#ifndef __commandmaps__ #define __commandmaps__ $template templates/game/maps/cmIcon( MapParm ) translucent { if ( parm11 == 0 ) program trivialMaskImage mask clamp textures/common/cmmask.tga map nopicmip MapParm blend blend vertexColor } { if ( parm11 != 0 ) mask _white map nopicmip MapParm blend blend vertexColor } $endtemplate $template templates/game/maps/cmMap( MapParm ) { if ( parm11 == 0 ) blend blend vertexColor map nopicmip MapParm writeDepth } { if ( parm11 != 0 ) blend blend red parm11 vertexColor map nopicmip MapParm } { blend blend map highquality makealpha( "commandmaps/overlay_grid.tga" ) vertexColor scale 16, 16 red 0.0 green 0.0 blue 0.0 } $endtemplate #endif // !__commandmaps__