material models/mapobjects/rocks/rock01 { noshadows nonsolid { diffusemap models/mapobjects/rocks/rock01_d.tga specularmap _black bumpmap models/mapobjects/rocks/rock01_local.tga diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga specDetailMap textures/detail/bump/concrete_detail01_d.tga bumpDetailMap textures/detail/bump/concrete_detail01_local.tga detailMult 2,2,0,0 } } material models/mapobjects/rocks/snow_sharprock01 { noselfshadow { diffusemap picmip -1 models/mapobjects/rocks/snow_sharprock01_d.tga //specularmap picmip -2 models/mapobjects/rocks/snow_sharprock01_s.tga bumpmap picmip -1 models/mapobjects/rocks/snow_sharprock01_local.tga diffuseDetailMap textures/detail/rock03.tga detailMult 4,4,0,0 } } // This is used in Slipgate material models/mapobjects/rocks/slipsnow_rock_01 { noshadows { diffusemap picmip -1 models/mapobjects/rocks/slipsnow_rock_01_d.tga //specularmap picmip -2 models/mapobjects/rocks/slipsnow_rock_01_s.tga bumpmap picmip -1 models/mapobjects/rocks/slipsnow_rock_01_local.tga diffuseDetailMap textures/detail/slipgate_rock.tga detailMult 4,4,0,0 } }