(void)
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else
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else
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V_DrawCenteredString(BASEVIDWIDTH/2, (BASEVIDHEIGHT/2) - (4), highlightflags, "Focus Lost");
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V_DrawCenteredString(BASEVIDWIDTH/2, (BASEVIDHEIGHT/2) - (4), highlightflags, "Focus Lost");
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}
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}
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interpTimerHackAllow = false;
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}
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}
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//
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//
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@ -3413,6 +3416,8 @@ void M_Ticker(void)
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else
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else
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playback_enterheld = 0;
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playback_enterheld = 0;
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interpTimerHackAllow = true;
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//added : 30-01-98 : test mode for five seconds
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//added : 30-01-98 : test mode for five seconds
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if (vidm_testingmode > 0)
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if (vidm_testingmode > 0)
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{
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{
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@ -5684,7 +5689,9 @@ static void M_DrawReplayHut(void)
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{
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{
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cursory = localy;
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cursory = localy;
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if (replayScrollDelay)
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if (!interpTimerHackAllow)
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;
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else if (replayScrollDelay)
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replayScrollDelay--;
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replayScrollDelay--;
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else if (replayScrollDir > 0)
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else if (replayScrollDir > 0)
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{
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{
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@ -5786,7 +5793,9 @@ static void M_DrawReplayStartMenu(void)
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#undef STARTY
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#undef STARTY
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// Handle scrolling rankings
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// Handle scrolling rankings
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if (replayScrollDelay)
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if (!interpTimerHackAllow)
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;
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else if (replayScrollDelay)
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replayScrollDelay--;
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replayScrollDelay--;
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else if (replayScrollDir > 0)
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else if (replayScrollDir > 0)
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{
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{
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@ -11180,7 +11189,7 @@ static void M_DrawMonitorToggles(void)
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}
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}
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}
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}
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if (shitsfree)
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if (shitsfree && interpTimerHackAllow)
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shitsfree--;
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shitsfree--;
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V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y, highlightflags, va("* %s *", currentMenu->menuitems[itemOn].text));
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V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y, highlightflags, va("* %s *", currentMenu->menuitems[itemOn].text));
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