#include mapInfoDef "sewer" { _default_mapinfo( "sewer" ) data { "mapLocation" "maps/sewer/location" "script_entrypoint" "Sewer_MapScript" "mapBriefing" "maps/sewer/briefing" "campaignDescription" "maps/sewer/campaign" "numObjectives" "3" "mtr_serverShot" "levelshots/sewer" "mtr_backdrop" "levelshots/campaigns/pacific" "mapPosition" "387 102" "snd_music" "sounds/music/load2" "strogg_endgame_pause" "10.0" "gdf_endgame_pause" "5.0" } }