26 lines
605 B
C++
26 lines
605 B
C++
// Copyright (C) 2007 Id Software, Inc.
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//
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#ifndef __GAME_MISC_RENDERENTITYBUNDLE_H__
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#define __GAME_MISC_RENDERENTITYBUNDLE_H__
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class sdRenderEntityBundle {
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public:
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sdRenderEntityBundle( void );
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~sdRenderEntityBundle( void );
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void Copy( const renderEntity_t& rhs );
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void Update( void );
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void Show( void );
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void Hide( void );
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renderEntity_t& GetEntity( void ) { return entity; }
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qhandle_t GetHandle( void ) { return handle; }
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private:
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qhandle_t handle;
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renderEntity_t entity;
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};
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#endif // __GAME_MISC_RENDERENTITYBUNDLE_H__
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