[Project]
FileName=r_opengl.dev
Name=r_opengl
Ver=1
IsCpp=1
Type=3
Compiler=-D_M_IX86=500_@@_-Wall_@@_-D_WINDOWS_@@_-DUSE_WGL_SWAP_@@_-Os_@@_-fomit-frame-pointer_@@_
CppCompiler=
Includes=
Linker=--def ../r_mingw.def_@@_-lgdi32_@@_
Libs=
UnitCount=3
Folders=
ObjFiles=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Icon=
ExeOutput=C:\srb2demo2
ObjectOutput=..\..\..\objs\Mingw\r_opengl
OverrideOutput=1
OverrideOutputName=r_opengl.dll
HostApplication=
CommandLine=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=00000000000000000111d0
UseCustomMakefile=0
CustomMakefile=

[Unit1]
FileName=ogl_win.c
Folder=
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit2]
FileName=r_opengl.c
Folder=
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=r_opengl.h
Folder=
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=0.1
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=r_opengl.exe
ProductName=r_opengl
ProductVersion=0.1
AutoIncBuildNr=0

