material textures2/refinery/shop_wall02 { diffusemap textures2/refinery/shop_wall02_d.tga specularmap textures2/refinery/shop_wall02_s.tga bumpmap textures2/refinery/shop_wall02_local.tga } material textures2/refinery/shop_wall03 { diffusemap textures2/refinery/shop_wall03_d.tga specularmap textures2/refinery/shop_wall03_s.tga bumpmap textures2/refinery/shop_wall03_local.tga } material textures2/metal/railing01 { nonsolid playerclip flyerhiveclip noimpact noShadows twosided { bumpmap textures2/refinery/railing01_local.tga diffusemap picmip -1 textures2/refinery/railing01_d.tga specularmap picmip -1 textures2/refinery/railing01_s.tga alphaTest 0.5 } } material textures2/ground/tar_roof01 { { diffusemap picmip -1 textures2/refinery/tar_roof01_d.tga specularmap picmip -2 textures2/refinery/tar_roof01_s.tga bumpmap picmip -1 textures2/refinery/tar_roof01_local.tga diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga specDetailMap textures/detail/bump/concrete_detail01_d.tga bumpDetailMap textures/detail/bump/concrete_detail01_local.tga detailMult 8,8,0,0 } } material textures2/ground/tar_roof01_nonsolid_noshadows { nonsolid noshadows { diffusemap textures2/refinery/tar_roof01_d.tga specularmap textures2/refinery/tar_roof01_s.tga bumpmap textures2/refinery/tar_roof01_local.tga } } material textures2/refinery/window_covered01 { diffusemap textures2/refinery/window_covered01_d.tga specularmap textures2/refinery/window_covered01_s.tga bumpmap textures2/refinery/window_covered01_local.tga } material textures2/refinery/metal_door01 { diffusemap textures2/refinery/metal_door01_d.tga specularmap textures2/refinery/metal_door01_s.tga bumpmap textures2/refinery/metal_door01_local.tga } material textures2/refinery/shop_wall01 { diffusemap textures2/refinery/shop_wall01_d.tga specularmap textures2/refinery/shop_wall01_s.tga bumpmap textures2/refinery/shop_wall01_local.tga } material textures2/refinery/trim_concrete01 { diffusemap textures2/refinery/trim_concrete01_d.tga specularmap textures2/refinery/trim_concrete01_s.tga bumpmap textures2/refinery/trim_concrete01_local.tga } material textures2/refinery/brickwall01 { diffusemap textures2/refinery/brickwall01_d.tga specularmap textures2/refinery/brickwall01_s.tga bumpmap textures2/refinery/brickwall01_local.tga } material textures2/refinery/clean_wall01 { diffusemap textures2/refinery/clean_wall01_d.tga specularmap textures2/refinery/clean_wall01_s.tga bumpmap textures2/refinery/clean_wall01_local.tga } /* material textures2/decals/stains01 { sort decal nonsolid translucent { blend filter map textures2/decals/stains01 } } */