material models/mapobjects/tanks/watertank { surfaceType "metal" noshadows { diffusemap picmip -1 models/mapobjects/tanks/watertank_d.tga specularmap picmip -2 models/mapobjects/tanks/watertank_s.tga bumpmap picmip -1 models/mapobjects/tanks/watertank_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 5,5,0,0 } }