44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
// Copyright (C) 2007 Id Software, Inc.
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//
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#ifndef __DECLDEPLOYABLEOBJECT_H__
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#define __DECLDEPLOYABLEOBJECT_H__
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#include "../../framework/declManager.h"
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class sdDeclStringMap;
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class sdDeclDeployableObject : public idDecl {
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public:
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sdDeclDeployableObject( void );
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virtual ~sdDeclDeployableObject( void );
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virtual const char* DefaultDefinition( void ) const;
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virtual bool Parse( const char *text, const int textLength );
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virtual void FreeData( void );
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const char* GetTitle( void ) const { return title; }
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const char* GetGuiTitle( void ) const { return guiTitle; }
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const idDeclEntityDef* GetEntityDef( void ) const { return entity; }
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const idDeclEntityDef* GetCarrierDef( void ) const { return carrier; }
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float GetWaitTime( void ) const { return waitTime; }
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const sdDeclStringMap* GetPlacementInfo( void ) const { return placementInfo; }
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qhandle_t GetDeploymentMask( void ) const { return mask; }
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float GetObjectSize( void ) const { return objectSize; }
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static void CacheFromDict( const idDict& dict );
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bool AllowRotation( void ) const { return allowRotation; }
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private:
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float waitTime;
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float distanceLimit;
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idStr title;
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idStr guiTitle;
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const idDeclEntityDef* entity;
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const idDeclEntityDef* carrier;
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const sdDeclStringMap* placementInfo;
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qhandle_t mask;
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float objectSize;
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bool allowRotation;
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};
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#endif // __DECLDEPLOYABLEOBJECT_H__
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