mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-10 07:12:03 +00:00
Fix undesired interpolation for regular teleport
This commit is contained in:
parent
b6eb21c5e2
commit
054bbd7745
1 changed files with 9 additions and 16 deletions
|
@ -17,6 +17,7 @@
|
|||
#include "r_state.h"
|
||||
#include "s_sound.h"
|
||||
#include "r_main.h"
|
||||
#include "r_fps.h"
|
||||
|
||||
/** \brief The P_MixUp function
|
||||
|
||||
|
@ -149,25 +150,17 @@ boolean P_Teleport(mobj_t *thing, fixed_t x, fixed_t y, fixed_t z, angle_t angle
|
|||
thing->reactiontime = TICRATE/2; // don't move for about half a second
|
||||
|
||||
// absolute angle position
|
||||
if (thing == players[consoleplayer].mo)
|
||||
localangle[0] = angle;
|
||||
else if (splitscreen)
|
||||
{
|
||||
for (i = 1; i <= splitscreen; i++)
|
||||
{
|
||||
if (thing == players[displayplayers[i]].mo)
|
||||
{
|
||||
localangle[i] = angle;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// move chasecam at new player location
|
||||
for (i = 0; i <= splitscreen; i++)
|
||||
{
|
||||
if (thing->player == &players[displayplayers[i]] && camera[i].chase)
|
||||
P_ResetCamera(thing->player, &camera[i]);
|
||||
if (thing->player == &players[displayplayers[i]])
|
||||
{
|
||||
localangle[i] = angle;
|
||||
if (camera[i].chase)
|
||||
P_ResetCamera(thing->player, &camera[i]);
|
||||
R_ResetViewInterpolation(i + 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// don't run in place after a teleport
|
||||
|
|
Loading…
Reference in a new issue