etqw-sdk/source/game/Target.cpp

51 lines
977 B
C++

// Copyright (C) 2007 Id Software, Inc.
//
/*
Invisible entities that affect other entities or the world when activated.
*/
#include "precompiled.h"
#pragma hdrstop
#if defined( _DEBUG ) && !defined( ID_REDIRECT_NEWDELETE )
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "Target.h"
/*
===============================================================================
idTarget
===============================================================================
*/
CLASS_DECLARATION( idEntity, idTarget )
END_CLASS
/*
===============================================================================
idTarget_Null
===============================================================================
*/
CLASS_DECLARATION( idTarget, idTarget_Null )
END_CLASS
/*
================
idTarget_Null::Spawn
================
*/
void idTarget_Null::Spawn() {
PostEventMS( &EV_Remove, 100 );
}