Kart-Public/src/st_stuff.h

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// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
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// Copyright (C) 1999-2018 by Sonic Team Junior.
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//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file st_stuff.h
/// \brief Status bar header
#ifndef __STSTUFF_H__
#define __STSTUFF_H__
#include "doomtype.h"
#include "d_event.h"
#include "d_player.h"
#include "r_defs.h"
//
// STATUS BAR
//
// Called by main loop.
void ST_Ticker(void);
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// Called when naming a replay.
void ST_DrawDemoTitleEntry(void);
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#ifdef HAVE_DISCORDRPC
// Called when you have Discord asks
void ST_AskToJoinEnvelope(void);
#endif
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// Called by main loop.
void ST_Drawer(void);
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// Called when the console player is spawned on each level.
void ST_Start(void);
// Called by startup code.
void ST_Init(void);
// Called by G_Responder() when pressing F12 while viewing a demo.
void ST_changeDemoView(void);
void ST_UnloadGraphics(void);
void ST_LoadGraphics(void);
// face load graphics, called when skin changes
void ST_LoadFaceGraphics(char *rankstr, char *wantstr, char *mmapstr, INT32 playernum);
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void ST_ReloadSkinFaceGraphics(void);
#ifdef DELFILE
void ST_UnLoadFaceGraphics(INT32 skinnum);
#endif
void ST_doPaletteStuff(void);
// return if player a is in the same team as player b
boolean ST_SameTeam(player_t *a, player_t *b);
//--------------------
// status bar overlay
//--------------------
extern boolean st_overlay; // sb overlay on or off when fullscreen
extern INT32 st_palette; // 0 is default, any others are special palettes.
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extern lumpnum_t st_borderpatchnum;
// patches, also used in intermission
extern patch_t *tallnum[10];
extern patch_t *sboscore;
extern patch_t *sbotime;
extern patch_t *sbocolon;
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extern patch_t *sboperiod;
extern patch_t *facerankprefix[MAXSKINS]; // ranking
extern patch_t *facewantprefix[MAXSKINS]; // wanted
extern patch_t *facemmapprefix[MAXSKINS]; // minimap
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extern patch_t *livesback;
extern patch_t *ngradeletters[7];
/** HUD location information (don't move this comment)
*/
typedef struct
{
INT32 x, y;
} hudinfo_t;
typedef enum
{
HUD_LIVESNAME,
HUD_LIVESPIC,
HUD_LIVESNUM,
HUD_LIVESX,
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HUD_RINGS,
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HUD_RINGSSPLIT,
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HUD_RINGSNUM,
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HUD_RINGSNUMSPLIT,
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HUD_SCORE,
HUD_SCORENUM,
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HUD_TIME,
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HUD_TIMESPLIT,
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HUD_MINUTES,
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HUD_MINUTESSPLIT,
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HUD_TIMECOLON,
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HUD_TIMECOLONSPLIT,
HUD_SECONDS,
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HUD_SECONDSSPLIT,
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HUD_TIMETICCOLON,
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HUD_TICS,
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HUD_SS_TOTALRINGS,
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HUD_SS_TOTALRINGS_SPLIT,
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HUD_GETRINGS,
HUD_GETRINGSNUM,
HUD_TIMELEFT,
HUD_TIMELEFTNUM,
HUD_TIMEUP,
HUD_HUNTPICS,
HUD_GRAVBOOTSICO,
HUD_LAP,
NUMHUDITEMS
} hudnum_t;
extern hudinfo_t hudinfo[NUMHUDITEMS];
extern UINT16 objectsdrawn;
#endif