175 lines
3.6 KiB
C++
175 lines
3.6 KiB
C++
// Copyright (C) 2007 Id Software, Inc.
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//
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#include "precompiled.h"
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#pragma hdrstop
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#include "DeclDeployableZone.h"
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#include "../structures/TeamManager.h" // Gordon: FIXME Move this
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#include "../Game_local.h"
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#include "../../framework/DeclParseHelper.h"
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/*
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===============================================================================
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sdDeclDeployableZone
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===============================================================================
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*/
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/*
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================
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sdDeclDeployableZone::sdDeclDeployableZone
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================
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*/
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sdDeclDeployableZone::sdDeclDeployableZone( void ) {
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int count = sdTeamManager::GetInstance().GetNumTeams();
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teamInfo.SetNum( count );
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FreeData();
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}
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/*
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================
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sdDeclDeployableZone::~sdDeclDeployableZone
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================
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*/
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sdDeclDeployableZone::~sdDeclDeployableZone( void ) {
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}
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/*
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================
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sdDeclDeployableZone::DefaultDefinition
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================
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*/
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const char* sdDeclDeployableZone::DefaultDefinition( void ) const {
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return
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"{\n" \
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"}\n";
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}
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/*
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================
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sdDeclDeployableZone::ParseTeamInfo
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================
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*/
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bool sdDeclDeployableZone::ParseTeamInfo( sdTeamInfo* team, idParser& src ) {
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src.ExpectTokenString( "{" );
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idToken token;
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while ( true ) {
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if ( !src.ReadToken( &token ) ) {
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return false;
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}
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if ( !token.Cmp( "}" ) ) {
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break;
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}
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const sdDeclDeployableObject* object = gameLocal.declDeployableObjectType[ token ];
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if ( !object ) {
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src.Error( "sdDeclDeployableZone::Parse Invalid Deployable Object Type '%s'", token.c_str() );
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return false;
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}
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teamInfo[ team->GetIndex() ].Alloc() = object;
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}
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return true;
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}
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/*
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================
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sdDeclDeployableZone::Parse
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================
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*/
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bool sdDeclDeployableZone::Parse( const char *text, const int textLength ) {
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idToken token;
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idParser src;
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src.SetFlags( DECL_LEXER_FLAGS );
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//src.LoadMemory( text, textLength, GetFileName(), GetLineNum() );
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sdDeclParseHelper declHelper( this, text, textLength, src );
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src.SkipUntilString( "{", &token );
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teamInfo.AssureSize( sdTeamManager::GetInstance().GetNumTeams() );
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while ( true ) {
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if ( !src.ReadToken( &token ) ) {
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return false;
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}
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if ( !token.Cmp( "team" ) ) {
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if ( !src.ReadToken( &token ) ) {
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return false;
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}
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sdTeamInfo* team = &sdTeamManager::GetInstance().GetTeam( token );
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if ( !ParseTeamInfo( team, src ) ) {
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return false;
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}
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continue;
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} else if ( !token.Cmp( "}" ) ) {
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break;
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}
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}
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return true;
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}
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/*
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================
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sdDeclDeployableZone::FreeData
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================
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*/
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void sdDeclDeployableZone::FreeData( void ) {
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teamInfo.Clear();
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}
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/*
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================
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sdDeclDeployableZone::CacheFromDict
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================
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*/
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void sdDeclDeployableZone::CacheFromDict( const idDict& dict ) {
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const idKeyValue* kv = NULL;
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while( kv = dict.MatchPrefix( "dz", kv ) ) {
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if ( kv->GetValue().Length() ) {
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gameLocal.declDeployableZoneType[ kv->GetValue() ];
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}
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}
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}
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/*
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================
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sdDeclDeployableZone::NumOptions
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================
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*/
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int sdDeclDeployableZone::NumOptions( const sdTeamInfo* team ) const {
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if ( !team ) {
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return 0;
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}
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return teamInfo[ team->GetIndex() ].Num();
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}
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/*
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================
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sdDeclDeployableZone::GetDeployOption
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================
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*/
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const sdDeclDeployableObject* sdDeclDeployableZone::GetDeployOption( const sdTeamInfo* team, int index ) const {
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if ( !team ) {
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return NULL;
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}
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if ( index < 0 || index >= teamInfo[ team->GetIndex() ].Num() ) {
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return NULL;
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}
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return teamInfo[ team->GetIndex() ][ index ];
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}
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