effect effects/weapons/nailgun_muzzleflash { size 232 spawner "eject puff2" { start 0.55,0.55 count 1,1 sprite { duration 2,2 material "particles/fire5a" trailRepeat 1 start { position { point -3,2,0 } tint { line 0.270588,0.0941177,0.0627451,0.239216,0.133333,0.00392157 } fade { point 0.6 } offset { point -26,3,-1 } rotate { box 0.5,-0.5 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { point 4,4 } rotate { box -0.5,0.5 } } } } spawner "smoke" { count 1,1 sprite { duration 1,2 material "particles/penta/simple_smoke" parentvelocity trailRepeat 1 start { position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 } velocity { box -5,-5,-5,30,5,5 } size { line 5,5,10,10 } tint { point 0.937255,0.658824,0.556863 } fade { point 0.2 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 50,50,70,70 } tint { point 0.501961,0.501961,0.501961 } rotate { box -0.25,0.25 } } } } spawner "fire" { count 1,1 locked sprite { duration 0.1,0.12 material "particles/explosion/explode07" trailRepeat 1 start { position { line 5,-2,-2,5,-2,-3 } size { line 4,4,6,6 } tint { line 0.756863,0.654902,0.458824,0.215686,0.219608,0.172549 } offset { point 5,1,3 } rotate { box -0.5,0.5 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { line 8,8,10,10 } rotate { box 0.5,-0.5 } } } } spawner "large flash" { count 1,1 locked sprite { duration 0.08,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 10,-3,1 } size { line 11,11,14,14 } tint { line 0.592157,0.027451,0,0.666667,0.2,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 15,15,22,22 } rotate { box -1,1 } } } } spawner "violent flash" { count 1,1 locked orientateIdentity sprite { duration 0.1,0.1 material "particles/flash/strogg_muzzleflash02" numFrames 4 trailRepeat 1 start { position { point 70,2,5 } size { line 14,14,16,16 } fade { line 0.3,1 } rotate { point -0.0138889 } } motion { size { envelope linear } } end { size { line 20,20,25,25 } } } } spawner "violent flash2" { count 1,1 locked orientateIdentity sprite { duration 0.1,0.1 material "particles/flash/strogg_muzzleflash02" numFrames 4 trailRepeat 1 start { position { line 70,-10,0,70,-10,-5 } size { line 10,10,12,12 } fade { line 0.3,1 } rotate { box 0.0416667,0.0555556 } } motion { size { envelope linear } } end { size { line 13,13,15,15 } } } } spawner "sparks" { count 1,1 locked orientateIdentity sprite { duration 0.05,0.05 material "textures/particles/sparks/sparkflash_strip02" numFrames 4 trailRepeat 1 start { size { point 8,8 } tint { line 0.501961,0.501961,0.501961,0.74902,0.74902,0.74902 } fade { line 0.1,0.3 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { box 10,10,15,15 } } } } light "light2" { locked light { duration 0.2,0.4 blend add material "lights/round" trailRepeat 1 start { position { point 10,5,-20 } size { line 90,90,90,128,128,128 } tint { line 0.686275,0,0,0.521569,0.266667,0.00784314 } } motion { tint { envelope concavefade count 1.5,1.5,1.5 offset -0.5,-0.5,-0.5 } } } } spawner "covering flash" { count 1,1 locked sprite { duration 0.1,0.1 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point -23,3.5,-4 } size { point 4,4 } tint { line 0.247059,0.00784314,0,0.34902,0.0941177,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { point 5,5 } rotate { box 0.125,-0.125 } } } } spawner "heat" { count 1,1 locked sprite { duration 0.5,0.5 material "textures/particles/muzzleflash_haze" trailRepeat 1 start { position { point 15,0,0 } size { point 5,5 } rotate { box -1,1 } } motion { size { envelope jrad_cmzoom } tint { envelope jrad_smokefade } fade { envelope linear } rotate { envelope linear } } end { size { point 7,7 } rotate { point 0 relative } } } } spawner "eject sparks 1" { start 0.55,0.55 count 1,1 locked orientateIdentity sprite { duration 0.16,0.16 material "textures/particles/sparks/sparkflash_strip02" numFrames 4 trailRepeat 1 start { size { point 0.5,0.5 } offset { point -18,3,0 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { point 2,2 } } } } spawner "eject sparks 3" { start 0.55,0.55 count 2,10 locked useMaterialColor attenuation 0,2048 line { duration 0.4,0.4 blend add generatedLine persist material "textures/particles/sparks/spark03" gravity 0.1,0.1 generatedOriginNormal trailRepeat 1 start { position { line -1,-1,-1,1,1,1 cone } velocity { box -20,-40,20,20,40,20 } acceleration { box 0,-50,50,0,50,50 } friction { point 0.0001,0,0 } size { point 0.1 } tint { point 0.756863,0.356863,0.243137 } fade { point 1 attenuate } offset { point -18,3,0 } length { box 0.1,0,0,0.2,0,0 } } motion { size { envelope exp_1minusx/x2 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { point 0.1 } fade { point 0 attenuate } length { box 0.5,0,0,1.5,0,0 } } } } spawner "eject glow" { start 0.55,0.55 count 1,1 locked sprite { duration 0.1,0.1 blend add persist material "textures/effects/weapons/muzzle_flash2" numFrames 1 trailRepeat 1 start { size { point 1.7,1.7 } tint { point 0.815686,0.490196,0.435294 } fade { line 0.5,0.7 } offset { point -18,3,0 } } motion { tint { envelope linear } } } } }effect effects/weapons/nailgun_muzzleflash_world { size 94 cutOffDistance 15000 spawner "flame" { count 1,1 locked attenuateEmitter attenuation 300,300 line { duration 0.0051,0.0051 generatedLine material "textures/effects/weapons/blaster_fly_yellow" trailRepeat 1 start { position { point -6,0,0 } velocity { box 2,-0.025,-0.025,4,0.075,0 } size { point 10 } tint { line 0.921569,0.0784314,0.0392157,0.976471,0,0 } fade { line 0.75,1 } length { box 30,0,0,40,0,0 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { tint { point 1,0.247059,0.247059 } } lineHit } } spawner "flame2" { count 1,1 locked attenuateEmitter attenuation 300,300 line { duration 0.03,0.08 generatedLine material "textures/effects/weapons/muzzle_flash_side2" trailRepeat 1 start { position { point -2,0.25,0 } velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 7,10 } tint { line 0.921569,0.286275,0.0784314,0.909804,0.109804,0.0901961 } fade { line 0.75,1 } length { box 20,0,0,28,0,0 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "large flash" { count 1,1 locked attenuateEmitter attenuation 400,400 sprite { duration 0.08,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 6,0,0 } size { line 12,12,16,16 } tint { line 0.133333,0.00784314,0,0.517647,0.152941,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 30,30,40,40 } rotate { box -1,1 } } lineHit } } spawner "flame3" { count 1,1 locked line { duration 0.002,0.06 generatedLine material "particles/flash/strogg_muzzleflash01" numFrames 4 trailRepeat 1 start { position { line 0,0.25,0,2,0.25,0 } velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 6,12 } fade { line 0.75,1 } length { box 15,0,0,20,0,0 } } motion { fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "flash" { count 1,1 locked oriented { duration 0.03,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 1.5,0,0 } size { line 10,10,15,15 } tint { line 0.933333,0.211765,0.176471,0.909804,0.427451,0.223529 } fade { line 0.75,1 } rotate { box 0,0,0.338889,0,0,0.394444 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { line 25,25,35,35 } } lineHit } } spawner "edge2" { count 1,1 locked inverseAttenuateEmitter attenuation 400,400 sprite { duration 0.08,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 3,0,0 } size { line 10,10,12,12 } tint { point 0.713726,0.0941177,0.0627451 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 55,55,65,65 } rotate { box -1,1 } } lineHit } } }effect effects/weapons/nailgun_tracer { size 7068 cutOffDistance 1600 spawner "Nails" { count 2,2 calcDuration model { duration 0.5,2 blend add persist material "models/weapons/strogg_nailgun/nail" model "models/weapons/strogg_nailgun/nail.lwo" trailRepeat 1 trailType motion trailTime 0.03,0.2 trailCount 3,3 trailScale 0.500000 trailMaterial "particles/penta/bosonorb_sparktrail2" start { position { cylinder 16,-4,-4,128,4,4 cone } velocity { box 6000,-30,-30,8000,30,30 } size { line 1,1,1,2,2,2 } tint { line 0.921569,0.329412,0.0784314,0.192157,0.0705882,0.0156863 } } motion { tint { envelope jrad_concavefade } fade { envelope jrad_concavefade } } lineHit } } } effect effects/weapons/nailgun_overheat { size 31 cutOffDistance 100 emitter "unnamed10" { duration 2.5,2.5 count 6,6 locked sprite { duration 0.04,0.04 material "textures/particles/sparks/sparkflash_strip02" numFrames 4 trailRepeat 1 start { size { line 1.5,1.5,3,3 } offset { point 2,3,2 } rotate { box -0.5,0.5 } } lineHit } } emitter "fire" { duration 0.7,1.5 count 10,10 sprite { duration 2,2 material "particles/fire5a" trailRepeat 1 start { position { line 1,2,0,-2,2,0 } velocity { box 4,2,1,7,5,1 } acceleration { box 0,0,4,0,3,4 } size { line 2,2,4,4 } tint { line 0.156863,0.101961,0.0392157,0.286275,0.109804,0.101961 } fade { point 0 } rotate { box -1,1 } } motion { size { envelope jrad_cmzoom } tint { envelope prone } fade { envelope shamus_fastinholdslowout } rotate { envelope linear } } end { size { line 12,12,14,14 } fade { point 1 } rotate { box 1,-1 relative } } lineHit } } emitter "heat_haze2" { duration 2,2 count 8,8 sprite { duration 2,2 material "textures/particles/muzzleflash_haze" trailRepeat 1 start { velocity { point 0,2,0 } size { point 2,2 } tint { line 0.647059,0.647059,0.647059,0.811765,0.811765,0.811765 } rotate { box -1,1 } } motion { size { envelope jrad_cmzoom } tint { envelope jrad_smokefade } fade { envelope linear } rotate { envelope linear } } end { size { point 6,6 } rotate { box 1,-1 relative } } lineHit } } spawner "smoke puff7" { count 1,1 sprite { duration 0.8,0.8 material "textures/particles/weapon_heat_smoke2" trailRepeat 1 start { position { point 0,2,0 } velocity { point 0,0,0.1 } acceleration { point 0,0,5 } size { point 2,2 } tint { point 0,0,0 } fade { point 0.1 } offset { point 0,1,1 } } motion { size { envelope linear } tint { envelope shamus_fastinslowout count 1.2,1.2,1.2 } fade { envelope linear } rotate { envelope linear } } end { size { point 7,7 } tint { point 0.278431,0.0588235,0.00392157 } rotate { point 0.111111 } } lineHit } } spawner "vent glow2" { count 1,1 locked sprite { duration 4,4 blend add persist material "textures/particles/lightning/lightning_strip07" numFrames 4 trailRepeat 1 start { position { point -5,0,0 } size { point 8,8 } tint { point 0.941177,0.329412,0.156863 } fade { line 0.1,0.3 } offset { point 4,0,0 } } motion { tint { envelope linear } fade { envelope bathroomtable } } lineHit } } }