material textures/object/hoser5 { qer_editorimage textures/object/hoser5.tga bumpmap picmip -1 addnormals (textures/object/hoser5_local.tga, heightmap (textures/object/hoser5_bmp.tga, 3 )) diffusemap picmip -1 textures/object/hoser5_d.tga specularmap picmip -2 textures/object/hoser5_s.tga } material textures/decals/wirejumble { twoSided nonsolid noimpact noshadows qer_editorimage textures/decals/wirejumble.tga { bumpmap textures/decals/wirejumble_local.tga diffusemap textures/decals/wirejumble_d.tga specularmap textures/decals/wirejumble_s.tga alphatest .25 } } material textures/decals/drophose { twoSided nonsolid noimpact noshadows qer_editorimage textures/decals/drophose.tga { diffusemap textures/decals/drophose_d.tga bumpmap textures/decals/drophose_local.tga specularmap textures/decals/drophose_s.tga alphatest .25 } } material textures/decals/pipecap2a { noShadows nonsolid noimpact twoSided qer_editorimage textures/decals/pipecap2a.tga { diffusemap textures/decals/pipecap2a_d.tga specularmap textures/decals/pipecap2a_s.tga bumpmap addnormals (textures/decals/pipecap2a_local.tga, heightmap (textures/decals/pipecap2_bmp.tga, 1 )) alphaTest 0.5 } } material textures/base_wall/gotbpanel1 { surfaceType "metal" qer_editorimage textures/base_wall/gotbpanel1.tga bumpmap textures/base_wall/gotbpanel1_local.tga diffusemap textures/base_wall/gotbpanel1_d.tga specularmap textures/base_wall/gotbpanel1_s.tga } material textures/base_light/gottubelight { surfaceType "metal" noShadows qer_editorimage textures/base_light/gottubelight.tga { bumpmap textures/base_light/gottubelight_local.tga diffusemap textures/base_light/gottubelight_d.tga specularmap textures/base_light/gottubelight_s.tga vertexcolor } { blend add map textures/base_light/gottubelight_add.tga vertexcolor } } material textures/base_light/gottubelight_davepulse { surfaceType "metal" noShadows qer_editorimage textures/base_light/gottubelight.tga bumpmap textures/base_light/gottubelight_local.tga diffusemap textures/base_light/gottubelight_d.tga specularmap textures/base_light/gottubelight_s.tga { blend add map textures/base_light/gottubelight_add.tga red ( davepulse01 [Parm4 + (time * (0.1 * Parm3)) ]) * Parm0 green ( davepulse01 [Parm4 + (time * (0.1 * Parm3)) ]) * Parm1 blue ( davepulse01 [Parm4 + (time * (0.1 * Parm3)) ]) * Parm2 vertexcolor } } material textures/base_light/gottubelight_2 { surfaceType "metal" noShadows qer_editorimage textures/base_light/gottubelight.tga { program interaction/strogg bumpmap textures/base_light/gottubelight_local.tga diffusemap textures/base_light/gottubelight_d.tga specularmap textures/base_light/gottubelight_s.tga selfIllumMap textures/base_light/gottubelight_add.tga } } material textures/base_floor/sflgrate4 { surfaceType "metal" qer_editorimage textures/base_floor/sflgrate4_d.tga bumpmap textures/base_floor/sflgrate4_local.tga diffusemap textures/base_floor/sflgrate4_d.tga specularmap textures/base_floor/sflgrate4_s.tga } material textures/base_trim/stesilverswatch { surfaceType "metal" qer_editorimage textures/base_trim/stesilverswatch.tga bumpmap textures/base_trim/stesilverswatch_local.tga diffusemap textures/base_trim/stesilverswatch_d.tga specularmap textures/base_trim/stesilverswatch_s.tga } material textures/base_trim/stesilvertrim3 { surfaceType "metal" qer_editorimage textures/base_trim/stesilvertrim3.tga { diffusemap textures/base_trim/stesilvertrim3_d.tga bumpmap picmip -1 textures/base_trim/stesilvertrim3_local.tga specularmap picmip -2 textures/base_trim/stesilvertrim3_s.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 0.5,4,0,0 } } material textures/base_light/sterlightdecalblu { noShadows //polygonOffset nonsolid noimpact qer_editorimage textures/base_light/sterlightdecal.tga { diffusemap textures/base_light/sterlightdecal_d.tga bumpmap textures/base_light/sterlightdecal_local.tga alphaTest 0.5 } { colored blend add map textures/base_light/sterlightdecalblu_add.tga red parm0 * 2 green parm1 * 2 blue parm2 * 2 } } material textures/base_light/sterlightdecal { noShadows //polygonOffset nonsolid noimpact qer_editorimage textures/base_light/sterlightdecal.tga { diffusemap textures/base_light/sterlightdecal_d.tga bumpmap textures/base_light/sterlightdecal_local.tga alphaTest 0.5 } { colored blend add map textures/base_light/sterlightdecal_add.tga red parm0 * 2 green parm1 * 2 blue parm2 * 2 vertexColor } } material textures/base_light/blinkydec1_g { noShadows nonsolid noimpact qer_editorimage textures/base_light/blinkydec1_g_add.tga { diffusemap textures/base_light/blinkydec1_g_d.tga bumpmap textures/base_light/blinkydec1_local.tga alphaTest 0.5 } { blend add map textures/base_light/blinkydec1_g_add.tga rgb (.2 * sintable [.002 + time ]) + .2 } } material textures/base_wall/ghowall2 { surfaceType "metal" qer_editorimage textures/base_wall/ghowall2.tga bumpmap textures/base_wall/ghowall2_local.tga diffusemap textures/base_wall/ghowall2_d.tga specularmap textures/base_wall/ghowall2_s.tga } material textures/object/tecpipe3grn { surfaceType "metal" { diffusemap textures/object/tecpipe3grn_d.tga bumpmap textures/object/tecpipe3grn_local.tga specularmap textures/object/tecpipe3_s.tga vertexColor diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 2,4,0,0 } } material textures/object/tecpipe3grn_noshadows_nonsolid { noshadows nonsolid { diffusemap textures/object/tecpipe3grn_d.tga bumpmap textures/object/tecpipe3grn_local.tga specularmap textures/object/tecpipe3_s.tga vertexColor diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 2,4,0,0 } } material textures/object/a_tecpipe2sil { surfaceType "metal" qer_editorimage textures/object/a_tecpipe2sil_d.tga { bumpmap textures/object/a_tecpipe2sil_local.tga diffusemap textures/object/a_tecpipe2sil_d.tga specularmap textures/object/a_tecpipe2sil_s.tga vertexColor } } material textures/object/gotcablecage { surfaceType "metal" noshadows twoSided qer_editorimage textures/object/gotcablecage.tga { program interaction/basic_detail_alphatest diffuseMap textures/object/gotcablecage_d.tga bumpmap textures/object/gotcablecage_local.tga specularmap picmip -1 textures/object/gotcablecage_s.tga alphaTest 0.5 diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 2,8,0,0 } } material textures/object/conpanel1tec { qer_editorimage textures/object/conpanel1tec_d.tga bumpmap textures/object/conpanel1_local.tga diffusemap textures/object/conpanel1tec_d.tga specularmap textures/object/conpanel1_s.tga { blend add map textures/object/conpanel1tec_add1.tga rgb 5 } { blend add map textures/object/conpanel1tec_add2.tga rgb (.2 * sintable [.2 + time ]) +.2 } } material textures/object/conpanel2tec { qer_editorimage textures/object/conpanel2tec_d.tga bumpmap textures/object/conpanel2_local.tga diffusemap textures/object/conpanel2tec_d.tga specularmap textures/object/conpanel2_s.tga { blend add map textures/object/conpanel2_add.tga rgb 5 } } material textures/object/conmonitorxl1 { qer_editorimage textures/object/conmonitorxl1_d.tga bumpmap textures/object/conmonitorxl1_local.tga diffusemap textures/object/conmonitorxl1_d.tga specularmap textures/object/conmonitorxl1_s.tga { blend add map textures/object/conmonitorxl1_add.tga rgb 5 } }