Fix SMK RR thwomps casuing bounce-up

This commit is contained in:
TehRealSalt 2018-10-29 17:45:59 -04:00
parent 14fcda0eca
commit 08144b96f1

View file

@ -846,7 +846,8 @@ void P_DoPlayerPain(player_t *player, mobj_t *source, mobj_t *inflictor)
fixed_t fallbackspeed;
if (inflictor && (inflictor->type != MT_PLAYER && inflictor->type != MT_ORBINAUT && inflictor->type != MT_ORBINAUT_SHIELD
&& inflictor->type != MT_JAWZ && inflictor->type != MT_JAWZ_DUD && inflictor->type != MT_JAWZ_SHIELD))
&& inflictor->type != MT_JAWZ && inflictor->type != MT_JAWZ_DUD && inflictor->type != MT_JAWZ_SHIELD
&& inflictor->type != MT_SMK_THWOMP))
{
if (player->mo->eflags & MFE_VERTICALFLIP)
player->mo->z--;