Merge branch 'next' into gl-slopes

This commit is contained in:
Monster Iestyn 2016-04-20 20:47:47 +01:00
commit 009616e6ac

View file

@ -963,6 +963,8 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
}
}
solid = 0; // don't carry over solid-cutting flag from the previous light
// Check if the current light can cut the current 3D floor.
if (rlight->flags & FF_CUTSOLIDS && !(pfloor->flags & FF_EXTRA))
solid = 1;