sound sounds/movement/move_01 { looping minDistance 5 maxDistance 80 volume 0 sounds/deployables/movements/movement_01.wav } sound sounds/movement/move_02 { looping volume -20 minDistance 5 maxDistance 80 sounds/deployables/movements/movement_02.wav } sound sounds/movement/move_03 { looping volume 0 minDistance 5 maxDistance 80 sounds/deployables/movements/movement_03.wav } sound sounds/movement/stop_01 { volume 0 minDistance 5 maxDistance 80 sounds/deployables/movements/stop_01.wav } sound sounds/movement/stop_02 { volume 0 minDistance 5 maxDistance 80 sounds/deployables/movements/stop_02.wav } sound sounds/movement/stop_03 { volume 0 minDistance 5 maxDistance 80 sounds/deployables/movements/stop_03.wav } sound sounds/movement/stop_04 { volume 0 minDistance 5 maxDistance 80 sounds/deployables/movements/stop_04.wav }